Switch X axis for YAW and ROLL
Posted: Sat Feb 15, 2014 12:03 am
Hello !
I'm not aware about a lot of things in VS ( perhaps it's already there ? ) , but one feature that i would like to see is a switch for yaw and roll control .
You know , i use a 2 axes joystick , and so i must use the keyboard for rolling .
My idea is to bind a key to a function that will switch the X axis to YAW and ROLL when you press and hold a button ( or key ).
And perhaps a second fonction to mix them ( you press a button ,push the stick to the right , your ship is rolling and yaw in that direction .You release the button , you are back to normal control ).
In combat phase or in approach for docking in a spaceStation , the gameplay could be enjoyable .
( i will try to code that myself if that don't exist , and so will open later a dedicated threat about JOYSTICKS ) .
I'm not aware about a lot of things in VS ( perhaps it's already there ? ) , but one feature that i would like to see is a switch for yaw and roll control .
You know , i use a 2 axes joystick , and so i must use the keyboard for rolling .
My idea is to bind a key to a function that will switch the X axis to YAW and ROLL when you press and hold a button ( or key ).
And perhaps a second fonction to mix them ( you press a button ,push the stick to the right , your ship is rolling and yaw in that direction .You release the button , you are back to normal control ).
In combat phase or in approach for docking in a spaceStation , the gameplay could be enjoyable .
( i will try to code that myself if that don't exist , and so will open later a dedicated threat about JOYSTICKS ) .