Vegastrike-Taose
Posted: Sun Mar 05, 2017 12:06 am
- Vega Strike
- ~taose
- Vega Strike
- While some work has been conducted on Vega Strike since 2012, very little of it has been published and largely development tried up since 5.1.r1, which appears to have been doubly hampered by a switch to Github. While Vega Strike has an exciting premise of being, potentially the only Open Source 3D space-ship simulation that travels to other star systems, it has lost the interest of many developers for reasons not exactly known.
That is where my Fork comes in although it is not alone, Ezee' French Fork and their "Evolution" version of Vega Strike, some developers have chosen to go in a completely different direction to the trading a combat simulation of Vega Strike's origins. Instead, I hope to continue the existing work on the original Vega Strike and keep it as close as possible to the original aims and objectives carefully listening to users and developers and provide a rapid but consistent development process.
Cleaning up the code and clearing out the debug material is one of the things that a number of developers have raised, so this is our priority. We've already updated the code to bring Vega Strike back to a compilable status and we're beginning to look at the documentation as well.
- Intrepid users/coders/testers/developers who...
- Are willing to test the fixes.
- Propose better solutions.
- Identify problems and convert them to issues.
- Work on their own mods and projects to enhance Vega Strike
- Tackle the challenges that half the code has in built.
- Can read, assess and provide brief descriptions of what a function/module does
- Ongoing active reviewing and development.
- An organization structure based on flexibility, while being consistent and open minded.
- A Github newb friendly environment.
- This project is intended to be not the next step in Vega Strike development but the steady advancement of the main in a logically consistent way and keep it maintained so that all users can enjoy what Vega Strike is and has always been about. The freedom explore between many solar systems.
If the original developers ever return, it is our hope that they will see Vegastrike-taose as the best place to grab the updates and fixes that they need or better yet to officially sanction it as the main development branch. We can hope!
Permission grabbed:
One that more or less compiles and has current active development? Maybe not...professional development but development nevertheless?
Currently working on trying to "clean" the code and get rid of the warnings, with some hope to update from Boost 1.53 to Boost 1.63 as well.
Obviously I'm interested in getting more contributors. Slowly but surely of course.