AstrGet.vcproj is not installed

Trying to build your own version of Vega Strike and having problems? Unix users, paste your config.log here (stderr output alone is not helpful).
Bodo
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AstrGet.vcproj is not installed

Post by Bodo »

OS: W2k
IDE: Express, freshly downloaded

Checked out data4.x, modtools, vegastrike, vega-vc7 and vssetup. when I try to import vega-vc7 as described in the wiki (allthough it's described a bit rough for someone without C experience, but I guess it's vegastrike.sln I have to open) and got the following error:

the aplication for project [path]\AstrGet.vcproj is not installed

I read about that AstrGet in the Wiki, it said "not in use". so what's the issue? I have to install something, obviously, but I don't know what...
klauss
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Post by klauss »

I think you can tell VC8 (express) to ignore it.
That's what you should do... you won't use it.
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Bodo
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Post by Bodo »

Now that I took a closer look I saw that this was the case withal files... he's looking for them in a wrong directory, so I guess I have to adjust the tree... this is not how it is explained in the Wiki however, it's writen there to download all of them in seperate directories in a root-directory... :?

Edit: oh, now I see the problem. When it says in the Wiki to set up another directory and copy everything there it means without the before created subdirectories. A bit unclear that, at least to non-natives. Allright, I think I'll get it working now.
Bodo
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Post by Bodo »

Nah, it's still not working! maybe the second line of that messagebox is of some importance too. It says: make shure the application for the type .vcproj is installed.

Is there something I failed to install? shure looks like, but I couldn't think of anythig. I got the SDK allright...
hellcatv
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Post by hellcatv »

Did you install the visual C++ component of Visual Studio Express--I'm not sure if it's only C# by default any more [Damn you bill!!!!!]
(,vcproj is loaded by the C++ compiler)
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Bodo
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Post by Bodo »

ah... I wondered about if that # would be the same as ++, but since it was generally refered to as "Express" I thought I'm on the right side. So there's an update for it? well, let's go ahuntin' then!

great... another 70 megs dloading... teaches you well to take the right links from the start :x

Yap, hat was it. All up and running!
hellcatv
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Post by hellcatv »

glad it works :-)

at least you didn't get Cflat
that's the name of the old Vega Strike scripting language
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Post by Bodo »

Ach, I was too fast with the triumphing!

I didn't complie the stuff yesterday anymore, I was glad I could finally read it in and convert it, so today I tried to compile it, with terrible result:

the biggest problem is that he cannot find include-files, most prominently a certain "windows.h":

g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory

The path exists allright, but he file isn't there. And it's not the only one missing.

He also keeps moaning about some files being a mac format:

g:\vs edit\vega-vc7\jpeg-6b\jutils.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format

so, overall result looks like this:

vsacctserver - 4 error(s), 0 warning(s)
vsserver - 142 error(s), 2 warning(s) (I didn't download the server-package, though, so this wouldn't be the problem)
vssetup - 2 error(s), 26 warning(s)
vegastrike - 327 error(s), 7 warnings - Errors mostly due to files not found or wrong file format
texturizer - 58 error(s), 0 warning(s)
soundserver - 3 error(s), 0 warning(s)
savegame - 3 error(s), 37 warning(s) - warnings due to deprecation
mission - 4 error(s), 39 warning(s)
TriSort - 0 error(s), 14 warning(s) - the only one he managed to build!

outcome:

Build: 1 succeeded, 8 failed, 1 up-to-date, 0 skipped

pretty epic... what do I have to do??
klauss
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Post by klauss »

You have to download the platform SDK.

