A Call for Screenshots
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- ISO Party Member
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It would be really cool if we could translate the camera while paused, too. If you're paused, you got a whole keyboard worth of buttons that aren't doing anything.
Conquer space!
-pincushionman
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Kansas really is flatter than a pancake!
http://www.improbable.com/airchives/pap ... ansas.html
-pincushionman
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Kansas really is flatter than a pancake!
http://www.improbable.com/airchives/pap ... ansas.html
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- Elite
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- ISO Party Member
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Yeah, that way you wouldn't have to have either your ship bottom dead center or your target center...It would allow for more artistic screens.
Conquer space!
-pincushionman
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Kansas really is flatter than a pancake!
http://www.improbable.com/airchives/pap ... ansas.html
-pincushionman
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Kansas really is flatter than a pancake!
http://www.improbable.com/airchives/pap ... ansas.html
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- Elite Mercenary
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I think it's a good idea to have a FreeCam or some such device.
Should it only be allowed while paused?
What F-key should enable it (wouldn't make sense to allow it in F1-mode for example)
Is it realy necessary: With the F8 key, you can already zoom around your target, which allows for many actions already.
What keys would be used (numpad? arrow keys?)
Should it only be allowed while paused?
What F-key should enable it (wouldn't make sense to allow it in F1-mode for example)
Is it realy necessary: With the F8 key, you can already zoom around your target, which allows for many actions already.
What keys would be used (numpad? arrow keys?)
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- Elite
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Well, the ghost/target cams allow you a great range of freedom (especially now that they work while paused). Having a free-moving camera would give screenshot takers unlimited freedom. For instance, you could have some cool long shots of a battle, a close up of a torpedo impact, a view from under your wing as you launch a cluster of swarmers, etc. The possibilites boggle the mind.
Perhaps you could use f6 to toggle between the ghost cam and free cam, much like f1 toggles between hud and cockpit views. As for movement controls- dunno. It would probably be easiest to control it like a regular spaceship.
Perhaps you could use f6 to toggle between the ghost cam and free cam, much like f1 toggles between hud and cockpit views. As for movement controls- dunno. It would probably be easiest to control it like a regular spaceship.
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- Expert Mercenary
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No, while traveling to a destination it would be nice to laze my way there, and look at the system in the meantime.ace123 wrote:I think it's a good idea to have a FreeCam or some such device.
Should it only be allowed while paused?
I've nearly completed reworking the keybindings (will post later after testing), so anything is temporary. Don't forget, though, you could keybind using ctrl or alt modifiers to a current camera key. I'd suggest ensuring that freecam view always starts from your ship - so its not left hanging in some point in space where you have no idea where it is.ace123 wrote:What F-key should enable it (wouldn't make sense to allow it in F1-mode for example)
Is it realy necessary: With the F8 key, you can already zoom around your target, which allows for many actions already.
Just use current keys, directional (qzsf) and function zoom keys should do the trick.ace123 wrote:What keys would be used (numpad? arrow keys?)
THOUGHT CRIME! [points finger] THOUGHT CRIME!
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- Intrepid Venturer
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And, as such, a great deal of omniscience is granted to the player. Even being able to zoom around while paused grants this, too.Silverain wrote:No, while traveling to a destination it would be nice to laze my way there, and look at the system in the meantime.ace123 wrote:I think it's a good idea to have a FreeCam or some such device.
Should it only be allowed while paused?
But, this kind of stuff is immensely popular, so there's probably no way of keeping it out, but I think it should be limited to single-player only. Once we have multiplayer, though, that's a great way to cheat.
I don't know if this thread is still up but.. I'm taking screenshots.
Take a look at http://www.cod.altervista.org/vegastrike/screenshots/
I'll add more later
Take a look at http://www.cod.altervista.org/vegastrike/screenshots/
I'll add more later
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- Elite
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Very nice!
IMO, this one and this one ought to be in the official gallery (I know that anon uploads have been disabled, I'm not sure about admin uploads- if admin accounts are disabled, this may be impossible at the moment.)
By the way, check out HowTo:Take Screenshots on the VSWiki for some handy tips n' tricks. You could even add some yourself.
IMO, this one and this one ought to be in the official gallery (I know that anon uploads have been disabled, I'm not sure about admin uploads- if admin accounts are disabled, this may be impossible at the moment.)
By the way, check out HowTo:Take Screenshots on the VSWiki for some handy tips n' tricks. You could even add some yourself.
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- Elite
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It appears as if the navigation buttons at the bottom of the main gallery are broken. so I can't see any of the new screenshots.
But feel free to add them to the VS user screenshots gallery (now working!)
But feel free to add them to the VS user screenshots gallery (now working!)
Thanks: fixed.Halleck wrote:It appears as if the navigation buttons at the bottom of the main gallery are broken. so I can't see any of the new screenshots.
But feel free to add them to the VS user screenshots gallery (now working!)
I'm still testing this engine, so little errors can always happen
I'll try to put something in the vegastrike gallery, but I'll still use my own gallery for all the screenshots I'll decide to publish, in order to:
- preserve your bandwith and space (my free website is unused, so I can use it just for vegastrike gallery)
- "filter" the images before putting them in the VS gallery (I take a lot of screenshots, but I think just 2 or 3 of them could be added to the VS gallery)
- test my gallery engine (stress is what this code needs)
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- Hunter
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Vega Strike
I think that since we're going to be using OGRE for Vega Strike, and because it looks like we're going to have a new hud and other BIG graphical improvements, coming up, I think we should do this:
When we get OGRE and all the cool graphical improvements working, send people who want to volunteer screenshots a link to the new version of VS (a link that's not on the website), and have people take lots of screenshots. Heck, someone could even put together a video of the new engine! Once we have enough screenshots of the new version, put all of the current screenshots into an "old screenshots" archive, put all the new ones up, and announce the new release of VS on the site!
When we get OGRE and all the cool graphical improvements working, send people who want to volunteer screenshots a link to the new version of VS (a link that's not on the website), and have people take lots of screenshots. Heck, someone could even put together a video of the new engine! Once we have enough screenshots of the new version, put all of the current screenshots into an "old screenshots" archive, put all the new ones up, and announce the new release of VS on the site!
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- Elite
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This one is stunning. Really gorgeous... it should be put in the main gallery immediately.
I also like the back side- it's tough to pick between them.
I also like the back side- it's tough to pick between them.
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- Hunter
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Wow!
That should be on the screenshot sampler on the front page... it's a whole lot better than most of the screenshots in the gallery (which appear to be just randomly taken).
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- Elite
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Halleck wrote:This one is stunning. Really gorgeous... it should be put in the main gallery immediately.
I also like the back side- it's tough to pick between them.