There is no need to rush this mod. If it is done before the end of the year, that would be faster than I would have thought possible.
If we look at any 3D-game, we can break it down into multiple parts: a graphic engine, a library of game logic, resources to deploy when needed and a game loop (the actual program) to execute them all.
The game loop is the simplest thing and the smallest as well.
In VS, the library of game logic is broken down into multiple parts. Some are C++, some are phyton, some are configuration files and there are object- (xmesh-) files as well.
What do we have to change to make VS into a strategic game as well as a FPS?
Well, not that much. We need a new interface, that boast about the same specs as the new interface on the wish-list of the designers.
And we need some new game logic. We can do that in C++ or Python. Or any other executable you can pipe through!!!
So, let me make the point once more:
We can do it. It is not very hard. And it *DOES NOT* conflict with anything Vega Strike stands for.
Ok, we might wonder if we want to expend all that time and energy into this mod, instead of Rylix or the new version of Vega Stike. But not everyone wants the same thing of a space sim. And as we broaden the possibilities, people who like the new ones might want to participate as well.
I think, that for a realistic mod, people who are technical would love the opportunity to come up with something they could actually build in real life in a few decennia!
That's what I'm going to do, if I can get enough money together. Build by own spaceship. And no, it won't be a rocket.
Hm. I probably should not say things like that. It is not politically correct. And some people might consider me a lunatic. But, I don't care. We all dream, don't we?
So, all in all, we increase the amount of people who want to contribute. And almost all of it can be used for the original Vega Strike and other mods as well.
Different people like different things. Not everyone likes Freelancer. Or whatever. And not every mod has to be a contribution to Rylix. But the whole community will win, as long as the development continues.