[svn][vc8] svn buld problem

Trying to build your own version of Vega Strike and having problems? Unix users, paste your config.log here (stderr output alone is not helpful).
Post Reply
www2
Venturer
Venturer
Posts: 537
Joined: Sat May 14, 2005 10:51 am
Location: milkyway->the sol system->earth->Europe->The Nederland->Soud Holland->Leiden
Contact:

[svn][vc8] svn buld problem

Post by www2 »

this is a buld log form today svn checkout...
can som one what the problem or i found a bug?

Code: Select all

Build Log
 	 	

Build started: Project: vegastrike, Configuration: Release|Win32

Command Lines
 	 	

Creating temporary file "i:\vegastrike\Kopie van trunk\vega-vc8\vegastrike_Win32_Release\RSP00000134322560.rsp" with contents
[
/O2 /Ob2 /Oi /Ot /I "include\\" /I "include\python" /I "." /I "..\vegastrike\boost\1_33\\" /I "..\vegastrike\src\\" /I "..\vegastrike\vc98\\" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "HAVE_AL" /D "HAVE_SDL" /D "YY_ALWAYS_INTERACTIVE" /D "SDL_WINDOWING" /D "HAVE_OGG" /D "HAVE_BOOST" /D "HAVE_PYTHON" /D "JPEG_SUPPORT" /D "USE_BOOST_131" /D "BOOST_PYTHON_STATIC_LIB" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_VC80_UPGRADE=0x0710" /D "_MBCS" /GF /FD /EHsc /MD /GS- /Fo".\vegastrike_Win32_Release\\" /Fd".\vegastrike_Win32_Release/" /c /Zi  /Zm500 

"..\vegastrike\boost\1_33\src\converter\type_id.cpp"

"..\vegastrike\boost\1_33\src\tuple.cpp"

"..\vegastrike\boost\1_33\src\str.cpp"

"..\vegastrike\boost\1_33\src\converter\registry.cpp"

"..\vegastrike\boost\1_33\src\object\pickle_support.cpp"

"..\vegastrike\boost\1_33\src\object_protocol.cpp"

"..\vegastrike\boost\1_33\src\object_operators.cpp"

"..\vegastrike\boost\1_33\src\numeric.cpp"

"..\vegastrike\boost\1_33\src\module.cpp"

"..\vegastrike\boost\1_33\src\long.cpp"

"..\vegastrike\boost\1_33\src\list.cpp"

"..\vegastrike\boost\1_33\src\object\life_support.cpp"

"..\vegastrike\boost\1_33\src\object\iterator.cpp"

"..\vegastrike\boost\1_33\src\object\inheritance.cpp"

"..\vegastrike\boost\1_33\src\object\function.cpp"

"..\vegastrike\boost\1_33\src\converter\from_python.cpp"

"..\vegastrike\boost\1_33\src\errors.cpp"

"..\vegastrike\boost\1_33\src\object\enum.cpp"

"..\vegastrike\boost\1_33\src\dict.cpp"

"..\vegastrike\boost\1_33\src\object\class.cpp"

"..\vegastrike\boost\1_33\src\converter\builtin_converters.cpp"

"..\vegastrike\boost\1_33\src\converter\arg_to_python_base.cpp"

"..\vegastrike\boost\1_33\src\aix_init_module.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_thread_sdl.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_thread_p.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_thread_non.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_socketudp.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_sockettcp.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_socketset.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_socketflags.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_socketbase.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_socket.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_serversocket.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_pipe.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_parsecmd.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_oss.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_notify.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_dloadmgr.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_dloadenum.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_debug.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_cmd.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_clientstate.cpp"

"..\vegastrike\src\networking\lowlevel\vsnet_address.cpp"

"..\vegastrike\src\networking\lowlevel\packetmem.cpp"

"..\vegastrike\src\networking\lowlevel\packet.cpp"

"..\vegastrike\src\networking\lowlevel\netui.cpp"

"..\vegastrike\src\networking\lowlevel\netbuffer.cpp"

"..\vegastrike\src\networking\zonemgr.cpp"

"..\vegastrike\src\networking\savenet_util.cpp"

"..\vegastrike\src\networking\prediction.cpp"

"..\vegastrike\src\networking\networkcomm.cpp"

"..\vegastrike\src\networking\netserver_net.cpp"

"..\vegastrike\src\networking\netserver_login.cpp"

"..\vegastrike\src\networking\netserver_devices.cpp"

"..\vegastrike\src\networking\netserver_clients.cpp"

"..\vegastrike\src\networking\netserver_acct.cpp"

"..\vegastrike\src\networking\netserver.cpp"

"..\vegastrike\src\networking\netclient_login.cpp"

"..\vegastrike\src\networking\netclient_devices.cpp"

"..\vegastrike\src\networking\netclient_clients.cpp"

"..\vegastrike\src\networking\netclient.cpp"

"..\vegastrike\src\networking\mangle.cpp"

"..\vegastrike\src\networking\inet_file.cpp"

"..\vegastrike\src\networking\inet.cpp"

"..\vegastrike\src\networking\fileutil.cpp"

"..\vegastrike\src\networking\cubicsplines.cpp"

"..\vegastrike\src\networking\client.cpp"

"..\vegastrike\src\networking\accountsxml.cpp"

"..\vegastrike\src\gui\windowcontroller.cpp"

"..\vegastrike\src\gui\window.cpp"

"..\vegastrike\src\gui\textinputdisplay.cpp"

"..\vegastrike\src\gui\text_area.cpp"

"..\vegastrike\src\gui\staticdisplay.cpp"

"..\vegastrike\src\gui\slider.cpp"

"..\vegastrike\src\gui\simplepicker.cpp"

"..\vegastrike\src\gui\scroller.cpp"

"..\vegastrike\src\gui\picker.cpp"

"..\vegastrike\src\gui\painttext.cpp"

"..\vegastrike\src\gui\newbutton.cpp"

"..\vegastrike\src\gui\modaldialog.cpp"

"..\vegastrike\src\gui\guitexture.cpp"

"..\vegastrike\src\gui\guidefs.cpp"

"..\vegastrike\src\gui\groupcontrol.cpp"

"..\vegastrike\src\gui\glut_support.cpp"

"..\vegastrike\src\gui\general.cpp"

"..\vegastrike\src\gui\font.cpp"

"..\vegastrike\src\gui\eventresponder.cpp"

"..\vegastrike\src\gui\eventmanager.cpp"

"..\vegastrike\src\gui\control.cpp"

"..\vegastrike\src\gui\button.cpp"

".\jpeg-6b\jutils.cpp"

".\jpeg-6b\jquant2.cpp"

".\jpeg-6b\jquant1.cpp"

".\jpeg-6b\jmemnobs.cpp"

".\jpeg-6b\jmemmgr.cpp"

".\jpeg-6b\jidctred.cpp"

".\jpeg-6b\jidctint.cpp"

".\jpeg-6b\jidctfst.cpp"

".\jpeg-6b\jidctflt.cpp"

".\jpeg-6b\jfdctint.cpp"

".\jpeg-6b\jfdctfst.cpp"

".\jpeg-6b\jfdctflt.cpp"

".\jpeg-6b\jerror.cpp"

".\jpeg-6b\jdtrans.cpp"

".\jpeg-6b\jdsample.cpp"

".\jpeg-6b\jdpostct.cpp"

".\jpeg-6b\jdphuff.cpp"

".\jpeg-6b\jdmerge.cpp"

".\jpeg-6b\jdmaster.cpp"

".\jpeg-6b\jdmarker.cpp"

".\jpeg-6b\jdmainct.cpp"

".\jpeg-6b\jdinput.cpp"

".\jpeg-6b\jdhuff.cpp"

".\jpeg-6b\jddctmgr.cpp"

".\jpeg-6b\jdcolor.cpp"

".\jpeg-6b\jdcoefct.cpp"

".\jpeg-6b\jdatasrc.cpp"

".\jpeg-6b\jdatadst.cpp"

".\jpeg-6b\jdapistd.cpp"

".\jpeg-6b\jdapimin.cpp"

".\jpeg-6b\jctrans.cpp"

".\jpeg-6b\jcsample.cpp"

