Vegastrike's mod support is broken at the moment so this is a little complicated.
If you just want to take a look at it copying the contents of the vegawars directory into the root of a freshly checked out data4.x directory should work (make a backup copy of your data4.x tree since some files will be overwritten, see below for changes you will have to make in your vegastrike.config if you want to actually see some Star Wars ships). You don't need to copy the .git directory in this case.
If you want to contribute to the mod it's advisable to keep the mod files separate from the data4.x tree. In this case set up symlinks (or Windows' equivalent for them---I haven't testet yet if this works in windows) for the following files:
Replace
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factions.xml
master_part_list.csv
setup.config
vegastrike.config
weapon_list.xml
units/units.csv
units/units_description.csv
in the data4.x directory by links to their counterparts in the vegawars directory.
Add the following links to your data4.x directory and have them point at their counterpart in the vegawars directory:
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units/alliance
units/imperial
mission/unit_test.mission
Also you have to change your vegastrike.config to use unit_test.mission or you won't be seeing any Star Wars ships at all:
Replace
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<var name="default_mission" value="main_menu.mission"/>
by
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<var name="default_mission" value="unit_test.mission"/>
I know this is complicated but this is hardly a release. It's just what I'm working at right now

"History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way, will not watch at all."
Grand Admiral Thrawn