SolCommand - free models

Thinking about improving the Artwork in Vega Strike, or making your own Mod? Submit your question and ideas in this forum.

Moderator: pyramid

SolCommand - free models

Postby gonzo » Wed Feb 06, 2013 5:10 pm

There are 10 types of people in this world, those who understand binary and those who don't.
gonzo
Bounty Hunter
Bounty Hunter
 
Posts: 206
Topics: 23
Joined: Wed Oct 20, 2010 8:50 am
Location: Kungälv, Sweden

Share On:

Share on Facebook Facebook Share on Twitter Twitter Share on Digg Digg

Re: SolCommand - free models

Postby gonzo » Thu Feb 07, 2013 9:40 am

The models are generally a bit low poly though.

Image
There are 10 types of people in this world, those who understand binary and those who don't.
gonzo
Bounty Hunter
Bounty Hunter
 
Posts: 206
Topics: 23
Joined: Wed Oct 20, 2010 8:50 am
Location: Kungälv, Sweden

Re: SolCommand - free models

Postby klauss » Thu Feb 07, 2013 2:14 pm

Low poly, but nice though.
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
User avatar
klauss
Elite
Elite
 
Posts: 7243
Topics: 55
Joined: Mon Apr 18, 2005 7:40 am
Location: LS87, Buenos Aires, República Argentina

Re: SolCommand - free models

Postby IansterGuy » Thu Feb 07, 2013 2:34 pm

Those look like some twisted pirate ships. Personally I like them, even though the first one looks a little bit inconsistent withe Vega Strike thruster style. Though games a game, a simulator is a sim. Just make up a fun explanation :) then I would vote to put it in.
If you were interested I would have told you, but if I told you, you would not be interested. I can tell you are not interested because you don't already know and even if you did, it would be pointless to tell you again. Therefore in no situation will I ever tell you anything.
User avatar
IansterGuy
Bounty Hunter
Bounty Hunter
 
Posts: 174
Topics: 10
Joined: Mon Aug 13, 2012 1:49 am
Location: Milky Way, Orion arm, Earth, Canada Saskatchewan, Saskatoon

Re: SolCommand - free models

Postby gonzo » Fri Feb 08, 2013 12:28 pm

IansterGuy wrote:...the first one looks a little bit inconsistent withe Vega Strike thruster style

I picked a bad example actually. The Vandal is a bit too "cartoony" for my taste. The Kanara I think is even elegant, Lo-Poly or not.

Here's one I think could fit Vega Strike.

Image
There are 10 types of people in this world, those who understand binary and those who don't.
gonzo
Bounty Hunter
Bounty Hunter
 
Posts: 206
Topics: 23
Joined: Wed Oct 20, 2010 8:50 am
Location: Kungälv, Sweden

Re: SolCommand - free models

Postby klauss » Fri Feb 08, 2013 1:32 pm

Indeed, it's a lot like the thales.

Too bad it doesn't include a texture job. If there's anyone willing to do one, and assuming the license is OK with openSuse too, we might include it.

PS: And assuming the license allows derivatives, we'll probably have to mod it somewhat to bake stuff.
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
User avatar
klauss
Elite
Elite
 
Posts: 7243
Topics: 55
Joined: Mon Apr 18, 2005 7:40 am
Location: LS87, Buenos Aires, República Argentina

Re: SolCommand - free models

Postby gonzo » Fri Feb 08, 2013 2:35 pm

klauss wrote:and assuming the license is OK with openSuse too, we might include it.

This is what openSUSE says about license of content. They don't specify what licenses are acceptable other than:
...It must have an open source compatible license...

Since Debian accepts the license, and they're particular about those things, it's a clear go.
http://en.opensuse.org/openSUSE:Packaging_guidelines#Code_vs_Content


PS: And assuming the license allows derivatives

Yes
http://creativecommons.org/licenses/by-sa/3.0/
You are free:

to Share — to copy, distribute and transmit the work
to Remix — to adapt the work
to make commercial use of the work

Under the following conditions:

Attribution — You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work).

Share Alike — If you alter, transform, or build upon this work, you may distribute the resulting work only under the same or similar license to this one.
There are 10 types of people in this world, those who understand binary and those who don't.
gonzo
Bounty Hunter
Bounty Hunter
 
Posts: 206
Topics: 23
Joined: Wed Oct 20, 2010 8:50 am
Location: Kungälv, Sweden

Re: SolCommand - free models

Postby klauss » Fri Feb 08, 2013 3:37 pm

Yes, openSuse allows CC-BY-SA, they don't allow any of the NC or ND. Not sure about Debian (I think they allow NC).
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
User avatar
klauss
Elite
Elite
 
Posts: 7243
Topics: 55
Joined: Mon Apr 18, 2005 7:40 am
Location: LS87, Buenos Aires, República Argentina

Re: SolCommand - free models

Postby Hicks » Fri Feb 08, 2013 9:24 pm

I think about now is when we have the issue of we have the model but no one knows how or can be bothered to put it in the game
Hicks
Bounty Hunter
Bounty Hunter
 
Posts: 153
Topics: 10
Joined: Sat Oct 22, 2011 2:17 am

Re: SolCommand - free models

Postby klauss » Sat Feb 09, 2013 12:51 am

No, we're not there yet. We're in the phase "We have a model but no textures, and no-one knows or wants to produce them".

