babylon 5 mod WIP (BIG PICTURES)
Moderator: etheral walker
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babylon 5 mod WIP (BIG PICTURES)
Is anybody interested in?
I'm looking for volunteers to help me creating a mod based on this universe
I'm looking for volunteers to help me creating a mod based on this universe
Last edited by etheral walker on Tue Aug 05, 2003 6:50 pm, edited 4 times in total.
I see dead polygons....
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I am interested. Vega Strike and Babylon 5 would be a great mix. Plus, there's an already pretty well established B5 mod community.
http://www.firstones.com
The Star Trek mod is my priority now, though. Wouldn't mind talking about it, though. : )
http://www.firstones.com
The Star Trek mod is my priority now, though. Wouldn't mind talking about it, though. : )
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.n
Last edited by etheral walker on Wed Nov 26, 2003 1:56 am, edited 1 time in total.
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Last edited by etheral walker on Wed Nov 26, 2003 1:57 am, edited 1 time in total.
I see dead polygons....
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found my cockpit artworks
http://www.babtech-onthe.net/
found many low poly models in lw format:
http://mods.firstones.com/buda5/
The only problem is IWAR tools don't seems to work on XP to convert back textures in jpg
http://www.babtech-onthe.net/
found many low poly models in lw format:
http://mods.firstones.com/buda5/
The only problem is IWAR tools don't seems to work on XP to convert back textures in jpg
I see dead polygons....
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crusade was to be a babylon5 sequel where in the future the shadow things let a plague loose on earth that will kill everyone in 5 years. earth built the excalibur ship to go and find a cure and bring it back. it had 11 episodes (half of which the new TNN tried to turn into baywatch uncensored meets wrestlemania) It was considered by Sci-fi and got good ratings but they never decided to continue the series.
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found an awfull workaround for exporting engines with lw plugin, guns and turrets:
drawing some little cubes on a special layer where I want thoses parts to be placed, deleting ship layer, exporting placement layer as .obj, load it in wings, put the tags, deleting the cubes and exporting xmesh.
After that, I edit unit§.blank generated by wings and put the informations in in the unit.blank generated by lw.
If somebody has a better idea ...
drawing some little cubes on a special layer where I want thoses parts to be placed, deleting ship layer, exporting placement layer as .obj, load it in wings, put the tags, deleting the cubes and exporting xmesh.
After that, I edit unit§.blank generated by wings and put the informations in in the unit.blank generated by lw.
If somebody has a better idea ...
I see dead polygons....
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I think the fist steps (the cubes) could be skipped if you place each tag in wings and export it into obj (for later use too). Does this work in lw?etheral walker wrote:found an awfull workaround for exporting engines with lw plugin, guns and turrets:
drawing some little cubes on a special layer where I want thoses parts to be placed, deleting ship layer, exporting placement layer as .obj, load it in wings, put the tags, deleting the cubes and exporting xmesh.
After that, I edit unit§.blank generated by wings and put the informations in in the unit.blank generated by lw.
If somebody has a better idea ...
Then import them into lightwave, save the whole thing as obj again.
Import it in wings.
Export as xmesh.
I don't know what the lw-plugin actually do (just the mesh or more), so i wrote the way i would take.
The drawback (and at the same time the advantage) is that you must have the config-data for the wings-plugin.
Pontiac
PS: You can also construct the tags for for yourself. The tag geometry (triangle) is supposed to have three vertices one rectangular angle and one cathetus should be longer than the other (mine are 1 to 2). The scale is irrelevant.
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Looks cool. Why'd you have to retitle the thread though, I was all confused. : )
I believe that TNT was the tv channel that was running Crusade. Since they're the cowboys and action-type movie channel, they wanted a cool, actionpacked, sexy scifi show. They didn't entirely understand what Babylon 5 or Crusade was all about.
So they kept forcing things on the show, like having alien porn, more violence, and just generally screwing with the show (some of the TNT-influenced weirdness in the show is hysterical when you hear the backstory). Eventually, after 13 episodes, JMS (the B5 dude) refused to compromise his vision any more, and the show got canceled.
Sci-Fi actually wanted to pick it up themselves, (cause it was a damn cool show), but they didn't have the money that year. They got rights to broadcast it, though, (in the proper order no less!).
It would be dang cool to have a B5 mod that followed a fan interpretation of where Crusade was going! That would need a heck of a lot of new features, though. : P
I believe that TNT was the tv channel that was running Crusade. Since they're the cowboys and action-type movie channel, they wanted a cool, actionpacked, sexy scifi show. They didn't entirely understand what Babylon 5 or Crusade was all about.
So they kept forcing things on the show, like having alien porn, more violence, and just generally screwing with the show (some of the TNT-influenced weirdness in the show is hysterical when you hear the backstory). Eventually, after 13 episodes, JMS (the B5 dude) refused to compromise his vision any more, and the show got canceled.
Sci-Fi actually wanted to pick it up themselves, (cause it was a damn cool show), but they didn't have the money that year. They got rights to broadcast it, though, (in the proper order no less!).
It would be dang cool to have a B5 mod that followed a fan interpretation of where Crusade was going! That would need a heck of a lot of new features, though. : P
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You know, in france, we only have heard about B5 by the film
Plus I lived many years abroad, then my knowledge of B5 is not perfect
I mainly work with starshipmodeller marvellous blueprints, but I'm in lack of cockpits, if somebody knows some nices picts?
I retitled post to see that some news things has appears, but I will change it back
Plus I lived many years abroad, then my knowledge of B5 is not perfect
I mainly work with starshipmodeller marvellous blueprints, but I'm in lack of cockpits, if somebody knows some nices picts?
I retitled post to see that some news things has appears, but I will change it back
I see dead polygons....
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Here are some examples of Starfury cockpits...
It'd be hard to do the actual display and stuff that goes along with it. The one that has a wireframe representation of whatever is in front. I don't think cockpits are the most important thing, though.
http://hyperspace.isnnews.net/ea/eafury-a_lg6.jpg
http://www.gkane.de/artwork/cockpit_raiders.jpg
It'd be hard to do the actual display and stuff that goes along with it. The one that has a wireframe representation of whatever is in front. I don't think cockpits are the most important thing, though.
http://hyperspace.isnnews.net/ea/eafury-a_lg6.jpg
http://www.gkane.de/artwork/cockpit_raiders.jpg
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yah you're right, it was TNT. I saw it on sci-fi once and thought it was cool. then I found this site all too late http://www.astro.umd.edu/~fleming/
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Yeah, I though that sucked too. Looking at that site, you have to wonder why? I Hate to say (im lying) I think it was Star Trek. That’s been UPN's bread and butter, and i would not be surprised if some of the ST head honchos said dump B5 or else…
Then again I hate Star Trek. The original was good and so was TNG, but even it started to loose it.
Then again I hate Star Trek. The original was good and so was TNG, but even it started to loose it.
I know you believe you understand what you think I said.
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