Aeran artwork for the wiki

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Penhallon
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Aeran artwork for the wiki

Post by Penhallon »

Just found out about your project and thought I would send you my take on the Aerans based on the wiki description.
aeran standing.png
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klauss
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Re: Aeran artwork for the wiki

Post by klauss »

Is that metareyes?
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Penhallon
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Re: Aeran artwork for the wiki

Post by Penhallon »

What is a metareyes?
IansterGuy
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Re: Aeran artwork for the wiki

Post by IansterGuy »

Wow, that is really good! The large outward protruding eyes and the ridge separating the mouth, really make this species more believable. They now would appear to see in all directions, and be able to wipe any dribble from the mouth before it reaches the eye. I also like the unexpected location of the breathing holes, they are kinda like a permanent scowl. Looking at this model it minimizes the anatomy issues presented on this thread "Aera anatomy flaws". There is good detail in you work.

Since I think this is pretty good, I would motion to have it listed as Canonical 3d art on the Artstyle_guide:Aeran or beside the 2d picture at Species:Aera
charlieg
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Re: Aeran artwork for the wiki

Post by charlieg »

That is superb.

Btw: "MetaReyes is a professional Metaball/Metamuscle modeling system for 3D Studio MAX"

I guess klauss was curious what techniques you used to create such a well defined [muscular looking] model.
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Primordial
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Re: Aeran artwork for the wiki

Post by Primordial »

Holy crap, that's awesome!
klauss
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Re: Aeran artwork for the wiki

Post by klauss »

charlieg wrote: I guess klauss was curious what techniques you used to create such a well defined [muscular looking] model.
Indeed that.
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Penhallon
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Re: Aeran artwork for the wiki

Post by Penhallon »

I sculpted the model using Sculptris Alpha 6 and rendered it in 3dmax. Thanks for the appreciation, I have started modelling a Purth as well.
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Re: Aeran artwork for the wiki

Post by pheonixstorm »

Don't forget to set the appropriate license as well. Great work though, when done think you can zip up the files and either post as attachments or email them to us? If we ever get to 3d interiors they could be useful as background filler.
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Deus Siddis
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Re: Aeran artwork for the wiki

Post by Deus Siddis »

This is top quality work. I hope there will be a Rlaan done to this level in the future.

What license would this need to be released under to become official concept art?
pheonixstorm
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Re: Aeran artwork for the wiki

Post by pheonixstorm »

That I don't know... art for the site doesn't have to be as open as art for the game, though in both case CC-0, CC-BY, or CC-BY-SA should be preferred.
Last edited by pheonixstorm on Fri Mar 01, 2013 1:26 am, edited 1 time in total.
Reason: should be should not could grr...
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klauss
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Re: Aeran artwork for the wiki

Post by klauss »

GPL, or any of the CC that allow derivatives and commercial usage. Derivatives is, obviously, to be able to expand on them, and commercial because most distros don't like it when you disallow commercial. Although, we don't package concept art, so I'm not sure about the NC clauses for concept art. Just saying.
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pheonixstorm
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Re: Aeran artwork for the wiki

Post by pheonixstorm »

Anyone hear anything from the OP lately?
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Deus Siddis
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Re: Aeran artwork for the wiki

Post by Deus Siddis »

pheonixstorm wrote:Anyone hear anything from the OP lately?
Send him an email and pm. See if he will release it under GPLv3 or whatever this project uses. And try to get the project files and more renders at different angles with no background, just alpha (then you will have Aera "fixer" graphics).
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