i rock at games like these
when i get done i will kill u all mwhahahaha
but that is for like ps2 and stuff not shure how the controls will be on the computer
when i am downloadin i will kick al your asses lol
Moderator: Halleck
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- Insys Pilot
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- Joined: Mon Jul 05, 2004 3:24 am
when i am downloadin i will kick al your asses lol
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- Developer
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we're not working on seamless planetary flight *first*
there is some semblance of multiplayer
but it's done by a different set of developers
people work at their own rate
and with the number of messages by *guest* requesting planetary flight in rude fashions, we're thinking of postponing it in favor of other more gameplay related features
there is some semblance of multiplayer
but it's done by a different set of developers
people work at their own rate
and with the number of messages by *guest* requesting planetary flight in rude fashions, we're thinking of postponing it in favor of other more gameplay related features
Vega Strike Lead Developer
http://vegastrike.sourceforge.net/
http://vegastrike.sourceforge.net/
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- Merchant
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- Bounty Hunter
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- Location: Melbourne, Australia
- Contact:
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- Elite
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- Location: Seattle, WA
- Contact:
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- Merchant
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- Joined: Wed Feb 25, 2004 12:25 am
Ensure it keeps compiling and running smoothly on MacOS X, occasionally troubleshooting endianness bugs. Currently I'm working on a really simple installer for the next PlaneShift tech demo, which depends on Crystal Space. Other than that, I'm trying to create a Crystalspace "canvas" that allows the mixing of wxWidgets and CS view(s) in one window.