compile pb with CVS 17/09

Trying to build your own version of Vega Strike and having problems? Unix users, paste your config.log here (stderr output alone is not helpful).
Post Reply
etheral walker
Elite
Elite
Posts: 1516
Joined: Sat May 10, 2003 5:26 pm
Location: into the depths

compile pb with CVS 17/09

Post by etheral walker »

I got this, do you have any clue?
make[1]: Entering directory `/tempo/vegastrike/vegastrike/src'
g++ -pipe -falign-loops=2 -falign-jumps=2 -falign-functions=2 -I/usr/include/SDL -D_REENTRANT -pthread -pipe -L/usr/X11R6/lib -L/usr/X11R6/lib -o vegastrike vsfilesystem.o posh.o stardate.o star_system_xml.o star_system_generic.o universe_generic.o universe_util_generic.o galaxy.o galaxy_xml.o galaxy_gen.o faction_generic.o hashtable.o configxml.o easydom.o xml_serializer.o xml_support.o lin_time.o endianness.o faction_util_generic.o load_mission.o savegame.o pk3.o vs_globals.o debug_vs.o gfxlib_struct.o in_joystick.o force_feedback.o faction_util.o in_kb.o in_sdl.o in_mouse.o in_main.o in_handler.o main_loop.o physics.o star_system_jump.o star_system.o universe.o universe_util.o config_xml.o macosx_math.o cg_global.o main.o networking/netserver_devices.o aldrv/libaldrv.a networking/libnetclient.a networking/lowlevel/libnetlowlevel.a cmd/script/script_call_briefing.o cmd/script/libscript.a cmd/script/c_alike/libc_alike.a python/briefing_wrapper.o cmd/libcmd.a cmd/base_init.o python/libpython.a gfx/libgfx.a gldrv/libgldrv.a cmd/ai/libai.a gui/libgui.a networking/libnet.a cmd/collide/libcollide.a boost129/libboost_python.a boost/libboost_python.a gfx/nav/libnav.a -lz -lutil -L/usr/lib -lSDL -lpthread -lGL -lGLU -lglut -lXi -lXmu -lexpat -lpng -ljpeg -lopenal -lpython2.3 -Xlinker -export-dynamic -pthread
cmd/libcmd.a(unit_generic.o)(.text+0x1fb67): In function `Unit::ApplyDamage(Vector const&, Vector const&, float, Unit*, GFXColor const&, Unit*, float)':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/libcmd.a(unit_generic.o)(.text+0x1fb79): In function `Unit::ApplyDamage(Vector const&, Vector const&, float, Unit*, GFXColor const&, Unit*, float)':
: undefined reference to `FSM::GetHitNode() const'
cmd/libcmd.a(unit_generic.o)(.text+0x1fb86): In function `Unit::ApplyDamage(Vector const&, Vector const&, float, Unit*, GFXColor const&, Unit*, float)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/libcmd.a(unit_util_generic.o)(.text+0x143d): In function `UnitUtil::performDockingOperations(Unit*, Unit*)':
: undefined reference to `Orders::DockingOps::DockingOps[in-charge](Unit*, Order*)'
cmd/libcmd.a(faction_xml.o)(.text+0xa9): In function `getFSM(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)':
: undefined reference to `FSM::FSM[in-charge](char const*)'
cmd/libcmd.a(base_interface.o)(.text+0x5bc8): In function `BaseInterface::Room::Launch::Click(BaseInterface*, float, float, int, int)':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/libcmd.a(base_interface.o)(.text+0x5bda): In function `BaseInterface::Room::Launch::Click(BaseInterface*, float, float, int, int)':
: undefined reference to `FSM::GetUnDockNode() const'
