hello,
i just downloaded vegastrike and data4.x using cvs and followed the steps in the howto to compile it. running ./configure i get this warning:
checking for GL/gl.h... yes
checking GL/glext.h usability... no
checking GL/glext.h presence... yes
configure: WARNING: GL/glext.h: present but cannot be compiled
configure: WARNING: GL/glext.h: check for missing prerequisite headers?
configure: WARNING: GL/glext.h: see the Autoconf documentation
configure: WARNING: GL/glext.h: section "Present But Cannot Be Compiled"
configure: WARNING: GL/glext.h: proceeding with the preprocessor's result
configure: WARNING: GL/glext.h: in the future, the compiler will take precedence
configure: WARNING: ## ------------------------------------- ##
configure: WARNING: ## Report this to the vegastrike lists. ##
configure: WARNING: ## ------------------------------------- ##
checking for GL/glext.h... yes
checking whether glext.h is recent enough... yes
the full config.log can be viewed here: http://www.deep-space.at/misc/config.log
please tell me what i should do about this warning.
i'm going to try to compile vegastrike despite the warning and will post the result.
configure warning about glext.h
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- Star Pilot
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- Star Pilot
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hello again,
a "make" produced the following error:
make[3]: Entering directory `/root/vegastrike/vegastrike/src/gldrv'
...
...
In file included from gl_globals.cpp:22:
gl_globals.h:132: error: syntax error before `;' token
gl_globals.h:133: error: syntax error before `;' token
gl_globals.h:134: error: syntax error before `;' token
gl_globals.h:135: error: syntax error before `;' token
gl_globals.h:136: error: syntax error before `;' token
gl_globals.h:137: error: syntax error before `;' token
make[3]: *** [gl_globals.o] Error 1
make[3]: Leaving directory `/root/vegastrike/vegastrike/src/gldrv'
make[2]: *** [all-recursive] Error 1
make[2]: Leaving directory `/root/vegastrike/vegastrike/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/root/vegastrike/vegastrike'
make: *** [all] Error 2
seems to be the same error as in this post http://vegastrike.sourceforge.net/forum ... .php?t=952
i downloaded this version of glext http://cvs1.nvidia.com/inc/GL/glext.h
and get the same error.
a "make" produced the following error:
make[3]: Entering directory `/root/vegastrike/vegastrike/src/gldrv'
...
...
In file included from gl_globals.cpp:22:
gl_globals.h:132: error: syntax error before `;' token
gl_globals.h:133: error: syntax error before `;' token
gl_globals.h:134: error: syntax error before `;' token
gl_globals.h:135: error: syntax error before `;' token
gl_globals.h:136: error: syntax error before `;' token
gl_globals.h:137: error: syntax error before `;' token
make[3]: *** [gl_globals.o] Error 1
make[3]: Leaving directory `/root/vegastrike/vegastrike/src/gldrv'
make[2]: *** [all-recursive] Error 1
make[2]: Leaving directory `/root/vegastrike/vegastrike/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/root/vegastrike/vegastrike'
make: *** [all] Error 2
seems to be the same error as in this post http://vegastrike.sourceforge.net/forum ... .php?t=952
i downloaded this version of glext http://cvs1.nvidia.com/inc/GL/glext.h
and get the same error.
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- Star Pilot
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- Contact:
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- Star Pilot
- Posts: 5
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well, it's me posting again
i checked my vegastrike/src/gldrv/gl_globals.h file and it has the correct lines,
but running configure still gives that warning about glext.h although i replaced it with the file from nvidia.
i tried to compile again AND IT WORKS !!
i'm sorry for opening a new topic that is now no longer needed, but maybe someone is interested in that warning above.
P.S.: vegastrike is a great game !
i checked my vegastrike/src/gldrv/gl_globals.h file and it has the correct lines,
but running configure still gives that warning about glext.h although i replaced it with the file from nvidia.
i tried to compile again AND IT WORKS !!
i'm sorry for opening a new topic that is now no longer needed, but maybe someone is interested in that warning above.
P.S.: vegastrike is a great game !
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- Elite
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- Location: Seattle, WA
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