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Back in *nix land
Posted: Wed Jan 15, 2014 11:49 pm
by loki1950
Well I am back to using Linux more often just settling in ATM to a new version of fedora with the MATE DE really like Caja's embedded terminal(Caja is MATE's replacement for Nautilus file-browser)have to figure out how to convert a copy of my Windows svn working copy to the new client format so I don't have check it out all over again.Also getting more familiar with Blender
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Re: Back in *nix land
Posted: Thu Jan 16, 2014 12:11 pm
by CLoneWolf
Long live the ever-evolving Tuxland!
Are you planning to model a new VS ship and call it Shepherd? (Loki is already in the FreeSpace universe...)
Re: Back in *nix land
Posted: Thu Jan 16, 2014 4:20 pm
by loki1950
CLoneWolf wrote:Long live the ever-evolving Tuxland!
Are you planning to model a new VS ship and call it Shepherd? (Loki is already in the FreeSpace universe...)
Have been working on a few models that TBeholder or was it gonzo posted a while back that and tiring to get a good render of one of Howard Day's ships(got it from the example files in xNormal) the commerce centre and space station are also his
he uses an interesting cube map in that example so it's an exercise in learning blender's render pipeline,he also does a neat thing with the engine exhaust that I haven't figured out yet
I will post my attempt and the xNormal render later.
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Re: Back in *nix land
Posted: Sun Apr 13, 2014 3:04 pm
by loki1950
Finally updated my internet connection to a full adsl one
will be building VS later today.I did a full update my fedora 20 install(564 pkgs),will also post some pics of my work in progress on the hauler.
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Re: Back in *nix land
Posted: Sun Apr 13, 2014 4:11 pm
by ezee
woHooo !
Re: Back in *nix land
Posted: Sun Apr 13, 2014 7:56 pm
by DarkVixen
I have to say that I like Linux considerably more than Windows. It's also gotten much more easier to use, with Ubuntu distributions being my favourite.
Linux for me is more reliable and advanced, I remember when Windows would crash all the time, it was so frustrating, now crashes are a thing of the past.
Re: Back in *nix land
Posted: Sun Apr 13, 2014 9:58 pm
by loki1950
My first Linux distro was Fedora Core 3 in other words before Ubuntu
still haven't built VS on this install yet will be doing that shortly.As to ease of use it depends on the the desktop that is installed just don't like Unity or Gnome 3 so using Mate which is Gnome 2 fork really like it's embedded terminal in the file browser.
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Re: Back in *nix land
Posted: Mon Apr 14, 2014 7:54 am
by loki1950
Well building VS was a doodle but since I did not the Ogre dev and ffmempeg dev files installed it built without mesher and ffmempeg support those packages now on board so will do a second build
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Re: Back in *nix land
Posted: Tue Aug 12, 2014 2:58 pm
by klauss
loki1950 wrote:Well building VS was a doodle but since I did not the Ogre dev and ffmempeg dev files installed it built without mesher and ffmempeg support those packages now on board so will do a second build
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You've got cmake options to disable them anyway if you have the dev files installed.
Hey, long time huh? Nice to necropost again
Re: Back in *nix land
Posted: Tue Aug 12, 2014 3:24 pm
by loki1950
Nice seeing a necro post any way
Got a new GPU a GT640 to replace the 9800GT so now my gpu has the same amount of memory as the cpu
got to increase from 2 Gb soon can't render DarkVixen's scenes
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Re: Back in *nix land
Posted: Mon Aug 18, 2014 10:15 pm
by DarkVixen
Yeah I didn't realize those scenes had so many verticies, I will probably split my blend's to multiple layers next time.
Also, I'm looking to upgrade from Ubuntu precise, I didn't like it one bit.
Re: Back in *nix land
Posted: Thu Dec 11, 2014 4:15 am
by loki1950
Well got some new RAM now have 8Gb and did a fresh install of Fedora 21(released yesterday) installed KDE and Cinnamon desktops to the default Gnome 3 one.Still have to get CUDA support some issues with the release package conflicting with some packages from non official repos.
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Re: Back in *nix land
Posted: Sat Dec 13, 2014 10:48 pm
by loki1950
Got CUDA support
followed the guide on the nvidia doc site for "Getting started with CUDA on Linux" has a section for most of the popular distros being on fedora it was SELinux that borked the install so I turned of till a targeted policy is released.After installing all the pkgs blender was seeing the compute device but the CUDA server was not runnig so no joy but after disabling SELinux and rebooting Bingo it worked
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Re: Back in *nix land
Posted: Mon Dec 15, 2014 5:49 am
by loki1950
Update no CUDA in fedora trashed it
switched to MINT 17.1 no real issues with cuda though the nvidia support is a bit borked new release and all that and the repos only add blender 2.69 so I got the tarball from direct.CUDA worked first time
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