cmd/libcmd.a(base_interface.o)(.text+0x5be7): In function `BaseInterface::Room::Launch::Click(BaseInterface*, float, float, int, int)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
python/libpython.a(unit_wrapper.o)(.gnu.linkonce.r._ZTV8PythonAIIN6Orders6FireAtEE+0x10): undefined reference to `CommunicatingAI::AdjustRelationTo(Unit*, float)'
python/libpython.a(unit_wrapper.o)(.gnu.linkonce.r._ZTV8PythonAIIN6Orders6FireAtEE+0x1c): undefined reference to `CommunicatingAI::GetEffectiveRelationship(Unit const*) const'
python/libpython.a(unit_wrapper.o)(.gnu.linkonce.r._ZTV8PythonAIIN6Orders6FireAtEE+0x38): undefined reference to `CommunicatingAI::ProcessCommMessage(CommunicationMessage&)'
python/libpython.a(unit_wrapper.o)(.gnu.linkonce.r._ZTV8PythonAIIN6Orders6FireAtEE+0x48): undefined reference to `CommunicatingAI::getCommFaces(unsigned char&)'
python/libpython.a(unit_wrapper.o)(.gnu.linkonce.r._ZTV8PythonAIIN6Orders6FireAtEE+0x4c): undefined reference to `CommunicatingAI::selectCommunicationMessage(CommunicationMessage&, Unit*)'
python/libpython.a(unit_wrapper.o)(.gnu.linkonce.r._ZTV8PythonAIIN6Orders6FireAtEE+0x50): undefined reference to `CommunicatingAI::selectCommunicationMessageMood(CommunicationMessage&, float)'
python/libpython.a(unit_wrapper.o)(.gnu.linkonce.r._ZTV11PythonClassIN6Orders6FireAtEE+0x10): undefined reference to `CommunicatingAI::AdjustRelationTo(Unit*, float)'
python/libpython.a(unit_wrapper.o)(.gnu.linkonce.r._ZTV11PythonClassIN6Orders6FireAtEE+0x1c): undefined reference to `CommunicatingAI::GetEffectiveRelationship(Unit const*) const'
python/libpython.a(unit_wrapper.o)(.gnu.linkonce.r._ZTV11PythonClassIN6Orders6FireAtEE+0x38): undefined reference to `CommunicatingAI::ProcessCommMessage(CommunicationMessage&)'
python/libpython.a(unit_wrapper.o)(.gnu.linkonce.r._ZTV11PythonClassIN6Orders6FireAtEE+0x48): undefined reference to `CommunicatingAI::getCommFaces(unsigned char&)'
python/libpython.a(unit_wrapper.o)(.gnu.linkonce.r._ZTV11PythonClassIN6Orders6FireAtEE+0x4c): undefined reference to `CommunicatingAI::selectCommunicationMessage(CommunicationMessage&, Unit*)'
python/libpython.a(unit_wrapper.o)(.gnu.linkonce.r._ZTV11PythonClassIN6Orders6FireAtEE+0x50): undefined reference to `CommunicatingAI::selectCommunicationMessageMood(CommunicationMessage&, float)'
python/libpython.a(unit_wrapper.o)(.gnu.linkonce.t._ZN6Orders6FireAt9SetParentEP4Unit+0x10): In function `Orders::FireAt::SetParent(Unit*)':
: undefined reference to `CommunicatingAI::SetParent(Unit*)'
cmd/ai/libai.a(ikarus.o)(.gnu.linkonce.r._ZTVN6Orders6IkarusE+0x10): undefined reference to `CommunicatingAI::AdjustRelationTo(Unit*, float)'
cmd/ai/libai.a(ikarus.o)(.gnu.linkonce.r._ZTVN6Orders6IkarusE+0x1c): undefined reference to `CommunicatingAI::GetEffectiveRelationship(Unit const*) const'
cmd/ai/libai.a(ikarus.o)(.gnu.linkonce.r._ZTVN6Orders6IkarusE+0x38): undefined reference to `CommunicatingAI::ProcessCommMessage(CommunicationMessage&)'
cmd/ai/libai.a(ikarus.o)(.gnu.linkonce.r._ZTVN6Orders6IkarusE+0x48): undefined reference to `CommunicatingAI::getCommFaces(unsigned char&)'
