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make[1]: Entering directory `/home/lee/Games/vs/vegastrike'
depbase=`echo src/aldrv/al_sound.o | sed 's|[^/]*$|.deps/&|;s|\.o$||'`;\
g++ -DHAVE_CONFIG_H -I. -DBOOST_PYTHON_NO_PY_SIGNATURES -DBOOST_PYTHON_STATIC_LIB -I./boost/1_35 -DHAVE_SDL=1 -DSDL_WINDOWING=1 -I/usr/local/include -I/usr/include/python2.5 -DHAVE_PYTHON=1 -I./src -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pthread -MT src/aldrv/al_sound.o -MD -MP -MF $depbase.Tpo -c -o src/aldrv/al_sound.o src/aldrv/al_sound.cpp &&\
mv -f $depbase.Tpo $depbase.Po
src/aldrv/al_sound.cpp: In function ‘bool AUDLoadSoundFile(const char*, AUDSoundProperties*, bool)’:
src/aldrv/al_sound.cpp:448: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:466: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:467: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:479: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:480: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:481: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:483: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:494: error: ‘ConvertFormat’ was not declared in this scope
src/aldrv/al_sound.cpp:505: error: ‘ALbyte’ was not declared in this scope
src/aldrv/al_sound.cpp:505: error: expected primary-expression before ‘)’ token
src/aldrv/al_sound.cpp:505: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:505: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:505: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:505: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:505: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:505: error: ‘blutLoadWAVMemory’ was not declared in this scope
src/aldrv/al_sound.cpp:507: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:510: error: invalid use of incomplete type ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘struct AUDSoundProperties’
src/aldrv/al_sound.cpp: In function ‘int AUDBufferSound(const AUDSoundProperties*, bool)’:
src/aldrv/al_sound.cpp:515: error: ‘ALuint’ was not declared in this scope
src/aldrv/al_sound.cpp:515: error: expected `;' before ‘wavbuf’
src/aldrv/al_sound.cpp:516: error: ‘wavbuf’ was not declared in this scope
src/aldrv/al_sound.cpp:516: error: ‘alGenBuffers’ was not declared in this scope
src/aldrv/al_sound.cpp:517: error: ‘alGetError’ was not declared in this scope
src/aldrv/al_sound.cpp:518: error: invalid use of incomplete type ‘const struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘const struct AUDSoundProperties’
src/aldrv/al_sound.cpp:518: error: invalid use of incomplete type ‘const struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘const struct AUDSoundProperties’
src/aldrv/al_sound.cpp:518: error: invalid use of incomplete type ‘const struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘const struct AUDSoundProperties’
src/aldrv/al_sound.cpp:518: error: invalid use of incomplete type ‘const struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘const struct AUDSoundProperties’
src/aldrv/al_sound.cpp:518: error: ‘alBufferData’ was not declared in this scope
src/aldrv/al_sound.cpp:519: error: invalid use of incomplete type ‘const struct AUDSoundProperties’
src/aldrv/al_sound.cpp:447: error: forward declaration of ‘const struct AUDSoundProperties’
src/aldrv/al_sound.cpp:519: error: ‘LoadSound’ was not declared in this scope
src/aldrv/al_sound.cpp: In function ‘float AUDGetCurrentPosition(int)’:
src/aldrv/al_sound.cpp:908: error: ‘ALfloat’ was not declared in this scope
src/aldrv/al_sound.cpp:908: error: expected `;' before ‘rv’
src/aldrv/al_sound.cpp:909: error: ‘rv’ was not declared in this scope
src/aldrv/al_sound.cpp:909: error: ‘alGetSourcef’ was not declared in this scope
make[1]: *** [src/aldrv/al_sound.o] Error 1
make[1]: Leaving directory `/home/lee/Games/vs/vegastrike'
make: *** [all] Error 2
lee@cat:~/Games/vs/vegastrike$
Do I need another version of alsa? libasound2-dev is version 1.0.16-2.