But yeah, after the textures there's that other phase.
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
User avatar
klauss
Elite
Elite
 
Posts: 7243
Topics: 55
Joined: Mon Apr 18, 2005 7:40 am
Location: LS87, Buenos Aires, República Argentina

Re: SolCommand - free models

Postby SolCommand » Sun Feb 10, 2013 5:10 am

Hey guys

Actually I have a slightly different version of that ship under the name "Sleepership V2" which is textured so you can use that one if it fits your style:

http://www.solcommand.com/2010/01/popul ... g-ago.html
SolCommand
Atmospheric Pilot
Atmospheric Pilot
 
Posts: 1
Joined: Sun Feb 10, 2013 5:04 am
Location: Dark side of the moon

Re: SolCommand - free models

Postby maze » Sun Feb 10, 2013 12:40 pm

klauss wrote:Yes, openSuse allows CC-BY-SA, they don't allow any of the NC or ND. Not sure about Debian (I think they allow NC).


NC and ND are considered non-free by Debian, if I read the following link well:

http://evan.prodromou.name/ccsummary/ccsummary.html
User avatar
maze
Hunter
Hunter
 
Posts: 94
Topics: 11
Joined: Tue Oct 30, 2012 3:39 pm

Re: SolCommand - free models

Postby gonzo » Sun Feb 10, 2013 2:27 pm

maze wrote:
klauss wrote:Yes, openSuse allows CC-BY-SA, they don't allow any of the NC or ND. Not sure about Debian (I think they allow NC).


NC and ND are considered non-free by Debian, if I read the following link well:

http://evan.prodromou.name/ccsummary/ccsummary.html

I don't know where you get the NC and ND terms from and you are quoting an older version of the CC license.

Read my links in the original posts again.
Creative Commons Attribution Share-Alike (CC-BY-SA) v3.0

In contrast to the CC-SA 2.0 license, version 3.0 is considered to be compatible to the DFSG.
There are 10 types of people in this world, those who understand binary and those who don't.
gonzo
Bounty Hunter
Bounty Hunter
 
Posts: 206
Topics: 23
Joined: Wed Oct 20, 2010 8:50 am
Location: Kungälv, Sweden

Re: SolCommand - free models

Postby gonzo » Sun Feb 10, 2013 2:51 pm

SolCommand wrote:Hey guys

Actually I have a slightly different version of that ship under the name "Sleepership V2" which is textured so you can use that one if it fits your style:

http://www.solcommand.com/2010/01/popul ... g-ago.html

Cool, thanks! 8)
There are 10 types of people in this world, those who understand binary and those who don't.
gonzo
Bounty Hunter
Bounty Hunter
 
Posts: 206
Topics: 23
Joined: Wed Oct 20, 2010 8:50 am
Location: Kungälv, Sweden

Re: SolCommand - free models

Postby klauss » Mon Feb 11, 2013 1:37 pm

gonzo wrote:
maze wrote:
klauss wrote:Yes, openSuse allows CC-BY-SA, they don't allow any of the NC or ND. Not sure about Debian (I think they allow NC).


NC and ND are considered non-free by Debian, if I read the following link well:

http://evan.prodromou.name/ccsummary/ccsummary.html

I don't know where you get the NC and ND terms from and you are quoting an older version of the CC license.

Read my links in the original posts again.
Creative Commons Attribution Share-Alike (CC-BY-SA) v3.0

In contrast to the CC-SA 2.0 license, version 3.0 is considered to be compatible to the DFSG.


Oh, I was just saying in case not all models there were licensed under the same license.
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
User avatar
klauss
Elite
Elite
 
Posts: 7243
Topics: 55
Joined: Mon Apr 18, 2005 7:40 am
Location: LS87, Buenos Aires, República Argentina

Re: SolCommand - free models

Postby klauss » Mon Feb 11, 2013 1:39 pm

maze wrote:
klauss wrote:Yes, openSuse allows CC-BY-SA, they don't allow any of the NC or ND. Not sure about Debian (I think they allow NC).


NC and ND are considered non-free by Debian, if I read the following link well:

http://evan.prodromou.name/ccsummary/ccsummary.html


Yeah, it looks doable. I'll have to take a look and see how hard it is to bake all the stuff we have to bake. As for the rest... any idea where this model fits? (ie: in the wiki there's a list of unfinished models, preferrably some place related to the thales)
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
User avatar
klauss
Elite
Elite
 
Posts: 7243
Topics: 55
Joined: Mon Apr 18, 2005 7:40 am
Location: LS87, Buenos Aires, República Argentina

Re: SolCommand - free models

Postby pheonixstorm » Wed Feb 13, 2013 3:03 pm

I think there are a few open slots for colony ships in the unfinished section.
Because of YOU Arbiter, MY kids? can't get enough gas. OR NIPPLE! How does that mkae you feeeel? ~ Halo
User avatar
pheonixstorm
Elite
Elite
 
Posts: 1567
Topics: 113
Joined: Mon Jan 25, 2010 7:03 pm

Re: SolCommand - free models

Postby klauss » Wed Feb 13, 2013 3:04 pm

pheonixstorm wrote:I think there are a few open slots for colony ships in the unfinished section.


Cool - being a sleeper ship, it doubly fits.
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
User avatar
klauss
Elite
Elite
 
Posts: 7243
Topics: 55
Joined: Mon Apr 18, 2005 7:40 am
Location: LS87, Buenos Aires, República Argentina



Return to Content Vetting

Who is online

Users browsing this forum: No registered users and 1 guest

cron