cmd/ai/libai.a(ikarus.o)(.gnu.linkonce.r._ZTVN6Orders6IkarusE+0x4c): undefined reference to `CommunicatingAI::selectCommunicationMessage(CommunicationMessage&, Unit*)'
cmd/ai/libai.a(ikarus.o)(.gnu.linkonce.r._ZTVN6Orders6IkarusE+0x50): undefined reference to `CommunicatingAI::selectCommunicationMessageMood(CommunicationMessage&, float)'
cmd/ai/libai.a(fire.o)(.text+0x44f): In function `RequestClearence(Unit*, Unit*, unsigned char)':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(fire.o)(.text+0x468): In function `RequestClearence(Unit*, Unit*, unsigned char)':
: undefined reference to `FSM::GetRequestLandNode() const'
cmd/ai/libai.a(fire.o)(.text+0x475): In function `RequestClearence(Unit*, Unit*, unsigned char)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(fire.o)(.text+0x952): In function `Orders::FireAt::FireAt[not-in-charge](float, float)':
: undefined reference to `CommunicatingAI::CommunicatingAI[not-in-charge](int, int, float, float, float, float, float, float)'
cmd/ai/libai.a(fire.o)(.text+0x985): In function `Orders::FireAt::FireAt[not-in-charge](float, float)':
: undefined reference to `CommunicatingAI::~CommunicatingAI [not-in-charge]()'
cmd/ai/libai.a(fire.o)(.text+0x9d6): In function `Orders::FireAt::FireAt[in-charge](float, float)':
: undefined reference to `CommunicatingAI::CommunicatingAI[not-in-charge](int, int, float, float, float, float, float, float)'
cmd/ai/libai.a(fire.o)(.text+0xa09): In function `Orders::FireAt::FireAt[in-charge](float, float)':
: undefined reference to `CommunicatingAI::~CommunicatingAI [not-in-charge]()'
cmd/ai/libai.a(fire.o)(.text+0xa5d): In function `Orders::FireAt::FireAt[not-in-charge]()':
: undefined reference to `CommunicatingAI::CommunicatingAI[not-in-charge](int, int, float, float, float, float, float, float)'
cmd/ai/libai.a(fire.o)(.text+0x1037): In function `Orders::FireAt::FireAt[not-in-charge]()':
: undefined reference to `CommunicatingAI::~CommunicatingAI [not-in-charge]()'
cmd/ai/libai.a(fire.o)(.text+0x1091): In function `Orders::FireAt::FireAt[in-charge]()':
: undefined reference to `CommunicatingAI::CommunicatingAI[not-in-charge](int, int, float, float, float, float, float, float)'
cmd/ai/libai.a(fire.o)(.text+0x166b): In function `Orders::FireAt::FireAt[in-charge]()':
: undefined reference to `CommunicatingAI::~CommunicatingAI [not-in-charge]()'
cmd/ai/libai.a(fire.o)(.text+0x3bcc): In function `Orders::FireAt::~FireAt [not-in-charge]()':
: undefined reference to `CommunicatingAI::~CommunicatingAI [not-in-charge]()'
cmd/ai/libai.a(fire.o)(.text+0x3c06): In function `Orders::FireAt::~FireAt [in-charge]()':
: undefined reference to `CommunicatingAI::~CommunicatingAI [not-in-charge]()'
cmd/ai/libai.a(fire.o)(.text+0x3c40): In function `Orders::FireAt::~FireAt [in-charge deleting]()':
: undefined reference to `CommunicatingAI::~CommunicatingAI [not-in-charge]()'
cmd/ai/libai.a(fire.o)(.text+0x44ac): In function `Orders::FireAt::Execute()':
: undefined reference to `CommunicatingAI::UpdateContrabandSearch()'
cmd/ai/libai.a(fire.o)(.text+0x49eb): In function `Orders::FireAt::Execute()':
