Can't compile CVS version

Trying to build your own version of Vega Strike and having problems? Unix users, paste your config.log here (stderr output alone is not helpful).
mithrandir1984cz
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Post by mithrandir1984cz »

glxinfo output is on top :)
pheldens
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Post by pheldens »

Good you use the open ati driver, I use it too succesfully.

I assume you rebuilt the entire thing from scratch with the new gcc (so not partly with the old and then continuing with the new, else: make distclean && ./configure && make)

If so you have an x auth problem or a resolver problem.

add "michal" or "michal@localhost" to your xhost list
man xhost

another clue could be
wrong /etc/hosts
wrong hostname
or other networking issues
mithrandir1984cz
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Post by mithrandir1984cz »

Are you sure I am? I don't have ati and I vga never tryed to install such thing :shock:
mithrandir1984cz
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Post by mithrandir1984cz »

So... I finally launched that... xhost + and run vegastrike bin from his directory... this are my first impressions

New aera cockipt it's cooooooool, pitty it's too framerate consuming

Lot of ships are marked as .old and they don't work very well

Key H sometimes target a friendly object (klkk factory) altrought I am friend with them

It's seems that that game is even bit faster (only subjective)

Why you slow down the ships? With Aelar I can't fly more than 240, it's a snake refit?

Good job, continue :)

Well I am familiar with python, I understand way how graphics working (on level of creating models, not opengl), how I can help now? :)

Michal
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Post by loki1950 »

your low frame rate is probaly due to MESA and no hardware accel INTEL's weak linux support.

Enjoy the Choice :)
mithrandir1984cz
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Post by mithrandir1984cz »

Yes, the i915 drivers are little bit suspicious. When I owe some money I rebuild my old desktop computer to game station :) BTW do you think that fullscreen mode can improve framerate? I play in windowed mode, becouse I failed to set widescreen resolution in vs config
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Post by pheldens »

The open drivers are somewhat slower (up to 50% worst case), but atleast it's open, and contray to the misconception I see more and more, it does hardware acceleration just fine. It has been doing this for 4 years or so. New xorg has open hw accelerated 3d support for ATI's 3xx chips too now.

Code: Select all

> 
glxinfo | grep direct
direct rendering: Yes
Yes you can use a proprietary driver. But you might as well use windows then.
mithrandir1984cz
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Post by mithrandir1984cz »

And do you know how to manage this driver to work without problems? :)
pheldens
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Post by pheldens »

Haven't worked with Intel gpus. I inform myself before I buy things.
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