Ogre Branch SVN
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- Merchant
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Ogre Branch SVN
Where can I get the ogre branch in SVN? I wanna see what the future of Vegastrike looks like.
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- Merchant
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- The Shepherd
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The configure script probably needs work as that error was also in the main script till ace123 got tired of seeing it so have a look at the main script for a guide.
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- Merchant
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- The Shepherd
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That is basically what i suggested should work but a back up is always nice for keeping Murphy at bay.
Enjoy the Choice
Enjoy the Choice
my box::HP Envy i5-6400 @2Q70GHzx4 8 Gb ram/1 Tb(Win10 64)/3 Tb Mint 19.2/GTX745 4Gb acer S243HL K222HQL
Q8200/Asus P5QDLX/8 Gb ram/WD 2Tb 2-500 G HD/GF GT640 2Gb Mint 17.3 64 bit Win 10 32 bit acer and Lenovo ideapad 320-15ARB Win 10/Mint 19.2
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- Elite
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Let me disappoint you a little: the game itself is largely unmodified - you won't see much improvement, all Ogre code is separated. The idea was to plug it into the engine (somewhat effortlessly if things go well) when the time comes, but the timetable for that got stretched like bubblegum.
I'm working on it at baby steps (yep... progressing again after months of idleness), but I wouldn't expect anything before 0.5 releases and I'm not sure you'll be able to compile the test apps that are there because Ogre has been updated a few times since last time I compiled (I'm developing with an older version of Ogre, namely Dagon - it still doesn't build with Eihort, which made radical changes to input API - ie: remove it ).
I'm working on it at baby steps (yep... progressing again after months of idleness), but I wouldn't expect anything before 0.5 releases and I'm not sure you'll be able to compile the test apps that are there because Ogre has been updated a few times since last time I compiled (I'm developing with an older version of Ogre, namely Dagon - it still doesn't build with Eihort, which made radical changes to input API - ie: remove it ).
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- Merchant
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- Developer
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I think the input API was made to look like OIS, so installing that and using namespace OIS: should be pretty close to getting most of your input stuff working
Vega Strike Lead Developer
http://vegastrike.sourceforge.net/
http://vegastrike.sourceforge.net/