Anyhow what I had to do was copy the /vegastrike/network_fork/src/*
to /vegastrike/vega-new-proj/src
and the resource files from /vegastrike/network_fork/ to
/vegastrike/vega-new-proj/
now, i havn't bothered moving anything else even though i knew there are missing files in the vega-new-proj project setup.
Here are the results after attempting to do a `Build All` from within VC98 studio.
Code: Select all
Deleting intermediate files and output files for project 'vsDONOTEDIT - Win32 Debug'.
--------------------Configuration: vsDONOTEDIT - Win32 Debug--------------------
Compiling resources...
Compiling...
box.cpp
Compiling...
config_xml.cpp
configxml.cpp
debug_vs.cpp
easydom.cpp
endianness.cpp
faction.cpp
fatal error C1083: Cannot open source file: 'C:\cvsroot\vegastrike\vega-new-proj\src\faction.cpp': No such file or directory
faction_generic.cpp
faction_util.cpp
fastmath.cpp
force_feedback.cpp
galaxy.cpp
galaxy_gen.cpp
galaxy_xml.cpp
gfxlib_struct.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
hashtable.cpp
in_handler.cpp
in_joystick.cpp
in_kb.cpp
in_main.cpp
in_mouse.cpp
in_sdl.cpp
lin_time.cpp
load_mission.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
macosx_math.cpp
main.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
main_loop.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
mount.cpp
physics.cpp
savegame.cpp
star_system.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
star_system_generic.cpp
C:\cvsroot\vegastrike\vega-new-proj\src\star_system_generic.cpp(49) : fatal error C1083: Cannot open include file: 'boost/python.hpp': No such file or directory
star_system_jump.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
star_system_xml.cpp
universe.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
universe_generic.cpp
universe_util.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
universe_util_generic.cpp
vs_globals.cpp
vs_path.cpp
fatal error C1083: Cannot open source file: 'C:\cvsroot\vegastrike\vega-new-proj\src\vs_path.cpp': No such file or directory
xml_serializer.cpp
xml_support.cpp
aggressive.cpp
comm_ai.cpp
communication.cpp
communication_xml.cpp
event_xml.cpp
fire.cpp
firekeyboard.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
flybywire.cpp
flyjoystick.cpp
flykeyboard.cpp
hard_coded_scripts.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
ikarus.cpp
input_dfa.cpp
c:\program files\microsoft visual studio\vc98\include\limits.h(30) : note C6311: c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\winsys.h(23) : see previous definition of 'UCHAR_MAX'
missionscript.cpp
navigation.cpp
order.cpp
order_comm.cpp
script.cpp
tactics.cpp
turretai.cpp
c_alike.tab.cpp
lex.yy.cpp
director.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
director_generic.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
flightgroup.cpp
mission.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
mission_script.cpp
msgcenter.cpp
pythonmission.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\init.h(10) : fatal error C1083: Cannot open include file: 'boost/python.hpp': No such file or directory
script_call_briefing.cpp
script_call_olist.cpp
script_call_omap.cpp
script_call_order.cpp
script_call_string.cpp
script_call_unit.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
script_callbacks.cpp
script_expression.cpp
script_generic.cpp
script_statement.cpp
script_util.cpp
script_variables.cpp
matrix3.cpp
pbuild.cpp
peigen.cpp
prapid.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\cmd\collide\garray.h(143) : note C6311: c:\cvsroot\vegastrike\vega-new-proj\src\cmd\collide\cs_compat.h(80) : see previous definition of 'CS_DECLARE_GROWING_ARRAY_REF'
vector3.cpp
asteroid.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
asteroid_generic.cpp
atmosphere.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
base_init.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
base_interface.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\init.h(10) : fatal error C1083: Cannot open include file: 'boost/python.hpp': No such file or directory
base_util.cpp
base_write_python.cpp
base_xml.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
beam.cpp
beam_generic.cpp
bolt.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
bolt_generic.cpp
briefing.cpp
building.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
building_generic.cpp
click_list.cpp
collection.cpp
collide.cpp
cont_terrain.cpp
container.cpp
faction_xml.cpp
missile_generic.cpp
music.cpp
nebula.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
nebula_generic.cpp
planet.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
planet_generic.cpp
role_bitmask.cpp
terrain.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
unit_bsp.cpp
unit_collide.cpp
unit_const_cache.cpp
unit_factory.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
unit_factory_generic.cpp
unit_functions.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
unit_functions_generic.cpp
unit_generic.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
unit_interface.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
unit_util.cpp
unit_util_generic.cpp
unit_xml.cpp
weapon_xml.cpp
al_globals.cpp
al_init.cpp
al_listen.cpp
al_sound.cpp
briefing_wrapper.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
init.cpp
C:\cvsroot\vegastrike\vega-new-proj\src\python\init.cpp(14) : fatal error C1083: Cannot open include file: 'boost/python.hpp': No such file or directory
python_compile.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\init.h(10) : fatal error C1083: Cannot open include file: 'boost/python.hpp': No such file or directory
unit_exports.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\init.h(10) : fatal error C1083: Cannot open include file: 'boost/python.hpp': No such file or directory