".\jpeg-6b\jcprepct.cpp"

".\jpeg-6b\jcphuff.cpp"

".\jpeg-6b\jcparam.cpp"

".\jpeg-6b\jcomapi.cpp"

".\jpeg-6b\jcmaster.cpp"

".\jpeg-6b\jcmarker.cpp"

".\jpeg-6b\jcmainct.cpp"

".\jpeg-6b\jcinit.cpp"

".\jpeg-6b\jchuff.cpp"

".\jpeg-6b\jcdctmgr.cpp"

".\jpeg-6b\jccolor.cpp"

".\jpeg-6b\jccoefct.cpp"

".\jpeg-6b\jcapistd.cpp"

".\jpeg-6b\jcapimin.cpp"

"..\vegastrike\src\gfx\nav\navscreenoccupied.cpp"

"..\vegastrike\src\gfx\nav\navscreen.cpp"

"..\vegastrike\src\gfx\nav\navpath.cpp"

"..\vegastrike\src\gfx\nav\navgetxmldata.cpp"

"..\vegastrike\src\gfx\nav\navcomputer.cpp"

"..\vegastrike\src\gfx\nav\drawsystem.cpp"

"..\vegastrike\src\gfx\nav\drawlist.cpp"

"..\vegastrike\src\gfx\nav\drawgalaxy.cpp"

"..\vegastrike\src\gfx\nav\criteria_xml.cpp"

"..\vegastrike\src\gfx\nav\criteria.cpp"

"..\vegastrike\src\gfx\warptrail.cpp"

"..\vegastrike\src\gfx\vsimage.cpp"

"..\vegastrike\src\gfx\vsbox.cpp"

"..\vegastrike\src\gfx\vec.cpp"

"..\vegastrike\src\gfx\vdu.cpp"

"..\vegastrike\src\gfx\tex_transform.cpp"

"..\vegastrike\src\gfx\star.cpp"

"..\vegastrike\src\gfx\sprite.cpp"

"..\vegastrike\src\gfx\sphere_generic.cpp"

"..\vegastrike\src\gfx\sphere.cpp"

"..\vegastrike\src\gfx\screenshot.cpp"

"..\vegastrike\src\gfx\ring.cpp"

"..\vegastrike\src\gfx\quaternion.cpp"

"..\vegastrike\src\gfx\quadtree_xml.cpp"

"..\vegastrike\src\gfx\quadtree.cpp"

"..\vegastrike\src\gfx\quadsquare_update.cpp"

"..\vegastrike\src\gfx\quadsquare_render.cpp"

"..\vegastrike\src\gfx\quadsquare_cull.cpp"

"..\vegastrike\src\gfx\quadsquare.cpp"

"..\vegastrike\src\gfx\pipelined_texture.cpp"

"..\vegastrike\src\gfx\particle.cpp"

"..\vegastrike\src\gfx\mesh_xml.cpp"

"..\vegastrike\src\gfx\mesh_poly.cpp"

"..\vegastrike\src\gfx\mesh_gfx.cpp"

"..\vegastrike\src\gfx\mesh_fx.cpp"

"..\vegastrike\src\gfx\mesh_bxm.cpp"

"..\vegastrike\src\gfx\mesh_bin.cpp"

"..\vegastrike\src\gfx\mesh.cpp"

"..\vegastrike\src\gfx\matrix.cpp"

"..\vegastrike\src\gfx\masks.cpp"

"..\vegastrike\src\gfx\loc_select.cpp"

"..\vegastrike\src\gfx\lerp.cpp"

"..\vegastrike\src\gfx\jpeg_memory.cpp"

"..\vegastrike\src\gfx\hud.cpp"

"..\vegastrike\src\gfx\halo_system.cpp"

"..\vegastrike\src\gfx\halo.cpp"

"..\vegastrike\src\gfx\gauge.cpp"

"..\vegastrike\src\gfx\env_map_gent.cpp"

"..\vegastrike\src\gfx\coord_select.cpp"

"..\vegastrike\src\gfx\cockpit_xml.cpp"

"..\vegastrike\src\gfx\cockpit_generic.cpp"

"..\vegastrike\src\gfx\cockpit.cpp"

"..\vegastrike\src\gfx\camera.cpp"

"..\vegastrike\src\gfx\bsp.cpp"

"..\vegastrike\src\gfx\bounding_box.cpp"

"..\vegastrike\src\gfx\background.cpp"

"..\vegastrike\src\gfx\aux_texture.cpp"

"..\vegastrike\src\gfx\aux_palette.cpp"

"..\vegastrike\src\gfx\aux_logo.cpp"

"..\vegastrike\src\gfx\animation.cpp"

"..\vegastrike\src\gfx\ani_texture.cpp"

"..\vegastrike\src\gldrv\winsys.cpp"

"..\vegastrike\src\gldrv\gl_vertex_list.cpp"

"..\vegastrike\src\gldrv\gl_texture.cpp"

"..\vegastrike\src\gldrv\gl_state.cpp"

"..\vegastrike\src\gldrv\gl_sphere_list.cpp"

"..\vegastrike\src\gldrv\gl_quad_list.cpp"

"..\vegastrike\src\gldrv\gl_pick.cpp"

"..\vegastrike\src\gldrv\gl_misc.cpp"

"..\vegastrike\src\gldrv\gl_matrix.cpp"

"..\vegastrike\src\gldrv\gl_material.cpp"

"..\vegastrike\src\gldrv\gl_light_state.cpp"

"..\vegastrike\src\gldrv\gl_light_pick.cpp"

"..\vegastrike\src\gldrv\gl_light.cpp"

"..\vegastrike\src\gldrv\gl_init.cpp"

"..\vegastrike\src\gldrv\gl_globals.cpp"

"..\vegastrike\src\gldrv\gl_fog.cpp"

"..\vegastrike\src\gldrv\gl_clip.cpp"

"..\vegastrike\src\python\universe_util_export.cpp"

"..\vegastrike\src\python\unit_wrapper.cpp"

"..\vegastrike\src\python\unit_method_defs.cpp"

"..\vegastrike\src\python\unit_exports3.cpp"

"..\vegastrike\src\python\unit_exports2.cpp"

"..\vegastrike\src\python\unit_exports1.cpp"

"..\vegastrike\src\python\unit_exports.cpp"

"..\vegastrike\src\python\python_compile.cpp"

"..\vegastrike\src\python\init.cpp"

"..\vegastrike\src\python\briefing_wrapper.cpp"

"..\vegastrike\src\aldrv\al_sound.cpp"

"..\vegastrike\src\aldrv\al_listen.cpp"

"..\vegastrike\src\aldrv\al_init.cpp"

"..\vegastrike\src\aldrv\al_globals.cpp"

"..\vegastrike\src\cmd\collide\vector3.cpp"

"..\vegastrike\src\cmd\collide\prapid.cpp"

"..\vegastrike\src\cmd\collide\peigen.cpp"

"..\vegastrike\src\cmd\collide\pbuild.cpp"

"..\vegastrike\src\cmd\collide\matrix3.cpp"

"..\vegastrike\src\cmd\collide\box.cpp"

"..\vegastrike\src\cmd\script\c_alike\lex.yy.cpp"

"..\vegastrike\src\cmd\script\c_alike\c_alike.tab.cpp"

"..\vegastrike\src\cmd\script\script_variables.cpp"

"..\vegastrike\src\cmd\script\script_util.cpp"

"..\vegastrike\src\cmd\script\script_statement.cpp"

"..\vegastrike\src\cmd\script\script_generic.cpp"

"..\vegastrike\src\cmd\script\script_expression.cpp"

"..\vegastrike\src\cmd\script\script_callbacks.cpp"

"..\vegastrike\src\cmd\script\script_call_unit_generic.cpp"

"..\vegastrike\src\cmd\script\script_call_unit.cpp"

"..\vegastrike\src\cmd\script\script_call_string.cpp"

"..\vegastrike\src\cmd\script\script_call_order.cpp"

"..\vegastrike\src\cmd\script\script_call_omap.cpp"

"..\vegastrike\src\cmd\script\script_call_olist.cpp"

"..\vegastrike\src\cmd\script\script_call_briefing.cpp"

