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Re: ogre branch ? new attempt from scratch
Posted: Mon Nov 21, 2011 6:57 pm
by pheonixstorm
Its up to date, I made sure of that last night
good thing I did or it would be *really* out of date
Re: ogre branch ? new attempt from scratch
Posted: Tue Nov 22, 2011 5:46 pm
by log0
@pheonixstorm I think the win32/bin directory is not up to date?
Re: ogre branch ? new attempt from scratch
Posted: Tue Nov 22, 2011 7:38 pm
by pheonixstorm
no, just the code. Forgot to update the win32.
Re: ogre branch ? new attempt from scratch
Posted: Tue Nov 22, 2011 8:56 pm
by log0
Here the vsogre stuff:
https://sourceforge.net/projects/vegaog ... p/download
Using Ogre 1.7.3 compiled against boost 1.45. I've adjusted the project files to use 1.45
Edit:
@pheonixstorm the folders are meant to be copied over the corresponding ones in the your branch. vegastrike.diff contains the source code changes.
Re: ogre branch ? new attempt from scratch
Posted: Fri Nov 25, 2011 9:23 pm
by BEZ_BASHNI
Please , advice how to compile vegastrike vc9 version of orge - based vegastrike . I have a copy of the full content of vegastrike and vegaorge SVN . Also downloaded vegastrike-vc9.
Re: ogre branch ? new attempt from scratch
Posted: Fri Nov 25, 2011 9:52 pm
by log0
The expected directories structure is:
Download
https://sourceforge.net/projects/vegaog ... p/download
Extract it into the root dir.
Apply vegastrike.diff to the source.
Open vegastrike.sln and build.
Re: ogre branch ? new attempt from scratch
Posted: Fri Nov 25, 2011 11:57 pm
by BEZ_BASHNI
Tried without suxess.
From which SVN I use vegastrike folder?
Vegastrike_0_5_1 , trunk or VEGAORGE SVN vegastrike _log0 or vegartike _patched?
Which tool u use to patch diff patches under win>
tutorisesvn sayes ..../vegastruke not a working copy and windows patch -p0<vegastrike.diff cannot find files correctly/
Re: ogre branch ? new attempt from scratch
Posted: Sat Nov 26, 2011 12:06 am
by log0
The patch is against pheonixstorms branch as requested
https://vegastrike.svn.sourceforge.net/ ... vegastrike
Re: ogre branch ? new attempt from scratch
Posted: Sat Nov 26, 2011 4:09 pm
by BEZ_BASHNI
Finally I compiled it.
What have to be done to start vs with OGRE?
--with-ogre-engine seems not working here...
checking sources...
looks like it want some data to be inside plugins_w.cfg as well as resources.cfg
Re: ogre branch ? new attempt from scratch
Posted: Sat Nov 26, 2011 9:03 pm
by log0
There is no special switch, either it runs or it doesn't, see
http://forums.vega-strike.org/viewtopic ... 51&t=17801
Re: ogre branch ? new attempt from scratch
Posted: Thu Jan 12, 2012 8:45 am
by Hicks
so is this going to be its own seperate branch untill it is ready to become the main trunk?