Stop including /usr/include/libavutil/pixfmt.h?

Trying to build your own version of Vega Strike and having problems? Unix users, paste your config.log here (stderr output alone is not helpful).
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happysmash27
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Stop including /usr/include/libavutil/pixfmt.h?

Post by happysmash27 »

This is an issue at https://forums.vega-strike.org/viewtopi ... 32#p164032, which, I think, is turning in to a different issue...

In order to build Vegastrike, I have been trying to manually compile old versions of libraries to use with it. However, something is pulling in the new versions, no matter what I do, and it's really frustrating!

Current cmake command:

Code: Select all

cmake .. -DDISABLE_OGRE=true -DAVCODEC_LIBRARY=../ffmpeg/lib/libavcodec.a -DAVFORMAT_INCLUDE_DIR=../ffmpeg/include/libavformat -DAVFORMAT_LIBRARY=../ffmpeg/lib/libavformat.a -DAVUTIL_LIBRARY=../ffmpeg/lib/libavutil.a -DFFMPEG_INCLUDE_DIRS=../ffmpeg/include/ -DFFMPEG_INCLUDE_DIR=../ffmpeg/include/libavcodec -DPYTHON_INCLUDE_DIR=/usr/include/python2.7 -DPYTHON_LIBRARY=/usr/lib/libpython2.7.so -Dffmpeg1_INCLUDEDIR=../ffmpeg/include -Dffmpeg1_LIBDIR=../ffmpeg/lib -Dffmpeg1_PREFIX=../ffmpeg -Davutil1_INCLUDEDIR=../ffmpeg/include -Davutil1_LIBDIR=../ffmpeg/lib -Davutil1_LIBS_L=../ffmpeg/lib/libavutil.a
loki1950
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Re: Stop including /usr/include/libavutil/pixfmt.h?

Post by loki1950 »

So you are trying for a static build good idea not sure what would pulling the newer versions an other strategy that I am thinking on is to run the old Windows binary under Wine haven't tried yet.

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