"..\vegastrike\src\cmd\script\pythonmission.cpp"

"..\vegastrike\src\cmd\script\msgcenter.cpp"

"..\vegastrike\src\cmd\script\mission_script.cpp"

"..\vegastrike\src\cmd\script\mission.cpp"

"..\vegastrike\src\cmd\script\flightgroup.cpp"

"..\vegastrike\src\cmd\script\director_generic.cpp"

"..\vegastrike\src\cmd\script\director.cpp"

"..\vegastrike\src\cmd\ai\warpto.cpp"

"..\vegastrike\src\cmd\ai\turretai.cpp"

"..\vegastrike\src\cmd\ai\tactics.cpp"

"..\vegastrike\src\cmd\ai\script.cpp"

"..\vegastrike\src\cmd\ai\order_comm.cpp"

"..\vegastrike\src\cmd\ai\order.cpp"

"..\vegastrike\src\cmd\ai\navigation.cpp"

"..\vegastrike\src\cmd\ai\missionscript.cpp"

"..\vegastrike\src\cmd\ai\input_dfa.cpp"

"..\vegastrike\src\cmd\ai\ikarus.cpp"

"..\vegastrike\src\cmd\ai\hard_coded_scripts.cpp"

"..\vegastrike\src\cmd\ai\flykeyboard.cpp"

"..\vegastrike\src\cmd\ai\flyjoystick.cpp"

"..\vegastrike\src\cmd\ai\flybywire.cpp"

"..\vegastrike\src\cmd\ai\firekeyboard.cpp"

"..\vegastrike\src\cmd\ai\fireall.cpp"

"..\vegastrike\src\cmd\ai\fire.cpp"

"..\vegastrike\src\cmd\ai\event_xml.cpp"

"..\vegastrike\src\cmd\ai\docking.cpp"

"..\vegastrike\src\cmd\ai\communication_xml.cpp"

"..\vegastrike\src\cmd\ai\communication.cpp"

"..\vegastrike\src\cmd\ai\comm_ai.cpp"

"..\vegastrike\src\cmd\ai\aggressive.cpp"

"..\vegastrike\src\cmd\weapon_xml.cpp"

"..\vegastrike\src\cmd\unit_xml.cpp"

"..\vegastrike\src\cmd\unit_util_generic.cpp"

"..\vegastrike\src\cmd\unit_util.cpp"

"..\vegastrike\src\cmd\unit_interface.cpp"

"..\vegastrike\src\cmd\unit_generic.cpp"

"..\vegastrike\src\cmd\unit_functions_generic.cpp"

"..\vegastrike\src\cmd\unit_functions.cpp"

"..\vegastrike\src\cmd\unit_factory_generic.cpp"

"..\vegastrike\src\cmd\unit_factory.cpp"

"..\vegastrike\src\cmd\unit_csv.cpp"

"..\vegastrike\src\cmd\unit_const_cache.cpp"

"..\vegastrike\src\cmd\unit_collide.cpp"

"..\vegastrike\src\cmd\unit_bsp.cpp"

"..\vegastrike\src\cmd\terrain.cpp"

"..\vegastrike\src\cmd\role_bitmask.cpp"

"..\vegastrike\src\cmd\planet_generic.cpp"

"..\vegastrike\src\cmd\planet.cpp"

"..\vegastrike\src\cmd\nebula_generic.cpp"

"..\vegastrike\src\cmd\nebula.cpp"

"..\vegastrike\src\cmd\music.cpp"

"..\vegastrike\src\cmd\mount.cpp"

"..\vegastrike\src\cmd\missile_generic.cpp"

"..\vegastrike\src\cmd\faction_xml.cpp"

"..\vegastrike\src\cmd\csv.cpp"

"..\vegastrike\src\cmd\container.cpp"

"..\vegastrike\src\cmd\cont_terrain.cpp"

"..\vegastrike\src\cmd\collide_map.cpp"

"..\vegastrike\src\cmd\collide.cpp"

"..\vegastrike\src\cmd\collection.cpp"

"..\vegastrike\src\cmd\click_list.cpp"

"..\vegastrike\src\cmd\building_generic.cpp"

"..\vegastrike\src\cmd\building.cpp"

"..\vegastrike\src\cmd\briefing.cpp"

"..\vegastrike\src\cmd\bolt_generic.cpp"

"..\vegastrike\src\cmd\bolt.cpp"

"..\vegastrike\src\cmd\beam_generic.cpp"

"..\vegastrike\src\cmd\beam.cpp"

"..\vegastrike\src\cmd\basecomputer.cpp"

"..\vegastrike\src\cmd\base_xml.cpp"

"..\vegastrike\src\cmd\base_write_python.cpp"

"..\vegastrike\src\cmd\base_util.cpp"

"..\vegastrike\src\cmd\base_interface.cpp"

"..\vegastrike\src\cmd\base_init.cpp"

"..\vegastrike\src\cmd\atmosphere_generic.cpp"

"..\vegastrike\src\cmd\atmosphere.cpp"

"..\vegastrike\src\cmd\asteroid_generic.cpp"

"..\vegastrike\src\cmd\asteroid.cpp"

"..\vegastrike\src\cmd\alphacurve.cpp"

"..\vegastrike\src\xml_support.cpp"

"..\vegastrike\src\xml_serializer.cpp"

"..\vegastrike\src\vsfilesystem.cpp"

"..\vegastrike\src\vs_globals.cpp"

"..\vegastrike\src\universe_util_generic.cpp"

"..\vegastrike\src\universe_util.cpp"

"..\vegastrike\src\universe_generic.cpp"

"..\vegastrike\src\universe.cpp"

"..\vegastrike\src\stardate.cpp"

"..\vegastrike\src\star_system_xml.cpp"

"..\vegastrike\src\star_system_jump.cpp"

"..\vegastrike\src\star_system_generic.cpp"

"..\vegastrike\src\star_system.cpp"

"..\vegastrike\src\ship_commands.cpp"

"..\vegastrike\src\savegame.cpp"

"..\vegastrike\src\rendertext.cpp"

"..\vegastrike\src\posh.cpp"

"..\vegastrike\src\pk3.cpp"

"..\vegastrike\src\physics.cpp"

"..\vegastrike\src\main_loop.cpp"

"..\vegastrike\src\main.cpp"

"..\vegastrike\src\macosx_math.cpp"

"..\vegastrike\src\load_mission.cpp"

"..\vegastrike\src\lin_time.cpp"

"..\vegastrike\src\in_sdl.cpp"

"..\vegastrike\src\in_mouse.cpp"

"..\vegastrike\src\in_main.cpp"

"..\vegastrike\src\in_kb.cpp"

"..\vegastrike\src\in_joystick.cpp"

"..\vegastrike\src\hashtable.cpp"

"..\vegastrike\src\gfxlib_struct.cpp"

"..\vegastrike\src\galaxy_xml.cpp"

"..\vegastrike\src\galaxy_gen.cpp"

"..\vegastrike\src\galaxy.cpp"

"..\vegastrike\src\force_feedback.cpp"

"..\vegastrike\src\fastmath.cpp"

"..\vegastrike\src\faction_util_generic.cpp"

"..\vegastrike\src\faction_util.cpp"

"..\vegastrike\src\faction_generic.cpp"

"..\vegastrike\src\endianness.cpp"

"..\vegastrike\src\easydom.cpp"

"..\vegastrike\src\debug_vs.cpp"

"..\vegastrike\src\configxml.cpp"

"..\vegastrike\src\config_xml.cpp"