Another 300 megs, if you do as I did and download the full ISO image (so that you never have to download it again, no matter what). Otherwise... you may get away with a 50-70meg download, I dunno.
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Post by Bodo »

I did download it. But, now that I come to think about it, I dloaded it BEFORE I dloaded the C++ version I'm using now. Maybe it needs re-initialising or somethig. I'll try a few things.
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Post by Bodo »

**sigh**

Tried some stuff, inclueding uninstalling and re-installing the platformSDK. Still the same. Here's a part from the buildlog:

Code: Select all

------ Build started: Project: vegastrike, Configuration: Debug Win32 ------
Compiling...
wrapper.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
type_id.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
tuple.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
str.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
slice.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
registry.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
pickle_support.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
object_protocol.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
object_operators.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
numeric.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
module.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
long.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
list.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
life_support.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
iterator.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
inheritance.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
function.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
from_python.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
errors.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
enum.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
Generating Code...
Compiling...
dict.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
class.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
builtin_converters.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
arg_to_python_base.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
vsnet_socketudp.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsnet_sockettcp.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsnet_socketset.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsnet_socketflags.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsnet_socketbase.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsnet_socket.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsnet_serversocket.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsnet_pipe.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsnet_oss.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsnet_notify.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsnet_dloadmgr.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsnet_clientstate.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsnet_address.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
packet.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
netui.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
zonemgr.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
savenet_util.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
prediction.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
networkcomm.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
netserver_net.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
netserver_login.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
netserver_devices.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
netserver_clients.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
netserver_acct.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
netserver.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
netclient_login.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
netclient_devices.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
netclient_clients.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
netclient.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
inet_file.cpp
g:\vs edit\vegastrike\src\networking\inet_file.cpp(4) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
inet.cpp
g:\vs edit\vegastrike\src\networking\inet.cpp(4) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
fileutil.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
client.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
accountsxml.cpp
g:\vs edit\vegastrike\src\networking\lowlevel\vsnet_headers.h(7) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
windowcontroller.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
window.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
textinputdisplay.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
text_area.cpp
g:\vs edit\vegastrike\src\gui\text_area.h(40) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
staticdisplay.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
slider.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
simplepicker.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
scroller.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
picker.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
painttext.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
newbutton.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
modaldialog.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
guitexture.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
guidefs.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
groupcontrol.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
glut_support.cpp
g:\vs edit\vegastrike\src\gui\glut_support.h(29) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
general.cpp
g:\vs edit\vegastrike\src\gui\general.h(77) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
font.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
eventresponder.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
eventmanager.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
control.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
button.cpp
g:\vs edit\vegastrike\src\gui\button.h(32) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
jutils.cpp
g:\vs edit\vega-vc7\jpeg-6b\jutils.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jquant2.cpp
g:\vs edit\vega-vc7\jpeg-6b\jquant2.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jquant1.cpp
g:\vs edit\vega-vc7\jpeg-6b\jquant1.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jmemnobs.cpp
g:\vs edit\vega-vc7\jpeg-6b\jmemnobs.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jmemmgr.cpp
g:\vs edit\vega-vc7\jpeg-6b\jmemmgr.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jidctred.cpp
g:\vs edit\vega-vc7\jpeg-6b\jidctred.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jidctint.cpp
g:\vs edit\vega-vc7\jpeg-6b\jidctint.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jidctfst.cpp
g:\vs edit\vega-vc7\jpeg-6b\jidctfst.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jidctflt.cpp
g:\vs edit\vega-vc7\jpeg-6b\jidctflt.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jfdctint.cpp
g:\vs edit\vega-vc7\jpeg-6b\jfdctint.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jfdctfst.cpp
g:\vs edit\vega-vc7\jpeg-6b\jfdctfst.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jfdctflt.cpp
g:\vs edit\vega-vc7\jpeg-6b\jfdctflt.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jerror.cpp
g:\vs edit\vega-vc7\jpeg-6b\jerror.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdtrans.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdtrans.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdsample.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdsample.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdpostct.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdpostct.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdphuff.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdphuff.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdmerge.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdmerge.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdmaster.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdmaster.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdmarker.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdmarker.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
Generating Code...
Compiling...
jdmainct.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdmainct.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdinput.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdinput.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdhuff.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdhuff.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jddctmgr.cpp
