in game audio chat
Posted: Tue Oct 30, 2012 1:28 pm
Hi all now after the dutch election and learn a new language (python) i push again a idea out.
In game audio chat.
First with method we wand to use.
1. We use a existent program like mumble or team speak.
Bur i say that mumble is the chose (open source/bsd)
2. We make our own system.
Second if we plane to do we need to chose one of more codecs
1. speex
Speex (RFC 5574) is a wile know code for speech encoding by the Xiph.Org Foundation
2. Opus
Opus is a next gen codec for speech encoding from Xiph.Org Foundation and is the successor to Speex and have a larch bit rate range (6 kb/s to 510 kb/s) and is a IETF standart (RFC 6716)
This is also the codec that is current in use by Mumble
3. Codec2
Codec2 is a very low bit rate codec (1200,1500,2500 bit/s) that is design for ham radio community.
but this have a advangate that we can use in the same package that we use for sending multiplay data that to the vega strike gameserver with out a large impact of the network use of the server.
note: this code is mark as a weapon of mass destruction.
But i think we can best the use in the begin a external program and later move on a in game methode
for more infomatio about the codecs:
speex:
http://www.speex.org/
http://en.wikipedia.org/wiki/Speex
Opus:
http://opus-codec.org/
http://en.wikipedia.org/wiki/Opus_(audio_format)
Codec2:
http://codec2.org/
http://www.rowetel.com/codec2.html
http://en.wikipedia.org/wiki/Codec2
In game audio chat.
First with method we wand to use.
1. We use a existent program like mumble or team speak.
Bur i say that mumble is the chose (open source/bsd)
2. We make our own system.
Second if we plane to do we need to chose one of more codecs
1. speex
Speex (RFC 5574) is a wile know code for speech encoding by the Xiph.Org Foundation
2. Opus
Opus is a next gen codec for speech encoding from Xiph.Org Foundation and is the successor to Speex and have a larch bit rate range (6 kb/s to 510 kb/s) and is a IETF standart (RFC 6716)
This is also the codec that is current in use by Mumble
3. Codec2
Codec2 is a very low bit rate codec (1200,1500,2500 bit/s) that is design for ham radio community.
but this have a advangate that we can use in the same package that we use for sending multiplay data that to the vega strike gameserver with out a large impact of the network use of the server.
note: this code is mark as a weapon of mass destruction.
But i think we can best the use in the begin a external program and later move on a in game methode
for more infomatio about the codecs:
speex:
http://www.speex.org/
http://en.wikipedia.org/wiki/Speex
Opus:
http://opus-codec.org/
http://en.wikipedia.org/wiki/Opus_(audio_format)
Codec2:
http://codec2.org/
http://www.rowetel.com/codec2.html
http://en.wikipedia.org/wiki/Codec2