"..\vegastrike\src\command.cpp"
]
Creating command line "cl.exe @"i:\vegastrike\Kopie van trunk\vega-vc8\vegastrike_Win32_Release\RSP00000134322560.rsp" /nologo /errorReport:prompt"
Creating temporary file "i:\vegastrike\Kopie van trunk\vega-vc8\vegastrike_Win32_Release\RSP00000234322560.rsp" with contents
[
/OUT:"..\Data4.x\bin\vegastrike.exe" /INCREMENTAL:NO /LIBPATH:"..\vegastrike\vc98\\" /LIBPATH:"lib\\" /LIBPATH:"vssetup\libs\\" /MANIFEST /MANIFESTFILE:".\vegastrike_Win32_Release\vegastrike.exe.intermediate.manifest" /NODEFAULTLIB:"libc" /NODEFAULTLIB:"libcd" /NODEFAULTLIB:"libcmt" /DEBUG /PDB:"i:\vegastrike\Kopie van trunk\data4.x\bin\vegastrike.pdb" /SUBSYSTEM:WINDOWS /MACHINE:X86 openal32.lib glut32.lib sdl.lib sdlmain.lib vorbis_static.lib vorbisfile_static.lib ogg_static.lib expat.lib libpng.lib glib-1.3.lib alut.lib SDL_mixer.lib wsock32.lib zlib.lib SDL.lib python24.lib kernel32.lib

".\vegastrike_Win32_Release\command.obj"

".\vegastrike_Win32_Release\config_xml.obj"

".\vegastrike_Win32_Release\configxml.obj"

".\vegastrike_Win32_Release\debug_vs.obj"

".\vegastrike_Win32_Release\easydom.obj"

".\vegastrike_Win32_Release\endianness.obj"

".\vegastrike_Win32_Release\faction_generic.obj"

".\vegastrike_Win32_Release\faction_util.obj"

".\vegastrike_Win32_Release\faction_util_generic.obj"

".\vegastrike_Win32_Release\fastmath.obj"

".\vegastrike_Win32_Release\force_feedback.obj"

".\vegastrike_Win32_Release\galaxy.obj"

".\vegastrike_Win32_Release\galaxy_gen.obj"

".\vegastrike_Win32_Release\galaxy_xml.obj"

".\vegastrike_Win32_Release\gfxlib_struct.obj"

".\vegastrike_Win32_Release\hashtable.obj"

".\vegastrike_Win32_Release\in_joystick.obj"

".\vegastrike_Win32_Release\in_kb.obj"

".\vegastrike_Win32_Release\in_main.obj"

".\vegastrike_Win32_Release\in_mouse.obj"

".\vegastrike_Win32_Release\in_sdl.obj"

".\vegastrike_Win32_Release\lin_time.obj"

".\vegastrike_Win32_Release\load_mission.obj"

".\vegastrike_Win32_Release\macosx_math.obj"

".\vegastrike_Win32_Release\main.obj"

".\vegastrike_Win32_Release\main_loop.obj"

".\vegastrike_Win32_Release\physics.obj"

".\vegastrike_Win32_Release\pk3.obj"

".\vegastrike_Win32_Release\posh.obj"

".\vegastrike_Win32_Release\rendertext.obj"

".\vegastrike_Win32_Release\savegame.obj"

".\vegastrike_Win32_Release\ship_commands.obj"

".\vegastrike_Win32_Release\star_system.obj"

".\vegastrike_Win32_Release\star_system_generic.obj"

".\vegastrike_Win32_Release\star_system_jump.obj"

".\vegastrike_Win32_Release\star_system_xml.obj"

".\vegastrike_Win32_Release\stardate.obj"

".\vegastrike_Win32_Release\universe.obj"

".\vegastrike_Win32_Release\universe_generic.obj"

".\vegastrike_Win32_Release\universe_util.obj"

".\vegastrike_Win32_Release\universe_util_generic.obj"

".\vegastrike_Win32_Release\vs_globals.obj"

".\vegastrike_Win32_Release\vsfilesystem.obj"

".\vegastrike_Win32_Release\xml_serializer.obj"

".\vegastrike_Win32_Release\xml_support.obj"

".\vegastrike_Win32_Release\alphacurve.obj"

".\vegastrike_Win32_Release\asteroid.obj"

".\vegastrike_Win32_Release\asteroid_generic.obj"

".\vegastrike_Win32_Release\atmosphere.obj"

".\vegastrike_Win32_Release\atmosphere_generic.obj"

".\vegastrike_Win32_Release\base_init.obj"

".\vegastrike_Win32_Release\base_interface.obj"

".\vegastrike_Win32_Release\base_util.obj"

".\vegastrike_Win32_Release\base_write_python.obj"

".\vegastrike_Win32_Release\base_xml.obj"

".\vegastrike_Win32_Release\basecomputer.obj"

".\vegastrike_Win32_Release\beam.obj"

".\vegastrike_Win32_Release\beam_generic.obj"

".\vegastrike_Win32_Release\bolt.obj"

".\vegastrike_Win32_Release\bolt_generic.obj"

".\vegastrike_Win32_Release\briefing.obj"

".\vegastrike_Win32_Release\building.obj"

".\vegastrike_Win32_Release\building_generic.obj"

".\vegastrike_Win32_Release\click_list.obj"

".\vegastrike_Win32_Release\collection.obj"

".\vegastrike_Win32_Release\collide.obj"

".\vegastrike_Win32_Release\collide_map.obj"

".\vegastrike_Win32_Release\cont_terrain.obj"

".\vegastrike_Win32_Release\container.obj"

".\vegastrike_Win32_Release\csv.obj"

".\vegastrike_Win32_Release\faction_xml.obj"

".\vegastrike_Win32_Release\missile_generic.obj"

".\vegastrike_Win32_Release\mount.obj"

".\vegastrike_Win32_Release\music.obj"

".\vegastrike_Win32_Release\nebula.obj"

".\vegastrike_Win32_Release\nebula_generic.obj"

".\vegastrike_Win32_Release\planet.obj"

".\vegastrike_Win32_Release\planet_generic.obj"

".\vegastrike_Win32_Release\role_bitmask.obj"

".\vegastrike_Win32_Release\terrain.obj"

".\vegastrike_Win32_Release\unit_bsp.obj"

".\vegastrike_Win32_Release\unit_collide.obj"

".\vegastrike_Win32_Release\unit_const_cache.obj"

".\vegastrike_Win32_Release\unit_csv.obj"

".\vegastrike_Win32_Release\unit_factory.obj"

".\vegastrike_Win32_Release\unit_factory_generic.obj"

".\vegastrike_Win32_Release\unit_functions.obj"

".\vegastrike_Win32_Release\unit_functions_generic.obj"

".\vegastrike_Win32_Release\unit_generic.obj"

".\vegastrike_Win32_Release\unit_interface.obj"

".\vegastrike_Win32_Release\unit_util.obj"

".\vegastrike_Win32_Release\unit_util_generic.obj"

".\vegastrike_Win32_Release\unit_xml.obj"

".\vegastrike_Win32_Release\weapon_xml.obj"

".\vegastrike_Win32_Release\aggressive.obj"

".\vegastrike_Win32_Release\comm_ai.obj"

".\vegastrike_Win32_Release\communication.obj"

".\vegastrike_Win32_Release\communication_xml.obj"

".\vegastrike_Win32_Release\docking.obj"

".\vegastrike_Win32_Release\event_xml.obj"

".\vegastrike_Win32_Release\fire.obj"

".\vegastrike_Win32_Release\fireall.obj"

".\vegastrike_Win32_Release\firekeyboard.obj"

".\vegastrike_Win32_Release\flybywire.obj"

".\vegastrike_Win32_Release\flyjoystick.obj"

".\vegastrike_Win32_Release\flykeyboard.obj"

".\vegastrike_Win32_Release\hard_coded_scripts.obj"

".\vegastrike_Win32_Release\ikarus.obj"

".\vegastrike_Win32_Release\input_dfa.obj"

".\vegastrike_Win32_Release\missionscript.obj"

".\vegastrike_Win32_Release\navigation.obj"

".\vegastrike_Win32_Release\order.obj"

".\vegastrike_Win32_Release\order_comm.obj"

".\vegastrike_Win32_Release\script.obj"

".\vegastrike_Win32_Release\tactics.obj"

".\vegastrike_Win32_Release\turretai.obj"

".\vegastrike_Win32_Release\warpto.obj"

".\vegastrike_Win32_Release\director.obj"

".\vegastrike_Win32_Release\director_generic.obj"

".\vegastrike_Win32_Release\flightgroup.obj"

".\vegastrike_Win32_Release\mission.obj"

".\vegastrike_Win32_Release\mission_script.obj"

".\vegastrike_Win32_Release\msgcenter.obj"