unit_exports1.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\init.h(10) : fatal error C1083: Cannot open include file: 'boost/python.hpp': No such file or directory
unit_exports2.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\init.h(10) : fatal error C1083: Cannot open include file: 'boost/python.hpp': No such file or directory
unit_exports3.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\init.h(10) : fatal error C1083: Cannot open include file: 'boost/python.hpp': No such file or directory
unit_method_defs.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\init.h(10) : fatal error C1083: Cannot open include file: 'boost/python.hpp': No such file or directory
unit_wrapper.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\init.h(10) : fatal error C1083: Cannot open include file: 'boost/python.hpp': No such file or directory
universe_util_export.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\init.h(10) : fatal error C1083: Cannot open include file: 'boost/python.hpp': No such file or directory
gl_clip.cpp
gl_fog.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
gl_globals.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
gl_init.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
gl_light.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
gl_light_pick.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
gl_light_state.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
gl_material.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
gl_matrix.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
gl_misc.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
gl_pick.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
gl_quad_list.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
gl_state.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
gl_texture.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
gl_vertex_list.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
winsys.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : error C2146: syntax error : missing ';' before identifier 'glBindBufferARB_p'
c:\cvsroot\vegastrike\vega-new-proj\src\gldrv\gl_globals.h(132) : fatal error C1004: unexpected end of file found
ani_texture.cpp
animation.cpp
aux_logo.cpp
aux_palette.cpp
aux_texture.cpp
background.cpp
bounding_box.cpp
bsp.cpp
camera.cpp
cockpit.cpp
cockpit_generic.cpp
cockpit_xml.cpp
coord_select.cpp
env_map_gent.cpp
gauge.cpp
halo.cpp
halo_system.cpp
hud.cpp
lerp.cpp
loc_select.cpp
matrix.cpp
mesh.cpp
mesh_bin.cpp
mesh_fx.cpp
mesh_gfx.cpp
mesh_poly.cpp
mesh_xml.cpp
particle.cpp
pipelined_texture.cpp
png_texture.cpp
fatal error C1083: Cannot open source file: 'C:\cvsroot\vegastrike\vega-new-proj\src\gfx\png_texture.cpp': No such file or directory
png_write.cpp
fatal error C1083: Cannot open source file: 'C:\cvsroot\vegastrike\vega-new-proj\src\gfx\png_write.cpp': No such file or directory
quadsquare.cpp
quadsquare_cull.cpp
quadsquare_render.cpp
quadsquare_update.cpp
quadtree.cpp
quadtree_xml.cpp
quaternion.cpp
ring.cpp
sphere.cpp
sphere_generic.cpp
sprite.cpp
star.cpp
vdu.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\python\python_class.h(16) : fatal error C1083: Cannot open include file: 'boost/python/object.hpp': No such file or directory
vec.cpp
c:\cvsroot\vegastrike\vega-new-proj\src\boost\boost\python\args.hpp(9) : fatal error C1083: Cannot open include file: 'boost/mpl/type_list.hpp': No such file or directory
vsbox.cpp
button.cpp
general.cpp
glut_support.cpp
text_area.cpp
accountsxml.cpp
clientstructs.cpp
fatal error C1083: Cannot open source file: 'C:\cvsroot\vegastrike\vega-new-proj\src\networking\clientstructs.cpp': No such file or directory
cubicsplines.cpp
inet.cpp
mangle.cpp
netclient.cpp
netui.cpp
fatal error C1083: Cannot open source file: 'C:\cvsroot\vegastrike\vega-new-proj\src\networking\netui.cpp': No such file or directory
packet.cpp
fatal error C1083: Cannot open source file: 'C:\cvsroot\vegastrike\vega-new-proj\src\networking\packet.cpp': No such file or directory
packetmem.cpp
fatal error C1083: Cannot open source file: 'C:\cvsroot\vegastrike\vega-new-proj\src\networking\packetmem.cpp': No such file or directory
vsnet_address.cpp
fatal error C1083: Cannot open source file: 'C:\cvsroot\vegastrike\vega-new-proj\src\networking\vsnet_address.cpp': No such file or directory
vsnet_cmd.cpp
fatal error C1083: Cannot open source file: 'C:\cvsroot\vegastrike\vega-new-proj\src\networking\vsnet_cmd.cpp': No such file or directory
vsnet_serversocket.cpp
fatal error C1083: Cannot open source file: 'C:\cvsroot\vegastrike\vega-new-proj\src\networking\vsnet_serversocket.cpp': No such file or directory
vsnet_socket.cpp
fatal error C1083: Cannot open source file: 'C:\cvsroot\vegastrike\vega-new-proj\src\networking\vsnet_socket.cpp': No such file or directory
vsnet_socketset.cpp
fatal error C1083: Cannot open source file: 'C:\cvsroot\vegastrike\vega-new-proj\src\networking\vsnet_socketset.cpp': No such file or directory
function.cpp
life_support.cpp
classes.cpp
conversions.cpp
cross_module.cpp
errors.cpp
extension_class.cpp
functions.cpp
init_function.cpp
module.cpp
module_builder.cpp
objects.cpp
types.cpp
common.cpp
Error executing cl.exe.
vegastrike.exe - 86 error(s), 0 warning(s)
cannot find faction.cpp in the network_fork
I'm not sure about the errors in gldrv, though they seem to be typos
edit: ok, this was fixed by following instructions from this link
It seems that all the python code wants to use boost129 but the vega-new-project settings use boost128
with the project settings including boost128, there seems to be code in \boost\boost\ that wants to use boost129
this is totally wierd, i don't understand what's going on.. it seems that the visual studio project settings aren't
being updated as fast as the code.. maybe i'm wrong. Does anybody knows what's causing these errors?