svn: setup segfaults

Trying to build your own version of Vega Strike and having problems? Unix users, paste your config.log here (stderr output alone is not helpful).
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lee
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svn: setup segfaults

Post by lee »

lee@yun:~/Games/vegastrike/data4.x$ ln -s ../vegastrike/vegastrike
lee@yun:~/Games/vegastrike/data4.x$ ln -s ../vegastrike/soundserver
lee@yun:~/Games/vegastrike/data4.x$ ln -s ../vssetup/src/bin/setup
lee@yun:~/Games/vegastrike/data4.x$ ./setup
Segmentation fault
lee@yun:~/Games/vegastrike/data4.x$


Hmmm ...

Are the instructions in the wiki [1] still up to date?


[1]: http://vegastrike.sourceforge.net/wiki/ ... eckout_SVN


PS: But it runs when I start it with ./vegastrike. Maybe it´s using stuff from previous installations like things in ~/.vegastrike.

And lots of traffic ... :) That makes targeting a challenge.
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loki1950
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Post by loki1950 »

lee it will use that old .vegastrike folder so you are useing your old preffs 8) there is also a save game mismatch between 0.4.3 and the svn new save routine it's faster :lol:

Enjoy the Choice :)
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lee
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Post by lee »

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loki1950
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Post by loki1950 »

lee an other thought you may need to update vegastrike.config the base file from svn there have been some addtions if you a worried about key binding save your current bindings section to a separt file before you update there are also some new functions to bind to keys 8) just use gedit :lol:

Enjoy the Choice :)

ps i have not had any problems setup,i've just recompiled it with gtk 2 intead of 1.2 and no prob with either build.
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lee
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Post by lee »

loki1950 wrote:lee an other thought you may need to update vegastrike.config the base file from svn there have been some addtions
Ok, thx, I need to check that out closely then and have to remove the savegames :)
ps i have not had any problems setup,i've just recompiled it with gtk 2 intead of 1.2 and no prob with either build.
Docs say that it needs 1.2 and that 2 won´t work. Maybe it´s the other way round now, I´ll try.
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loki1950
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Post by loki1950 »

for the changes to the config script check here http://vegastrike.sourceforge.net/forum ... php?t=7681 hope it works for you.

Enjoy the Choice :)
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lee
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Post by lee »

Unfortunately, it doesn´t work:


Compiling Vega Strike Setup...
setup... Linking../src/include/display_gtk.o: In function `AddCats(_GtkWidget*, char*, char*)':
../src/include/display_gtk.cpp:154: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:154: undefined reference to `gtk_menu_append'
../src/include/display_gtk.cpp:156: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:156: undefined reference to `gtk_signal_connect'
../src/include/display_gtk.o: In function `ShowMain()':
../src/include/display_gtk.cpp:83: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:88: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:105: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:106: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:116: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.o:../src/include/display_gtk.cpp:121: more undefined references to `gtk_type_check_object_cast' follow
../src/include/display_gtk.o: In function `ShowMain()':
../src/include/display_gtk.cpp:121: undefined reference to `gtk_signal_connect'
../src/include/display_gtk.cpp:123: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:125: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:125: undefined reference to `gtk_signal_connect'
../src/include/display_gtk.cpp:127: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:128: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:110: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:98: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.o: In function `InitGraphics(int*, char***)':
../src/include/display_gtk.cpp:37: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.o:../src/include/display_gtk.cpp:38: more undefined references to `gtk_type_check_object_cast' follow
../src/include/display_gtk.o: In function `InitGraphics(int*, char***)':
../src/include/display_gtk.cpp:40: undefined reference to `gtk_signal_connect'
../src/include/display_gtk.cpp:41: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:41: undefined reference to `gtk_signal_connect'
../src/include/display_gtk.cpp:43: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:46: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:47: undefined reference to `gtk_type_check_object_cast'
../src/include/display_gtk.cpp:50: undefined reference to `gtk_type_check_object_cast'
collect2: ld returned 1 exit status
Done
Debian testing
NVIDIA-Linux-x86-173.08-pkg1.run
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