g:\vs edit\vega-vc7\jpeg-6b\jddctmgr.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdcolor.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdcolor.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdcoefct.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdcoefct.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdatasrc.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdatasrc.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdatadst.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdatadst.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdapistd.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdapistd.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdapimin.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdapimin.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jctrans.cpp
g:\vs edit\vega-vc7\jpeg-6b\jctrans.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcsample.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcsample.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcprepct.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcprepct.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcphuff.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcphuff.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcparam.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcparam.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcomapi.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcomapi.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcmaster.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcmaster.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcmarker.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcmarker.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcmainct.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcmainct.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcinit.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcinit.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
Generating Code...
Compiling...
jchuff.cpp
g:\vs edit\vega-vc7\jpeg-6b\jchuff.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcdctmgr.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcdctmgr.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jccolor.cpp
g:\vs edit\vega-vc7\jpeg-6b\jccolor.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jccoefct.cpp
g:\vs edit\vega-vc7\jpeg-6b\jccoefct.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcapistd.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcapistd.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcapimin.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcapimin.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
navscreen.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
navpath.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
navcomputer.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
drawsystem.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
drawlist.cpp
g:\vs edit\vegastrike\src\gui\glut_support.h(29) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
drawgalaxy.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
criteria_xml.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
criteria.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
warptrail.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsimage.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsbox.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vec.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vdu.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
tex_transform.cpp
g:\vs edit\vegastrike\src\gfx\vsimage.h(54) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
star.cpp
g:\vs edit\vegastrike\src\gfx\vsimage.h(54) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
sprite.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
sphere_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
sphere.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
screenshot.cpp
g:\programme\microsoft visual studio 8\vc\include\limits.h(28) : warning C4005: 'UCHAR_MAX' : macro redefinition
        g:\vs edit\vegastrike\src\gldrv\winsys.h(23) : see previous definition of 'UCHAR_MAX'
g:\vs edit\vegastrike\src\gfx\vsimage.h(54) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
ring.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
quadtree_xml.cpp
g:\vs edit\vegastrike\src\gfx\vsimage.h(54) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
quadtree.cpp
g:\vs edit\vegastrike\src\gfx\vsimage.h(54) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
quadsquare_render.cpp
g:\vs edit\vegastrike\src\gfx\vsimage.h(54) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
quadsquare.cpp
g:\vs edit\vegastrike\src\gfx\vsimage.h(54) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
pipelined_texture.cpp
g:\vs edit\vegastrike\src\gfx\vsimage.h(54) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
particle.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
mesh_xml.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
mesh_poly.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
mesh_gfx.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
mesh_fx.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
mesh_bxm.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
mesh_bin.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
mesh.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
loc_select.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
jpeg_memory.cpp
g:\vs edit\vegastrike\src\gfx\jpeg_memory.h(2) : warning C4005: 'JPEG_SUPPORT' : macro redefinition
        command-line arguments : see previous definition of 'JPEG_SUPPORT'
g:\vs edit\vegastrike\src\gfx\jpeg_memory.h(22) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
hud.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
halo_system.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
halo.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
env_map_gent.cpp
g:\vs edit\vegastrike\src\gfx\vsimage.h(54) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
coord_select.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
cockpit_xml.cpp
g:\vs edit\vegastrike\src\gui\glut_support.h(29) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
cockpit_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
cockpit.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
camera.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
background.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
aux_texture.cpp
g:\vs edit\vegastrike\src\gfx\vsimage.h(54) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
aux_logo.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
animation.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
ani_texture.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
winsys.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_vertex_list.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_texture.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_state.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_sphere_list.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
gl_quad_list.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_pick.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_misc.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_matrix.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_material.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_light_state.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_light_pick.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_light.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_init.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_globals.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_fog.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gl_clip.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
universe_util_export.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
unit_wrapper.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
unit_exports3.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
unit_exports2.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
unit_exports1.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
unit_exports.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
python_compile.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
init.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
Generating Code...
Compiling...
briefing_wrapper.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
al_sound.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
al_init.cpp
g:\vs edit\vega-vc7\al\alc.h(12) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
prapid.cpp
g:\vs edit\vegastrike\src\cmd\collide\garray.h(143) : warning C4005: 'CS_DECLARE_GROWING_ARRAY_REF' : macro redefinition
        g:\vs edit\vegastrike\src\cmd\collide\cs_compat.h(80) : see previous definition of 'CS_DECLARE_GROWING_ARRAY_REF'
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
script_variables.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
script_util.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
script_statement.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
script_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
