Aural hint for Lock

Talk among developers, and propose and discuss general development planning/tackling/etc... feature in this forum.
Post Reply
arbuthnot
Explorer
Explorer
Posts: 8
Joined: Sun May 25, 2008 1:11 pm
Location: UK

Aural hint for Lock

Post by arbuthnot »

A small thing (I think). When a potential target comes in range of a fire and forget missile, there's a gentle ping.
A similar aural hint – say a short but urgent klaxton - would be useful when someone gets a lock on you; the Lock light alone is often missed until it's too late.
Possibly a single sound for a friendly lock and double for hostile. Multiple locks could be chained (if enough sound channels are available) to heighten the sense of urgency.
bgaskey
Elite Venturer
Elite Venturer
Posts: 718
Joined: Wed Mar 07, 2007 9:05 pm
Location: Rimward of Eden

Post by bgaskey »

This has been proposed before and no one has ever gotten around to implementing it. I agree that it's a good idea though. :wink:
Post Reply