Fedora Core 6 - Glut 3.7 or higher not found,

Trying to build your own version of Vega Strike and having problems? Unix users, paste your config.log here (stderr output alone is not helpful).
RalfG
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Fedora Core 6 - Glut 3.7 or higher not found,

Post by RalfG »

This was my original question in the thread:
Following the instructions from the Wiki, I have downloaded the files, successfully ran 'bootstrap', but when I try 'configure' I get the following error:

checking for python... configure: error: *** Python version 2.2 or later not found!

I checked, according to my packet manager I have Python 2.4.4-1.fc6.i386.

It is possible that I need to install some other, Python related packages, but there are quite a lot of them. Does anybody know which ones I need, for I don't want to install all of them.
It turned out to be python-devel

Now my next problem when running configure:

checking for glut library... no
configure: error: GLUT library not found or too old version. 3.7 (beta) or later required.


I didn't find GLUT packages via the packet manager, but by googling I found out that freeglut should also work. Both the freeglut and freeglut-devel package are installed, but Ithey are not new enough. Where do I get GLUT 3.7 or freeglut 3.7 packages?

I also don't now how to generate config.log files, so I'd be grateful if somebody showed me how to do that. Thanks!
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Post by loki1950 »

also don't now how to generate config.log files
check the folder you ran ./configure in the config.log should be there

freeglut and freeglut-devel should be enough GLUT 3.7 actually has not had an update in 5 yrs or more.have a look at the config log for the details of why it fails the configure script may need updating.

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Post by RalfG »

loki1950 wrote:
also don't now how to generate config.log files
check the folder you ran ./configure in the config.log should be there

freeglut and freeglut-devel should be enough GLUT 3.7 actually has not had an update in 5 yrs or more.have a look at the config log for the details of why it fails the configure script may need updating.

Enjoy the Choice :)
I see, but GLUT still is the problem.

My conbfig.log file is attached.

I lloked for Glut in there, and found:
configure:12730: checking for glut32 library
configure:12755: g++ -o conftest -g -O2 -L/usr/X11R6/lib conftest.cc -lutil -L/usr/lib -lSDL -lpthread -lGL -lGLU -lglut32 -lXi -lXmu >&5
/usr/bin/ld: cannot find -lglut32
I checked with the packet manager, but lglut32 doesn't seem to be avalable. Any ideas? Thanks.
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Post by loki1950 »

There is an error in the config script it is actually looking for -lGLU -lglut32 -lXi -lXmu >&5 try installing libXmu-devel that should clear it according to thishttp://vegastrike.sourceforge.net/forum ... t=freeglut

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Post by Zeog »

And possibly libXi-dev among others which are checked for when the missing glut is reported.
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Post by RalfG »

Ok, thanks, installing libXmu-devel did the trick.

It looks as if configure worked as it should, but there are some 'no' reports that didm't seem to have stopped compilation. Most notable:
checking for openal library... no
checking for AL/al.h... no
checking for al.h... no
*** Hmm, you don't seem to have OpenAL headers installed in the standard
*** location (/usr/include). I'll check in /usr/local/include, since
*** many distributions put OpenAL headers there.
checking for AL/al.h... no
checking for al.h... no
Cannot find openal library
Error::Configuring without OpenAL support!
Any idea what this means? I have attached the latest version of the config.log.
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Post by loki1950 »

Well do you have openal and openal-devel installed if not it's yum time :wink:


Enjoy the Choice :)
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Post by RalfG »

loki1950 wrote:Well do you have openal and openal-devel installed if not it's yum time :wink:


Enjoy the Choice :)
I guess. I suppose it also means repeating 'configure' and them 'make vegastrike'.
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Post by RalfG »

Ok, I installed OpenAl and OpenAl-devel and it worked. I also had found 'no' reports for CEGUI and CEGUI Ogre, although those didn't seem to lead to any problems. I installed the CEGUI and Ogre files, too and repeated configure.

Right now I'm running make make vegastrike again.
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Post by loki1950 »

thats a yes to both but a /sbin/ldconfig and make clean may also be in order 8)

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Post by loki1950 »

I installed the CEGUI and Ogre files,
Not needed ATM only for kluass's ORGE framework but we will need it soon i hope 8)

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Post by RalfG »

loki1950 wrote:thats a yes to both but a /sbin/ldconfig and make clean may also be in order 8)

Enjoy the Choice :)
Thanks, but in what order?