script_expression.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
script_callbacks.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
script_call_unit_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
script_call_unit.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
script_call_string.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
script_call_order.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
script_call_omap.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
script_call_olist.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
script_call_briefing.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
pythonmission.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
msgcenter.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
mission_script.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
mission.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
flightgroup.cpp
g:\vs edit\vegastrike\src\gfx\vsimage.h(54) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
director_generic.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
director.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
warpto.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
turretai.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
tactics.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
script.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
order_comm.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
order.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
navigation.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
missionscript.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
input_dfa.cpp
g:\programme\microsoft visual studio 8\vc\include\limits.h(28) : warning C4005: 'UCHAR_MAX' : macro redefinition
        g:\vs edit\vegastrike\src\gldrv\winsys.h(23) : see previous definition of 'UCHAR_MAX'
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
ikarus.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
hard_coded_scripts.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
flykeyboard.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
flyjoystick.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
flybywire.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
firekeyboard.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
fireall.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
fire.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
event_xml.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
docking.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
communication_xml.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
communication.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
comm_ai.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
aggressive.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
weapon_xml.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
unit_xml.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
unit_util_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
unit_util.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
unit_interface.cpp
g:\vs edit\vegastrike\src\gui\glut_support.h(29) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
unit_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
unit_functions_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
unit_functions.cpp
g:\vs edit\vegastrike\src\gui\glut_support.h(29) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
unit_factory_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
unit_factory.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
unit_csv.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
unit_const_cache.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
unit_collide.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
unit_bsp.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
terrain.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
planet_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
planet.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
nebula_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
nebula.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
music.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
mount.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
missile_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
faction_xml.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
container.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
cont_terrain.cpp
g:\vs edit\vegastrike\src\gui\glut_support.h(29) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
collide_map.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
collide.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
collection.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
click_list.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
building_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
building.cpp
g:\vs edit\vegastrike\src\gui\glut_support.h(29) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
briefing.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
bolt_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
bolt.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
beam_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
beam.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
basecomputer.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
base_xml.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
base_write_python.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
base_util.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
base_interface.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
base_init.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
atmosphere_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
atmosphere.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
asteroid_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
asteroid.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
xml_serializer.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
vsfilesystem.cpp
g:\vs edit\vegastrike\src\vsfilesystem.cpp(8) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
universe_util_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
universe_util.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
universe_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
universe.cpp
g:\vs edit\vegastrike\src\gui\glut_support.h(29) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
stardate.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
star_system_xml.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
star_system_jump.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
star_system_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
star_system.cpp
g:\vs edit\vegastrike\src\gui\glut_support.h(29) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
ship_commands.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
savegame.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
rendertext.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
physics.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
main_loop.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
main.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
load_mission.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
lin_time.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
in_sdl.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
in_mouse.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
in_main.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
in_kb.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
in_joystick.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
gfxlib_struct.cpp
g:\vs edit\vegastrike\src\gldrv\gl_globals.h(73) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
galaxy.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
force_feedback.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
fastmath.cpp
g:\vs edit\vegastrike\src\fastmath.cpp(13) : fatal error C1083: Cannot open include file: 'wtypes.h': No such file or directory
faction_util_generic.cpp
g:\vs edit\vegastrike\src\gui\glut_support.h(29) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
faction_util.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
faction_generic.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
config_xml.cpp
g:\vs edit\vegastrike\src\vegastrike.h(59) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
command.cpp
g:\vs edit\vega-vc7\include\pyconfig.h(294) : fatal error C1083: Cannot open include file: 'basetsd.h': No such file or directory
Generating Code...
Creating browse information file...
Microsoft Browse Information Maintenance Utility Version 8.00.50727
Copyright (C) Microsoft Corporation. All rights reserved.
BSCMAKE: error BK1506 : cannot open file '.\vegastrike_Win32_Debug\config_xml.sbr': No such file or directory
Build log was saved at "file://g:\VS edit\vega-vc7\vegastrike_Win32_Debug\BuildLog.htm"
vegastrike - 327 error(s), 4 warning(s)
It seems like I'm lacking half the files. My tree looks as follows