".\vegastrike_Win32_Release\pythonmission.obj"

".\vegastrike_Win32_Release\script_call_briefing.obj"

".\vegastrike_Win32_Release\script_call_olist.obj"

".\vegastrike_Win32_Release\script_call_omap.obj"

".\vegastrike_Win32_Release\script_call_order.obj"

".\vegastrike_Win32_Release\script_call_string.obj"

".\vegastrike_Win32_Release\script_call_unit.obj"

".\vegastrike_Win32_Release\script_call_unit_generic.obj"

".\vegastrike_Win32_Release\script_callbacks.obj"

".\vegastrike_Win32_Release\script_expression.obj"

".\vegastrike_Win32_Release\script_generic.obj"

".\vegastrike_Win32_Release\script_statement.obj"

".\vegastrike_Win32_Release\script_util.obj"

".\vegastrike_Win32_Release\script_variables.obj"

".\vegastrike_Win32_Release\c_alike.tab.obj"

".\vegastrike_Win32_Release\lex.yy.obj"

".\vegastrike_Win32_Release\box.obj"

".\vegastrike_Win32_Release\matrix3.obj"

".\vegastrike_Win32_Release\pbuild.obj"

".\vegastrike_Win32_Release\peigen.obj"

".\vegastrike_Win32_Release\prapid.obj"

".\vegastrike_Win32_Release\vector3.obj"

".\vegastrike_Win32_Release\al_globals.obj"

".\vegastrike_Win32_Release\al_init.obj"

".\vegastrike_Win32_Release\al_listen.obj"

".\vegastrike_Win32_Release\al_sound.obj"

".\vegastrike_Win32_Release\briefing_wrapper.obj"

".\vegastrike_Win32_Release\init.obj"

".\vegastrike_Win32_Release\python_compile.obj"

".\vegastrike_Win32_Release\unit_exports.obj"

".\vegastrike_Win32_Release\unit_exports1.obj"

".\vegastrike_Win32_Release\unit_exports2.obj"

".\vegastrike_Win32_Release\unit_exports3.obj"

".\vegastrike_Win32_Release\unit_method_defs.obj"

".\vegastrike_Win32_Release\unit_wrapper.obj"

".\vegastrike_Win32_Release\universe_util_export.obj"

".\vegastrike_Win32_Release\gl_clip.obj"

".\vegastrike_Win32_Release\gl_fog.obj"

".\vegastrike_Win32_Release\gl_globals.obj"

".\vegastrike_Win32_Release\gl_init.obj"

".\vegastrike_Win32_Release\gl_light.obj"

".\vegastrike_Win32_Release\gl_light_pick.obj"

".\vegastrike_Win32_Release\gl_light_state.obj"

".\vegastrike_Win32_Release\gl_material.obj"

".\vegastrike_Win32_Release\gl_matrix.obj"

".\vegastrike_Win32_Release\gl_misc.obj"

".\vegastrike_Win32_Release\gl_pick.obj"

".\vegastrike_Win32_Release\gl_quad_list.obj"

".\vegastrike_Win32_Release\gl_sphere_list.obj"

".\vegastrike_Win32_Release\gl_state.obj"

".\vegastrike_Win32_Release\gl_texture.obj"

".\vegastrike_Win32_Release\gl_vertex_list.obj"

".\vegastrike_Win32_Release\winsys.obj"

".\vegastrike_Win32_Release\ani_texture.obj"

".\vegastrike_Win32_Release\animation.obj"

".\vegastrike_Win32_Release\aux_logo.obj"

".\vegastrike_Win32_Release\aux_palette.obj"

".\vegastrike_Win32_Release\aux_texture.obj"

".\vegastrike_Win32_Release\background.obj"

".\vegastrike_Win32_Release\bounding_box.obj"

".\vegastrike_Win32_Release\bsp.obj"

".\vegastrike_Win32_Release\camera.obj"

".\vegastrike_Win32_Release\cockpit.obj"

".\vegastrike_Win32_Release\cockpit_generic.obj"

".\vegastrike_Win32_Release\cockpit_xml.obj"

".\vegastrike_Win32_Release\coord_select.obj"

".\vegastrike_Win32_Release\env_map_gent.obj"

".\vegastrike_Win32_Release\gauge.obj"

".\vegastrike_Win32_Release\halo.obj"

".\vegastrike_Win32_Release\halo_system.obj"

".\vegastrike_Win32_Release\hud.obj"

".\vegastrike_Win32_Release\jpeg_memory.obj"

".\vegastrike_Win32_Release\lerp.obj"

".\vegastrike_Win32_Release\loc_select.obj"

".\vegastrike_Win32_Release\masks.obj"

".\vegastrike_Win32_Release\matrix.obj"

".\vegastrike_Win32_Release\mesh.obj"

".\vegastrike_Win32_Release\mesh_bin.obj"

".\vegastrike_Win32_Release\mesh_bxm.obj"

".\vegastrike_Win32_Release\mesh_fx.obj"

".\vegastrike_Win32_Release\mesh_gfx.obj"

".\vegastrike_Win32_Release\mesh_poly.obj"

".\vegastrike_Win32_Release\mesh_xml.obj"

".\vegastrike_Win32_Release\particle.obj"

".\vegastrike_Win32_Release\pipelined_texture.obj"

".\vegastrike_Win32_Release\quadsquare.obj"

".\vegastrike_Win32_Release\quadsquare_cull.obj"

".\vegastrike_Win32_Release\quadsquare_render.obj"

".\vegastrike_Win32_Release\quadsquare_update.obj"

".\vegastrike_Win32_Release\quadtree.obj"

".\vegastrike_Win32_Release\quadtree_xml.obj"

".\vegastrike_Win32_Release\quaternion.obj"

".\vegastrike_Win32_Release\ring.obj"

".\vegastrike_Win32_Release\screenshot.obj"

".\vegastrike_Win32_Release\sphere.obj"

".\vegastrike_Win32_Release\sphere_generic.obj"

".\vegastrike_Win32_Release\sprite.obj"

".\vegastrike_Win32_Release\star.obj"

".\vegastrike_Win32_Release\tex_transform.obj"

".\vegastrike_Win32_Release\vdu.obj"

".\vegastrike_Win32_Release\vec.obj"

".\vegastrike_Win32_Release\vsbox.obj"

".\vegastrike_Win32_Release\vsimage.obj"

".\vegastrike_Win32_Release\warptrail.obj"

".\vegastrike_Win32_Release\criteria.obj"

".\vegastrike_Win32_Release\criteria_xml.obj"

".\vegastrike_Win32_Release\drawgalaxy.obj"

".\vegastrike_Win32_Release\drawlist.obj"

".\vegastrike_Win32_Release\drawsystem.obj"

".\vegastrike_Win32_Release\navcomputer.obj"

".\vegastrike_Win32_Release\navgetxmldata.obj"

".\vegastrike_Win32_Release\navpath.obj"

".\vegastrike_Win32_Release\navscreen.obj"

".\vegastrike_Win32_Release\navscreenoccupied.obj"

".\vegastrike_Win32_Release\jcapimin.obj"

".\vegastrike_Win32_Release\jcapistd.obj"

".\vegastrike_Win32_Release\jccoefct.obj"

".\vegastrike_Win32_Release\jccolor.obj"

".\vegastrike_Win32_Release\jcdctmgr.obj"

".\vegastrike_Win32_Release\jchuff.obj"

".\vegastrike_Win32_Release\jcinit.obj"

".\vegastrike_Win32_Release\jcmainct.obj"

".\vegastrike_Win32_Release\jcmarker.obj"

".\vegastrike_Win32_Release\jcmaster.obj"

".\vegastrike_Win32_Release\jcomapi.obj"

".\vegastrike_Win32_Release\jcparam.obj"

".\vegastrike_Win32_Release\jcphuff.obj"

".\vegastrike_Win32_Release\jcprepct.obj"

".\vegastrike_Win32_Release\jcsample.obj"

".\vegastrike_Win32_Release\jctrans.obj"

".\vegastrike_Win32_Release\jdapimin.obj"

".\vegastrike_Win32_Release\jdapistd.obj"