I reran configure and make vegastrike, and now did /sbin/ldconfig and make clean, without any obvious problems. Or should that have been /sbin/ldconfig and make clean first?
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Post by loki1950 »

not sure really but make clean seems to be the logical one first so do you have binaries yet.

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Post by RalfG »

Another question about GTK 1.2: According to the WIKI i need that to get Vssetup and GTK 2.0 won't work. I checked, I don't seem to have the Vssetuo bin anywhere in the VegaStrike directory.

So if I have to rerun /configure and then make vssetup, do I also have to repeat make vegastrike and make soundserver again?

Anbd while I am at it, in which order should I do those as well as /sbin/ldconfig and make clean?

Thanks in advance and no hurry, I won't get around to it before tomorrow.
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Post by RalfG »

loki1950 wrote:not sure really but make clean seems to be the logical one first so do you have binaries yet.

Enjoy the Choice :)
I have a bin folder under data4.x and also a ldconfig folder in sbin, in the filesystem (ldconfig is from January 5th, though)
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Post by loki1950 »

it has been a while but i seem to remember that the setup app had it's own Perl build script check this thread for details http://vegastrike.sourceforge.net/forum ... php?t=7472

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Post by loki1950 »

just found the change to GTK 2 for setup in this thread http://vegastrike.sourceforge.net/forum ... php?t=7681

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Post by RalfG »

I followed the instructions as well as I could, made and ran the vssetup, unfortunately both vegastrike and soundserver executables seem to be missing.

The lastest version of my config.log is attached below. I'll also need some help to change setup to GTK 2 (even though 1.2 seems to be there now).


If I have to I'll simply delete the whole directory and start over again, with the formerly missing libraries in place.

Btw, I could install the 0.4.3 version, GTK 1.2 is now found, but there are a lot of other problems. I'll post them in my former thread at the User Help forum.
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Post by dandandaman »

try typing:
make vegastrike
make soundserver

?
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Post by RalfG »

dandandaman wrote:try typing:
make vegastrike
make soundserver

?
Thanks, that worked! :D

I hadn't realized that I had to do 'make vegastrike' and 'make soundserver' again after repeating 'configure'.
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Post by RalfG »

So 4.4 is running now,I'll have to read the manual before I can start in earnest.

Just one question for now: When I launched from that space station, there were a lot of ships around, judging from all those points on the 'radar' (or whatever it is called in the game). There also seemed to be a battle going on between them, for I got a lot of messages about ships being destroyed.

Is that always a case, or is the situation at the initial space station randomly generated?
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Post by loki1950 »

Yeah the obit list is normal ATM a consequence of the change in spawn behavior all ships are generated when you enter the system a major improvement from 0.4.3 where ships could spawn in your face and boom you dead not fun :wink: as for the manual there is a key guide at the end of it i printed a copy for reference during play.

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Post by RalfG »

loki1950 wrote:Yeah the obit list is normal ATM a consequence of the change in spawn behavior all ships are generated when you enter the system a major improvement from 0.4.3 where ships could spawn in your face and boom you dead not fun :wink: as for the manual there is a key guide at the end of it i printed a copy for reference during play.

Enjoy the Choice :)
I see. Are there such big numbers of ships in all populated systems, or just in the system you start playing?

Btw, how do I configure controls for my game pad?
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Post by loki1950 »

That is probably average traffic now your game pad is it seen by the game check the output in a terminal if so you have to figure out the button assignments they start with "0" then change to match in vegastrike.config which is XML so set the proper syntax in Kwrite or gedit the section you what is is around line 288. there is also a wiki article http://vegastrike.sourceforge.net/wiki/ ... s:Joystick

that should get you started post your problems as always :wink:

Enjoy the Choice :)
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Post by RalfG »

loki1950 wrote:That is probably average traffic now your game pad is it seen by the game check the output in a terminal if so you have to figure out the button assignments they start with "0" then change to match in vegastrike.config which is XML so set the proper syntax in Kwrite or gedit the section you what is is around line 288. there is also a wiki article http://vegastrike.sourceforge.net/wiki/ ... s:Joystick

that should get you started post your problems as always :wink:

Enjoy the Choice :)
Thanks! VS looks like a great game to me. :)
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