g:\vega edit\
\data4.x
\modtools
\vegastrike
\vega-vc7
\vssetup

the directories contain copies from the stuff I checked out with turtoise.
Bodo
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Post by Bodo »

ok, one problem less. After taking a closer look at the include-directories in the IDE I noticed that the platformSDK wrote a wrong path in there, whyever. So, most of the files are found, but several still remain lost. Do I have to track down every single file and add it's location to the include-directories?

and there are still those mac-files he doesn't accept. What to do about those?
Last edited by Bodo on Fri Jan 20, 2006 5:37 pm, edited 1 time in total.
klauss
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Post by klauss »

No, not half the files, the only ones I saw missing were basetsd.h and windows.h, both of which should be in the platform SDK.

I'd suggest you perform a file search for those, and note the directory in which they reside. Check VC8's configuration (Tools/Options, IIRC, and in there, somewhere, directories something - sorry for the vagueness)... under "include" directories (you select them through a combo), you should see either that folder listed, or an equivalent (using environment variables, probably).

If not, or just because it doesn't work you could do this anyways, add it by selecting the first item and pressing Ctrl+Insert. Then, type (or better - paste) the full path to the directory (which should be something like C:\blabla\Microsoft Platform SDK\Include\.").

Actually, the line that should be first in that list (that worked for me) is "$(INCLUDE)", since if you tell the PSDK to "register environment variables", that variable will be defined to be the PSDK's include path.

Similarly, under libraries, you should find "$(LIBS)", and under "Executables" "$(MSSDK)\bin". If not, add them.

That should work.

Of course, verify that all the directories you type exist.
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
Wing Commander Universe
Bodo
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Post by Bodo »

No, not half the files, the only ones I saw missing were basetsd.h and windows.h, both of which should be in the platform SDK.
you know, that wasn't the whole log there. practically all files in the "boost"-directories are missing, and allthough I can track the files down I noticed that there are several boost-directories (like ...\boost\blabla\boost\aso)

and, as mentioned, still the Mac-files. The stuff that's listed as deprecated is listed as warnings, so that shouldn't matter I hope...
klauss
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Post by klauss »

About boost: again, include directory configuration. But it shouldn't happen, since those are already configured correctly in the project file, and are relative. Anyway, check them.

About MAC files: strange... mine show as DOS. Anyway... you may want to write a smallish app to translate lonely "\r" into "\r\n" or... alternatively... open them in a text editor that will open them correctly, and save again. Or... better. delete them and check them out again. 'Cause... you know... I have fresh copies and they don't have mac line endings... so there's something wrong with your files.
Oíd mortales, el grito sagrado...
Call me "Menes, lord of Cats"
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Post by snow_Cat »

Just a remark, I didn't use the Platform SDK, I copied the base/src files from my old VC6 cd.
[html]<hr>[/html]
As for changing from UNIX to DOS format try something like UtoD from the djgpp?

Err, I don't know if the following is correct...

Code: Select all

echo Converting files to DOS CR/LF format...
utod .../*.bat .../*.sh .../*.c *.cfg .../*.h .../*.inc .../*.rc
utod .../*.inl .../*.s .../*.txt .../*._tx makefile.*
DJGPP is a non-proprietary environment for developing 32-bit protected mode software in C/C++ under MS-DOS.
You do not have the required permissions to view the files attached to this post.
loki1950
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Post by loki1950 »

when i did the import VCExpress asked if i wanted to convert to DOS format.

Enjoy the Choice :)
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Post by Bodo »

we're getting closer. The Mac-files are reformated by now (I just had to load them in and save them, easy)

I searched all the buildlogs for errors, and shure enough I had to add some paths to the include path-list, as well as replace some misplaced files within the whole.