".\vegastrike_Win32_Release\jdatadst.obj"

".\vegastrike_Win32_Release\jdatasrc.obj"

".\vegastrike_Win32_Release\jdcoefct.obj"

".\vegastrike_Win32_Release\jdcolor.obj"

".\vegastrike_Win32_Release\jddctmgr.obj"

".\vegastrike_Win32_Release\jdhuff.obj"

".\vegastrike_Win32_Release\jdinput.obj"

".\vegastrike_Win32_Release\jdmainct.obj"

".\vegastrike_Win32_Release\jdmarker.obj"

".\vegastrike_Win32_Release\jdmaster.obj"

".\vegastrike_Win32_Release\jdmerge.obj"

".\vegastrike_Win32_Release\jdphuff.obj"

".\vegastrike_Win32_Release\jdpostct.obj"

".\vegastrike_Win32_Release\jdsample.obj"

".\vegastrike_Win32_Release\jdtrans.obj"

".\vegastrike_Win32_Release\jerror.obj"

".\vegastrike_Win32_Release\jfdctflt.obj"

".\vegastrike_Win32_Release\jfdctfst.obj"

".\vegastrike_Win32_Release\jfdctint.obj"

".\vegastrike_Win32_Release\jidctflt.obj"

".\vegastrike_Win32_Release\jidctfst.obj"

".\vegastrike_Win32_Release\jidctint.obj"

".\vegastrike_Win32_Release\jidctred.obj"

".\vegastrike_Win32_Release\jmemmgr.obj"

".\vegastrike_Win32_Release\jmemnobs.obj"

".\vegastrike_Win32_Release\jquant1.obj"

".\vegastrike_Win32_Release\jquant2.obj"

".\vegastrike_Win32_Release\jutils.obj"

".\vegastrike_Win32_Release\button.obj"

".\vegastrike_Win32_Release\control.obj"

".\vegastrike_Win32_Release\eventmanager.obj"

".\vegastrike_Win32_Release\eventresponder.obj"

".\vegastrike_Win32_Release\font.obj"

".\vegastrike_Win32_Release\general.obj"

".\vegastrike_Win32_Release\glut_support.obj"

".\vegastrike_Win32_Release\groupcontrol.obj"

".\vegastrike_Win32_Release\guidefs.obj"

".\vegastrike_Win32_Release\guitexture.obj"

".\vegastrike_Win32_Release\modaldialog.obj"

".\vegastrike_Win32_Release\newbutton.obj"

".\vegastrike_Win32_Release\painttext.obj"

".\vegastrike_Win32_Release\picker.obj"

".\vegastrike_Win32_Release\scroller.obj"

".\vegastrike_Win32_Release\simplepicker.obj"

".\vegastrike_Win32_Release\slider.obj"

".\vegastrike_Win32_Release\staticdisplay.obj"

".\vegastrike_Win32_Release\text_area.obj"

".\vegastrike_Win32_Release\textinputdisplay.obj"

".\vegastrike_Win32_Release\window.obj"

".\vegastrike_Win32_Release\windowcontroller.obj"

".\vegastrike_Win32_Release\accountsxml.obj"

".\vegastrike_Win32_Release\client.obj"

".\vegastrike_Win32_Release\cubicsplines.obj"

".\vegastrike_Win32_Release\fileutil.obj"

".\vegastrike_Win32_Release\inet.obj"

".\vegastrike_Win32_Release\inet_file.obj"

".\vegastrike_Win32_Release\mangle.obj"

".\vegastrike_Win32_Release\netclient.obj"

".\vegastrike_Win32_Release\netclient_clients.obj"

".\vegastrike_Win32_Release\netclient_devices.obj"

".\vegastrike_Win32_Release\netclient_login.obj"

".\vegastrike_Win32_Release\netserver.obj"

".\vegastrike_Win32_Release\netserver_acct.obj"

".\vegastrike_Win32_Release\netserver_clients.obj"

".\vegastrike_Win32_Release\netserver_devices.obj"

".\vegastrike_Win32_Release\netserver_login.obj"

".\vegastrike_Win32_Release\netserver_net.obj"

".\vegastrike_Win32_Release\networkcomm.obj"

".\vegastrike_Win32_Release\prediction.obj"

".\vegastrike_Win32_Release\savenet_util.obj"

".\vegastrike_Win32_Release\zonemgr.obj"

".\vegastrike_Win32_Release\netbuffer.obj"

".\vegastrike_Win32_Release\netui.obj"

".\vegastrike_Win32_Release\packet.obj"

".\vegastrike_Win32_Release\packetmem.obj"

".\vegastrike_Win32_Release\vsnet_address.obj"

".\vegastrike_Win32_Release\vsnet_clientstate.obj"

".\vegastrike_Win32_Release\vsnet_cmd.obj"

".\vegastrike_Win32_Release\vsnet_debug.obj"

".\vegastrike_Win32_Release\vsnet_dloadenum.obj"

".\vegastrike_Win32_Release\vsnet_dloadmgr.obj"

".\vegastrike_Win32_Release\vsnet_notify.obj"

".\vegastrike_Win32_Release\vsnet_oss.obj"

".\vegastrike_Win32_Release\vsnet_parsecmd.obj"

".\vegastrike_Win32_Release\vsnet_pipe.obj"

".\vegastrike_Win32_Release\vsnet_serversocket.obj"

".\vegastrike_Win32_Release\vsnet_socket.obj"

".\vegastrike_Win32_Release\vsnet_socketbase.obj"

".\vegastrike_Win32_Release\vsnet_socketflags.obj"

".\vegastrike_Win32_Release\vsnet_socketset.obj"

".\vegastrike_Win32_Release\vsnet_sockettcp.obj"

".\vegastrike_Win32_Release\vsnet_socketudp.obj"

".\vegastrike_Win32_Release\vsnet_thread_non.obj"

".\vegastrike_Win32_Release\vsnet_thread_p.obj"

".\vegastrike_Win32_Release\vsnet_thread_sdl.obj"

".\vegastrike_Win32_Release\aix_init_module.obj"

".\vegastrike_Win32_Release\arg_to_python_base.obj"

".\vegastrike_Win32_Release\builtin_converters.obj"

".\vegastrike_Win32_Release\class.obj"

".\vegastrike_Win32_Release\dict.obj"

".\vegastrike_Win32_Release\enum.obj"

".\vegastrike_Win32_Release\errors.obj"

".\vegastrike_Win32_Release\from_python.obj"

".\vegastrike_Win32_Release\function.obj"

".\vegastrike_Win32_Release\inheritance.obj"

".\vegastrike_Win32_Release\iterator.obj"

".\vegastrike_Win32_Release\life_support.obj"

".\vegastrike_Win32_Release\list.obj"

".\vegastrike_Win32_Release\long.obj"

".\vegastrike_Win32_Release\module.obj"

".\vegastrike_Win32_Release\numeric.obj"

".\vegastrike_Win32_Release\object_operators.obj"

".\vegastrike_Win32_Release\object_protocol.obj"

".\vegastrike_Win32_Release\pickle_support.obj"

".\vegastrike_Win32_Release\registry.obj"

".\vegastrike_Win32_Release\str.obj"

".\vegastrike_Win32_Release\tuple.obj"

".\vegastrike_Win32_Release\type_id.obj"
]
Creating command line "link.exe @"i:\vegastrike\Kopie van trunk\vega-vc8\vegastrike_Win32_Release\RSP00000234322560.rsp" /NOLOGO /ERRORREPORT:PROMPT"

