Config.log

Trying to build your own version of Vega Strike and having problems? Unix users, paste your config.log here (stderr output alone is not helpful).
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STEVE555
Hunter
Hunter
Posts: 83
Joined: Wed Jul 11, 2007 2:21 am

Config.log

Post by STEVE555 »

Hi to all,
I've just downloaded,compiled,and installed the latest SVN version of Vegastrike.However,I'm having a problem with it.I run ./vegastrike in konsole,from the vegastrike/data4.x directory.I get a splash screen,but that is it! after a minute or so,the program doesn't load any further!Here is the code from konsole:

Code: Select all

./vegastrike
Vega Strike
See http://www.gnu.org/copyleft/gpl.html for license details.

GOT SUBDIR ARG =
Found data in ../data4.x
Using /home/steve/vegastrike/data4.x as data directory
Using .vegastrike as the home directory
Found MODDIR = /home/steve/vegastrike/data4.x/mods
USING HOMEDIR : /home/steve/.vegastrike As the home directory
CONFIGFILE - No config found in home : /home/steve/.vegastrike/vegastrike.config
CONFIGFILE - No home config file found, using datadir config file : /home/steve/vegastrike/data4.x/vegastrike.config
DATADIR - No datadir specified in config file, using ; /home/steve/vegastrike/data4.x
SIMULATION_ATOM: 0.05
MISSION_NAME is empty using : explore_universe.mission
running import sys
print sys.path
sys.path = [r"/home/steve/vegastrike/data4.x/modules/builtin/",r"/home/steve/vegastrike/data4.x/modules/",r"/home/steve/vegastrike/data4.x/bases/"]
['/usr/lib/python25.zip', '/usr/lib/python2.5', '/usr/lib/python2.5/plat-linux2', '/usr/lib/python2.5/lib-tk', '/usr/lib/python2.5/lib-dynload', '/usr/local/lib/python2.5/site-packages', '/usr/lib/python2.5/site-packages', '/usr/lib/python2.5/site-packages/Numeric', '/usr/lib/python2.5/site-packages/gst-0.10', '/var/lib/python-support/python2.5', '/var/lib/python-support/python2.5/gtk-2.0']
testing VS randomrunning import sys
print sys.path
['/home/steve/vegastrike/data4.x/modules/builtin/', '/home/steve/vegastrike/data4.x/modules/', '/home/steve/vegastrike/data4.x/bases/']
Setting Screen to w 1280 h 1024 and pitch of 5120 and 32 bpp 4 bytes per pix mode
OpenGL Extensions supported: GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_120 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ATI_blend_equation_separate GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_fragment_shader GL_ATI_separate_stencil GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_program_debug GL_MESA_resize_buffers GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_fragment_program GL_NV_light_max_exponent GL_NV_point_sprite GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SGIX_shadow_ambient GL_SUN_multi_draw_arrays
OpenGL::GL_EXT_compiled_vertex_array supported
OpenGL::Accurate Fog Distance unsupported
OpenGL::Generic Texture Compression supported
OpenGL::S3TC Texture Compression unsupported
OpenGL::Multitexture supported (8 units)
OpenGL::TextureCubeMapExt supported
OpenGL::S3TC Texture Clamp-to-Edge supported
OpenGL::S3TC Texture Clamp-to-Border supported
0 joysticks were found.

The names of the joysticks are:
Failed to load song ../music/alienrockalectro.ogg
FactionXML:LoadXML factions.xml
Compiling python module modules/dj.py
Segmentation fault (core dumped)
I hope somone can help me with this one.

Regards,
STEVE555
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ace123
Lead Network Developer
Lead Network Developer
Posts: 2560
Joined: Sun Jan 12, 2003 9:13 am
Location: Palo Alto CA
Contact:

Post by ace123 »

Thanks for the bug report.

It should be fixed in the latest version of SVN.
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