BUT: there are several files missing completely, nowhere to be found on my machine. These files are as follows:

dsound.h
odbc32.lib - both demanded at the build of vegastrike
GL/glut.h
boost/shared_ptr.hpp - didn't note where these two were demanded
list.h - demanded at the build of mission

so, I have to get these files from somewhere. I have no Idea why they are not around, but I didn't find them on the whole drive (and EVERYTHING that has something to do with the project is on that drive!)

then there where a lot of files missing at the compilation of "texturizer" and "vsserver", both quite understandable since I didn't download them. But they are part of the VegaStrike "Solution". can I throw them out or will they just be ignored when everything else is working?
hellcatv
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Post by hellcatv »

just right click on the vegastrike subproject and then build that one
if it builds you're done---though you may want to build the soundserver as well
Vega Strike Lead Developer
http://vegastrike.sourceforge.net/
Bodo
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Post by Bodo »

ah, that's the way it works!

as I said, there are still hese two files missing for the build of vegastrike. I need to get them from somewhere, no Idea why they aren't around. Maybe I should check it out again...
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Post by Bodo »

this is getting -very- tiring!

I had it down to 49 errors, of which one was the missing dsound.h, the rest were the mac format problems. I re-formated all of he critical files, with the result that now I get 2499 errors, most of which are looking like this:

g:\vs edit\vega-vc7\include\jpeglib.h(949) : error C2061: syntax error : identifier 'JSAMPIMAGE'

which basicaly means that allthough he doesn't complain anymore that they're mac-files, he complaines that he still doesn't understand most of it. I don't get it. I checked all the critical stuff out one more time, I tried several file-formats (Windows and Unix, Dos doesn't show in the list), all with the result that matters don't get better, but worse. Either it's something I did or something I didn't do, but I can't think of what that might be...
Your mission is to explore new worlds, discover new lifeforms and unknown civilizations. To boldly blow up stuff where no one has blown up stuff before!

- missonobjectives from the StarFlight-manual
Bodo
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Post by Bodo »

allright guys, I really need your help on this one. i don't know the matter enough to think of a cause (or solution) for the problem.

This is how my buildlog looks now:

------ Build started: Project: vegastrike, Configuration: Debug GLUT Win32 ------
Compiling...
jutils.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jquant2.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jquant1.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jmemnobs.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jmemmgr.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jidctred.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jidctint.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jidctfst.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jidctflt.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jfdctint.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jfdctfst.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jfdctflt.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jerror.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdtrans.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdsample.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdpostct.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdphuff.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdmerge.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdmaster.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdmarker.cpp
g:\vs edit\vega-vc7\jpeg-6b\jdmarker.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
Generating Code...
Compiling...
jdmainct.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdinput.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdhuff.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jddctmgr.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdcolor.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdcoefct.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdatasrc.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdatadst.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdapistd.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jdapimin.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jctrans.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcsample.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcprepct.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcphuff.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcphuff.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcparam.cpp
g:\vs edit\vega-vc7\jpeg-6b\jcparam.cpp : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcomapi.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcmaster.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcmarker.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcmainct.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcinit.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
Generating Code...
Compiling...
jchuff.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
g:\vs edit\vega-vc7\jpeg-6b\jchuff.cpp(541) : error C2447: '{' : missing function header (old-style formal list?)
jcdctmgr.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jccolor.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jccoefct.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcapistd.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
jcapimin.cpp
g:\vs edit\vega-vc7\jpeg-6b\jinclude.h : error C4335: Mac file format detected: please convert the source file to either DOS or UNIX format
al_sound.cpp
g:\vs edit\vega-vc7\al\alc.h(13) : fatal error C1083: Cannot open include file: 'dsound.h': No such file or directory
al_init.cpp
g:\programme\microsoft platform sdk\include\windef.h(125) : warning C4005: 'APIENTRY' : macro redefinition
g:\vs edit\vega-vc7\gl\glut.h(23) : see previous definition of 'APIENTRY'
g:\programme\microsoft platform sdk\include\wingdi.h(21) : warning C4005: 'WINGDIAPI' : macro redefinition
g:\vs edit\vega-vc7\gl\glut.h(39) : see previous definition of 'WINGDIAPI'
g:\vs edit\vega-vc7\al\alc.h(13) : fatal error C1083: Cannot open include file: 'dsound.h': No such file or directory
Generating Code...
Creating browse information file...
Microsoft Browse Information Maintenance Utility Version 8.00.50727
Copyright (C) Microsoft Corporation. All rights reserved.
BSCMAKE: error BK1506 : cannot open file '.\vegastrike___Win32_Debug_GLUT\al_init.sbr': No such file or directory
Project : warning PRJ0018 : The following environment variables were not found:
$(LIBS)
Build log was saved at "file://g:\VS edit\vega-vc7\vegastrike___Win32_Debug_GLUT\BuildLog.htm"
vegastrike - 50 error(s), 2 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========