Output Window
 	 	

Compiling...
type_id.cpp
tuple.cpp
str.cpp
registry.cpp
pickle_support.cpp
object_protocol.cpp
object_operators.cpp
numeric.cpp
module.cpp
long.cpp
list.cpp
life_support.cpp
iterator.cpp
inheritance.cpp
function.cpp
from_python.cpp
errors.cpp
enum.cpp
dict.cpp
class.cpp
Generating Code...
Compiling...
builtin_converters.cpp
arg_to_python_base.cpp
aix_init_module.cpp
vsnet_thread_sdl.cpp
vsnet_thread_p.cpp
vsnet_thread_non.cpp
vsnet_socketudp.cpp
vsnet_sockettcp.cpp
vsnet_socketset.cpp
vsnet_socketflags.cpp
vsnet_socketbase.cpp
vsnet_socket.cpp
vsnet_serversocket.cpp
vsnet_pipe.cpp
vsnet_parsecmd.cpp
vsnet_oss.cpp
vsnet_notify.cpp
..\vegastrike\src\networking\lowlevel\vsnet_notify.cpp(269) : warning C4355: 'this' : used in base member initializer list
vsnet_dloadmgr.cpp
vsnet_dloadenum.cpp
vsnet_debug.cpp
Generating Code...
Compiling...
vsnet_cmd.cpp
vsnet_clientstate.cpp
vsnet_address.cpp
packetmem.cpp
packet.cpp
netui.cpp
netbuffer.cpp
zonemgr.cpp
savenet_util.cpp
prediction.cpp
networkcomm.cpp
netserver_net.cpp
netserver_login.cpp
netserver_devices.cpp
netserver_clients.cpp
netserver_acct.cpp
netserver.cpp
netclient_login.cpp
netclient_devices.cpp
netclient_clients.cpp
Generating Code...
Compiling...
netclient.cpp
mangle.cpp
inet_file.cpp
inet.cpp
fileutil.cpp
cubicsplines.cpp
client.cpp
accountsxml.cpp
windowcontroller.cpp
window.cpp
textinputdisplay.cpp
text_area.cpp
staticdisplay.cpp
slider.cpp
simplepicker.cpp
scroller.cpp
picker.cpp
painttext.cpp
newbutton.cpp
modaldialog.cpp
Generating Code...
Compiling...
guitexture.cpp
guidefs.cpp
groupcontrol.cpp
glut_support.cpp
general.cpp
font.cpp
eventresponder.cpp
eventmanager.cpp
control.cpp
button.cpp
jutils.cpp
jquant2.cpp
jquant1.cpp
jmemnobs.cpp
jmemmgr.cpp
jidctred.cpp
jidctint.cpp
jidctfst.cpp
jidctflt.cpp
jfdctint.cpp
Generating Code...
Compiling...
jfdctfst.cpp
jfdctflt.cpp
jerror.cpp
jdtrans.cpp
jdsample.cpp
jdpostct.cpp
jdphuff.cpp
jdmerge.cpp
jdmaster.cpp
jdmarker.cpp
jdmainct.cpp
jdinput.cpp
jdhuff.cpp
jddctmgr.cpp
jdcolor.cpp
jdcoefct.cpp
jdatasrc.cpp
jdatadst.cpp
jdapistd.cpp
jdapimin.cpp
Generating Code...
Compiling...
jctrans.cpp
jcsample.cpp
jcprepct.cpp
jcphuff.cpp
jcparam.cpp
jcomapi.cpp
jcmaster.cpp
jcmarker.cpp
jcmainct.cpp
jcinit.cpp
jchuff.cpp
jcdctmgr.cpp
jccolor.cpp
jccoefct.cpp
jcapistd.cpp
jcapimin.cpp
navscreenoccupied.cpp
navscreen.cpp
navpath.cpp
navgetxmldata.cpp
Generating Code...
Compiling...
navcomputer.cpp
drawsystem.cpp
drawlist.cpp
drawgalaxy.cpp
criteria_xml.cpp
criteria.cpp
warptrail.cpp
vsimage.cpp
i:\vegastrike\Kopie van trunk\vegastrike\src\gfx/jpeg_memory.h(2) : warning C4005: 'JPEG_SUPPORT' : macro redefinition
        command-line arguments : see previous definition of 'JPEG_SUPPORT'
i:\vegastrike\Kopie van trunk\vega-vc8\include\jmorecfg.h(215) : warning C4005: 'FAR' : macro redefinition
        I:\Program Files\Microsoft Platform SDK\Include\windef.h(145) : see previous definition of 'FAR'
vsbox.cpp
vec.cpp
vdu.cpp
tex_transform.cpp
star.cpp
sprite.cpp
sphere_generic.cpp
sphere.cpp
screenshot.cpp
I:\Program Files\Microsoft Visual Studio 8\VC\include\limits.h(28) : warning C4005: 'UCHAR_MAX' : macro redefinition
        i:\vegastrike\kopie van trunk\vegastrike\src\gldrv/winsys.h(23) : see previous definition of 'UCHAR_MAX'
ring.cpp
quaternion.cpp
quadtree_xml.cpp
Generating Code...
Compiling...
quadtree.cpp
quadsquare_update.cpp
quadsquare_render.cpp
quadsquare_cull.cpp
quadsquare.cpp
pipelined_texture.cpp
particle.cpp
mesh_xml.cpp
mesh_poly.cpp
mesh_gfx.cpp
mesh_fx.cpp
mesh_bxm.cpp
mesh_bin.cpp
mesh.cpp
matrix.cpp
masks.cpp
loc_select.cpp
lerp.cpp
jpeg_memory.cpp
i:\vegastrike\kopie van trunk\vegastrike\src\gfx\jpeg_memory.h(2) : warning C4005: 'JPEG_SUPPORT' : macro redefinition
        command-line arguments : see previous definition of 'JPEG_SUPPORT'
i:\vegastrike\Kopie van trunk\vega-vc8\include\jmorecfg.h(215) : warning C4005: 'FAR' : macro redefinition
        I:\Program Files\Microsoft Platform SDK\Include\windef.h(145) : see previous definition of 'FAR'
hud.cpp
Generating Code...
Compiling...
halo_system.cpp
halo.cpp
gauge.cpp
env_map_gent.cpp
coord_select.cpp
cockpit_xml.cpp
cockpit_generic.cpp
cockpit.cpp
camera.cpp
bsp.cpp
bounding_box.cpp
background.cpp
aux_texture.cpp
aux_palette.cpp
aux_logo.cpp
animation.cpp
ani_texture.cpp
winsys.cpp
gl_vertex_list.cpp
gl_texture.cpp
Generating Code...
Compiling...
gl_state.cpp
gl_sphere_list.cpp
gl_quad_list.cpp
gl_pick.cpp
gl_misc.cpp
gl_matrix.cpp
gl_material.cpp
gl_light_state.cpp
gl_light_pick.cpp
gl_light.cpp
gl_init.cpp
gl_globals.cpp
gl_fog.cpp
gl_clip.cpp
universe_util_export.cpp
unit_wrapper.cpp
unit_method_defs.cpp
unit_exports3.cpp
unit_exports2.cpp
unit_exports1.cpp
Generating Code...
Compiling...
unit_exports.cpp
python_compile.cpp
init.cpp
briefing_wrapper.cpp
al_sound.cpp
i:\vegastrike\Kopie van trunk\vega-vc8\include\dsound.h(420) : warning C4005: 'INTERFACE' : macro redefinition
        I:\Program Files\Microsoft Platform SDK\Include\commdlg.h(920) : see previous definition of 'INTERFACE'
al_listen.cpp
al_init.cpp
i:\vegastrike\Kopie van trunk\vega-vc8\include\dsound.h(420) : warning C4005: 'INTERFACE' : macro redefinition
        I:\Program Files\Microsoft Platform SDK\Include\commdlg.h(920) : see previous definition of 'INTERFACE'
al_globals.cpp
vector3.cpp
prapid.cpp
i:\vegastrike\kopie van trunk\vegastrike\src\cmd\collide\garray.h(143) : warning C4005: 'CS_DECLARE_GROWING_ARRAY_REF' : macro redefinition
        i:\vegastrike\kopie van trunk\vegastrike\src\cmd\collide\cs_compat.h(80) : see previous definition of 'CS_DECLARE_GROWING_ARRAY_REF'
peigen.cpp
pbuild.cpp
matrix3.cpp
box.cpp
lex.yy.cpp
c_alike.tab.cpp
script_variables.cpp
script_util.cpp
script_statement.cpp
script_generic.cpp
Generating Code...
Compiling...
script_expression.cpp
script_callbacks.cpp
script_call_unit_generic.cpp
script_call_unit.cpp
script_call_string.cpp
script_call_order.cpp
script_call_omap.cpp
script_call_olist.cpp
script_call_briefing.cpp
pythonmission.cpp
msgcenter.cpp
mission_script.cpp
mission.cpp
flightgroup.cpp
director_generic.cpp
director.cpp
warpto.cpp
turretai.cpp
tactics.cpp
script.cpp
Generating Code...
Compiling...
order_comm.cpp
order.cpp
navigation.cpp
missionscript.cpp
input_dfa.cpp
I:\Program Files\Microsoft Visual Studio 8\VC\include\limits.h(28) : warning C4005: 'UCHAR_MAX' : macro redefinition
        i:\vegastrike\kopie van trunk\vegastrike\src\gldrv/winsys.h(23) : see previous definition of 'UCHAR_MAX'
ikarus.cpp
hard_coded_scripts.cpp
flykeyboard.cpp
flyjoystick.cpp
flybywire.cpp
firekeyboard.cpp
fireall.cpp
fire.cpp
event_xml.cpp
docking.cpp
communication_xml.cpp
communication.cpp
comm_ai.cpp
aggressive.cpp
weapon_xml.cpp
Generating Code...
Compiling...
unit_xml.cpp
unit_util_generic.cpp
unit_util.cpp
unit_interface.cpp
unit_generic.cpp
unit_functions_generic.cpp
unit_functions.cpp
unit_factory_generic.cpp
unit_factory.cpp
unit_csv.cpp
unit_const_cache.cpp
unit_collide.cpp
unit_bsp.cpp
terrain.cpp
role_bitmask.cpp
planet_generic.cpp
planet.cpp
nebula_generic.cpp
nebula.cpp
music.cpp
Generating Code...
Compiling...
mount.cpp
missile_generic.cpp
faction_xml.cpp
csv.cpp
container.cpp
cont_terrain.cpp
collide_map.cpp
collide.cpp
collection.cpp
click_list.cpp
building_generic.cpp
building.cpp
briefing.cpp
bolt_generic.cpp
bolt.cpp
beam_generic.cpp
beam.cpp
basecomputer.cpp
base_xml.cpp
base_write_python.cpp
Generating Code...
Compiling...
base_util.cpp
base_interface.cpp
base_init.cpp
atmosphere_generic.cpp
atmosphere.cpp
asteroid_generic.cpp
asteroid.cpp
alphacurve.cpp
xml_support.cpp
xml_serializer.cpp
vsfilesystem.cpp
vs_globals.cpp
universe_util_generic.cpp
universe_util.cpp
universe_generic.cpp
universe.cpp
stardate.cpp
star_system_xml.cpp
star_system_jump.cpp
star_system_generic.cpp
Generating Code...
Compiling...
star_system.cpp
ship_commands.cpp
savegame.cpp
rendertext.cpp
posh.cpp
pk3.cpp
physics.cpp
main_loop.cpp
main.cpp
macosx_math.cpp
load_mission.cpp
lin_time.cpp
in_sdl.cpp
in_mouse.cpp
in_main.cpp
in_kb.cpp
in_joystick.cpp
hashtable.cpp
gfxlib_struct.cpp
galaxy_xml.cpp
Generating Code...
Compiling...
galaxy_gen.cpp
galaxy.cpp
force_feedback.cpp
fastmath.cpp
faction_util_generic.cpp
faction_util.cpp
faction_generic.cpp
endianness.cpp
easydom.cpp
debug_vs.cpp
configxml.cpp
config_xml.cpp
command.cpp
Generating Code...
Linking...
   Creating library ..\Data4.x\bin\vegastrike.lib and object ..\Data4.x\bin\vegastrike.exp
unit_generic.obj : error LNK2019: unresolved external symbol "public: float __thiscall Pilot::GetEffectiveRelationship(class Unit const *)const " (?GetEffectiveRelationship@Pilot@@QBEMPBVUnit@@@Z) referenced in function "public: float __thiscall Unit::getRelation(class Unit *)const " (?getRelation@Unit@@QBEMPAV1@@Z)
comm_ai.obj : error LNK2001: unresolved external symbol "public: float __thiscall Pilot::GetEffectiveRelationship(class Unit const *)const " (?GetEffectiveRelationship@Pilot@@QBEMPBVUnit@@@Z)
unit_generic.obj : error LNK2019: unresolved external symbol "public: __thiscall Pilot::Pilot(int)" (??0Pilot@@QAE@H@Z) referenced in function "public: __thiscall Unit::Unit(int)" (??0Unit@@QAE@H@Z)
unit_generic.obj : error LNK2019: unresolved external symbol "public: void __thiscall Pilot::SetComm(class Unit *)" (?SetComm@Pilot@@QAEXPAVUnit@@@Z) referenced in function "public: __thiscall Unit::Unit(class std::vector > &,bool,int)" (??0Unit@@QAE@AAV?$vector@PAVMesh@@V?$allocator@PAVMesh@@@std@@@std@@_NH@Z)
unit_generic.obj : error LNK2019: unresolved external symbol "public: void __thiscall Pilot::DoHit(class Unit *,void *,int)" (?DoHit@Pilot@@QAEXPAVUnit@@PAXH@Z) referenced in function "public: void __thiscall Unit::ApplyDamage(class Vector const &,class Vector const &,float,class Unit *,struct GFXColor const &,void *,float)" (?ApplyDamage@Unit@@QAEXABVVector@@0MPAV1@ABUGFXColor@@PAXM@Z)
unit_util.obj : error LNK2019: unresolved external symbol "public: class Animation * __thiscall Pilot::getCommFace(class Unit *,float,unsigned char &)" (?getCommFace@Pilot@@QAEPAVAnimation@@PAVUnit@@MAAE@Z) referenced in function "int __cdecl UnitUtil::communicateTo(class Unit *,class Unit *,float)" (?communicateTo@UnitUtil@@YAHPAVUnit@@0M@Z)
script_call_unit_generic.obj : error LNK2001: unresolved external symbol "public: class Animation * __thiscall Pilot::getCommFace(class Unit *,float,unsigned char &)" (?getCommFace@Pilot@@QAEPAVAnimation@@PAVUnit@@MAAE@Z)
comm_ai.obj : error LNK2019: unresolved external symbol "public: float __thiscall Pilot::getAnger(class Unit const *)const " (?getAnger@Pilot@@QBEMPBVUnit@@@Z) referenced in function "public: virtual int __thiscall CommunicatingAI::selectCommunicationMessage(class CommunicationMessage &,class Unit *)" (?selectCommunicationMessage@CommunicatingAI@@UAEHAAVCommunicationMessage@@PAVUnit@@@Z)
..\Data4.x\bin\vegastrike.exe : fatal error LNK1120: 6 unresolved externals

