A Call for Screenshots

Thinking about improving the Artwork in Vega Strike, or making your own Mod? Submit your question and ideas in this forum.

Moderator: pyramid

Re: A Call for Screenshots

Postby Boaal » Tue Nov 04, 2008 10:56 am

I have abunch of screenshots I could upload. Unfortunately it won't let me in the user screenshot area of the gallery even though I'm logged on. It would good for this to be fixed.
The Twitching Pattern - http://www.last.fm/music/The+Twitching+Pattern
Have a listen.
Boaal
Hunter
Hunter
 
Posts: 93
Topics: 12
Joined: Sun May 06, 2007 11:43 am

Share On:

Share on Facebook Facebook Share on Twitter Twitter Share on Digg Digg

Re: A Call for Screenshots

Postby charlieg » Tue Nov 04, 2008 2:12 pm

Whatever happened to peteyg!?
Free Gamer - free software games compendium and commentary!
FreeGameDev forum - open source game development community
User avatar
charlieg
Elite Mercenary
Elite Mercenary
 
Posts: 1328
Topics: 56
Joined: Thu Mar 27, 2003 4:51 pm
Location: Manchester, UK

Re: A Call for Screenshots

Postby loki1950 » Tue Nov 04, 2008 2:50 pm

charlieg wrote:Whatever happened to peteyg!?


Real life took over maybe not sure as most guys don't post there reasons for non-activity :wink:

Enjoy the Choice :)
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
User avatar
loki1950
The Shepherd
 
Posts: 5755
Topics: 52
Joined: Fri May 13, 2005 1:37 pm
Location: Ottawa

Re: A Call for Screenshots

Postby ace123 » Tue Nov 04, 2008 6:16 pm

Oh, probably didn't allow access to each individual album.

I'll try messing around with coppermine permissions tonight.

Just to make sure you are accessing the one at cpg/?
ace123
Lead Network Developer
Lead Network Developer
 
Posts: 2560
Topics: 32
Joined: Sun Jan 12, 2003 2:13 am
Location: Palo Alto CA

Re: A Call for Screenshots

Postby Boaal » Wed Nov 05, 2008 1:13 pm

Yeah at the coppermine photo gallery.
If you click o the upload file it states that there are no albums where you are allowed to upload files.
Evrything is just closed off, I guess the user submitted screenshots just needs to be 'open'.
The Twitching Pattern - http://www.last.fm/music/The+Twitching+Pattern
Have a listen.
Boaal
Hunter
Hunter
 
Posts: 93
Topics: 12
Joined: Sun May 06, 2007 11:43 am

Re: A Call for Screenshots

Postby ace123 » Thu Nov 06, 2008 2:23 am

Should be fixed now. You may have to refresh the photo gallery after logging in if it didn't seem to update.

I set a "Allow visitors to upload files*" where the * seems to imply that "visitors" means ordinary users or something?
ace123
Lead Network Developer
Lead Network Developer
 
Posts: 2560
Topics: 32
Joined: Sun Jan 12, 2003 2:13 am
Location: Palo Alto CA

Re: A Call for Screenshots

Postby Boaal » Thu Nov 06, 2008 4:37 pm

Yep, it works fine now :D
The Twitching Pattern - http://www.last.fm/music/The+Twitching+Pattern
Have a listen.
Boaal
Hunter
Hunter
 
Posts: 93
Topics: 12
Joined: Sun May 06, 2007 11:43 am

Re: A Call for Screenshots

Postby Cockroach » Tue Jul 13, 2010 7:05 pm

I have a couple hundred from the latest SVN. Mostly me flying around in a Dostoevsky/Zhuangzong killing things, and some random things in Sol System. The flight screenshots are mostly 1024x768 and the base shots are 800x600 windowed, The newest are all about 1024x710, I found it easier to just maximize my windowed view to make screenshots easier instead of switching back and forth.

Is there a way to make the docking indicators and the like show up in shots?
If I go back and get some shots of the opening campaign, would the tutor guy show up?

Edit:
Is there a way to have the atmosphere effect on all planets? I only see it in Cephid 17 and Sol.
Also, I've upped to 1280x1024/1280x966ish for the screenshots
Any ships particularly in demand?

http://img641.yfrog.com/gal.php?g=screenshot129s.png
Cockroach
Merchant
Merchant
 
Posts: 56
Topics: 4
Joined: Wed May 10, 2006 10:52 pm

Re: A Call for Screenshots

Postby Shark » Wed Jul 14, 2010 10:37 pm

Only thing is that they should be JPEG instead of PNG. File sizes are really large.
User avatar
Shark
Confed Special Operative
Confed Special Operative
 
Posts: 360
Topics: 33
Joined: Tue Mar 02, 2004 2:34 am

Re: A Call for Screenshots

Postby Neskiairti » Fri Jul 16, 2010 6:35 am

or just compress the PNGs down more :p
Neskiairti
Confed Special Operative
Confed Special Operative
 
Posts: 334
Topics: 11
Joined: Wed Jan 10, 2007 9:10 pm

Re: A Call for Screenshots

Postby Cockroach » Mon Jul 19, 2010 2:04 am

ok, I've made them all into jpgs and uploaded 125ish of them. I went and added every ship I could into my save file. Handful don't work, I'm guessing they are somethingspec instead of stock/milspec. The Koala and Thales come to mind, never got those to work. Mechanist battleship wouldn't steer...so wanted to blow up various bases with it but nooo... :P

Original pngs are here:
http://img14.yfrog.com/gal.php?g=screenshot129y.png
Cockroach
Merchant
Merchant
 
Posts: 56
Topics: 4
Joined: Wed May 10, 2006 10:52 pm

Re: A Call for Screenshots

Postby Fendorin » Wed Jul 28, 2010 1:40 am

Cockroach wrote:ok, I've made them all into jpgs and uploaded 125ish of them. I went and added every ship I could into my save file. Handful don't work, I'm guessing they are somethingspec instead of stock/milspec. The Koala and Thales come to mind, never got those to work. Mechanist battleship wouldn't steer...so wanted to blow up various bases with it but nooo... :P

Original pngs are here:
http://img14.yfrog.com/gal.php?g=screenshot129y.png


i would like to recomand you to upload directly into VS gallery
your screen shot will be more easyly visible by every body :wink:
User avatar
Fendorin
Elite Venturer
Elite Venturer
 
Posts: 725
Topics: 57
Joined: Mon Feb 26, 2007 11:01 am
Location: France, Paris


Previous

Return to Content Vetting

Who is online

Users browsing this forum: No registered users and 0 guests

cron