You might notice that jinclude.h is a big problem here. I converted most of the other files, but some seem to get unreadable when I convert them.

for example, if I convert the file "jcparam.cpp" to Windows line-endings I don't get complaints about the wrong format anymore, but about several other errors. this is what I get if I convert said file:

g:\vs edit\vega-vc7\jpeg-6b\jcparam.cpp(791) : error C2065: 'index' : undeclared identifier
g:\vs edit\vega-vc7\jpeg-6b\jcparam.cpp(793) : error C2065: 'id' : undeclared identifier
g:\vs edit\vega-vc7\jpeg-6b\jcparam.cpp(795) : error C2065: 'hsamp' : undeclared identifier
g:\vs edit\vega-vc7\jpeg-6b\jcparam.cpp(797) : error C2065: 'vsamp' : undeclared identifier
g:\vs edit\vega-vc7\jpeg-6b\jcparam.cpp(799) : error C2065: 'quant' : undeclared identifier
g:\vs edit\vega-vc7\jpeg-6b\jcparam.cpp(801) : error C2065: 'dctbl' : undeclared identifier
g:\vs edit\vega-vc7\jpeg-6b\jcparam.cpp(803) : error C2065: 'actbl' : undeclared identifier
g:\vs edit\vega-vc7\jpeg-6b\jcparam.cpp(809) : error C2143: syntax error : missing ';' before 'if'

obviously the converting upsets the code... If I do that with the very critical jinclude.h, I get thousands of syntax-errors and similiar stuff. Does anyone have an Idea what happens to these files during conversion? I supposed that C++ express knows how to convert it's files, but something seemes to go wrong.

P.s: I looked at the code of some files. include jinclude.h is the first line in most of them. If my assumption is right their compiling stops when they encounter the first error, they might be just as confused as the others, it just doesn't show.

Klauss, you gave me some hints how to change the lineendings manually. Which editor would you recommend for the job? Windows' standard editor doesn't seem to do a good job.
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hellcatv
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Post by hellcatv »

mac file format is when the lines end in \r or \r\r\n rather than \n or \r\n
for some reason VCExpress barfs on that but vis studio doesn''t... so it's really annoying...we should commit fixed versions of those files

the second error is from not having downloaded the DirecTX SDK from microsoft's site
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klauss
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Post by klauss »

If I remember to do it, tomorrow I'll bring the small program I used to convert those files. Then, you just do, in the command line:

Code: Select all

for /R %i in (*.h *.cpp *.hpp) do cr2crlf %i %i
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Bodo
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Post by Bodo »

this is a mess... depending on the editor I use to convert the files I get different errors during the build. This just doesn't make sense! what the hell do they do to these files?? :x

Klauss, it would be really cool if you could load your converter up. If that one won't work for me I gonna have to throw something out of the window, just to see if at least gravitiy is dependable... :?
Your mission is to explore new worlds, discover new lifeforms and unknown civilizations. To boldly blow up stuff where no one has blown up stuff before!

- missonobjectives from the StarFlight-manual
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