Results
 	 	

Build log was saved at "file://i:\vegastrike\Kopie van trunk\vega-vc8\vegastrike_Win32_Release\BuildLog.htm"
vegastrike - 9 error(s), 10 warning(s)

All Your Base Are Belong To Us
hellcatv
Developer
Developer
Posts: 3980
Joined: Fri Jan 03, 2003 4:53 am
Location: Stanford, CA
Contact:

Post by hellcatv »

hmm you need to add pilot.cpp to the project---I thought I committed the vc8 project that has it


well right now vc8 won't work for other reasons---i.e. the begin() function in the collide_map isn't vc8-safe... so I'll have to go rewrite that when I have a chance


in the meantime you can use the prebuilt binaries I just checked in with the very latest svn data...
Vega Strike Lead Developer
http://vegastrike.sourceforge.net/
hellcatv
Developer
Developer
Posts: 3980
Joined: Fri Jan 03, 2003 4:53 am
Location: Stanford, CA
Contact:

Post by hellcatv »

hmm might as well fix that vc8 bug right now... update your svn
and then add pilot.cpp

but first briefly test the server with the included binary to make sure that your version of the exe isn't the cause of any surprises
Vega Strike Lead Developer
http://vegastrike.sourceforge.net/
www2
Venturer
Venturer
Posts: 537
Joined: Sat May 14, 2005 10:51 am
Location: milkyway->the sol system->earth->Europe->The Nederland->Soud Holland->Leiden
Contact:

Post by www2 »

thx hellcatv for the info
All Your Base Are Belong To Us
Post Reply