: undefined reference to `CommunicatingAI::RandomInitiateCommunication(float, float)'
cmd/ai/libai.a(fire.o)(.text+0x4a07): In function `Orders::FireAt::Execute()':
: undefined reference to `CommunicatingAI::InitiateContrabandSearch(float, float)'
cmd/ai/libai.a(fire.o)(.gnu.linkonce.r._ZTVN6Orders6FireAtE+0x10): undefined reference to `CommunicatingAI::AdjustRelationTo(Unit*, float)'
cmd/ai/libai.a(fire.o)(.gnu.linkonce.r._ZTVN6Orders6FireAtE+0x1c): undefined reference to `CommunicatingAI::GetEffectiveRelationship(Unit const*) const'
cmd/ai/libai.a(fire.o)(.gnu.linkonce.r._ZTVN6Orders6FireAtE+0x38): undefined reference to `CommunicatingAI::ProcessCommMessage(CommunicationMessage&)'
cmd/ai/libai.a(fire.o)(.gnu.linkonce.r._ZTVN6Orders6FireAtE+0x48): undefined reference to `CommunicatingAI::getCommFaces(unsigned char&)'
cmd/ai/libai.a(fire.o)(.gnu.linkonce.r._ZTVN6Orders6FireAtE+0x4c): undefined reference to `CommunicatingAI::selectCommunicationMessage(CommunicationMessage&, Unit*)'
cmd/ai/libai.a(fire.o)(.gnu.linkonce.r._ZTVN6Orders6FireAtE+0x50): undefined reference to `CommunicatingAI::selectCommunicationMessageMood(CommunicationMessage&, float)'
cmd/ai/libai.a(fire.o)(.gnu.linkonce.r._ZTIN6Orders6FireAtE+0x8): undefined reference to `typeinfo for CommunicatingAI'
cmd/ai/libai.a(order_comm.o)(.text+0x8df): In function `Order::ProcessCommunicationMessages(float, bool)':
: undefined reference to `FSM::GetRequestLandNode() const'
cmd/ai/libai.a(order_comm.o)(.text+0x939): In function `Order::ProcessCommunicationMessages(float, bool)':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(order_comm.o)(.text+0x9c1): In function `Order::ProcessCommunicationMessages(float, bool)':
: undefined reference to `FSM::GetAbleToDockNode() const'
cmd/ai/libai.a(order_comm.o)(.text+0x9ce): In function `Order::ProcessCommunicationMessages(float, bool)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(order_comm.o)(.text+0x9e2): In function `Order::ProcessCommunicationMessages(float, bool)':
: undefined reference to `FSM::GetUnAbleToDockNode() const'
cmd/ai/libai.a(order_comm.o)(.text+0x9ef): In function `Order::ProcessCommunicationMessages(float, bool)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(order_comm.o)(.text+0xca6): In function `Order::getCommFace(float, unsigned char&)':
: undefined reference to `myroundclamp(float)'
cmd/ai/libai.a(order_comm.o)(.gnu.linkonce.t._ZN20CommunicationMessage15getCurrentStateEv+0x49): In function `CommunicationMessage::getCurrentState()':
: undefined reference to `FSM::getDefaultState(float) const'
cmd/ai/libai.a(order_comm.o)(.gnu.linkonce.t._ZNK20CommunicationMessage16getDeltaRelationEv+0x1b): In function `CommunicationMessage::getDeltaRelation() const':
: undefined reference to `FSM::getDeltaRelation(int, int) const'
cmd/ai/libai.a(aggressive.o)(.text+0x31d8): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.text+0x31ed): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `FSM::GetNoNode() const'
cmd/ai/libai.a(aggressive.o)(.text+0x31fd): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.text+0x337a): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.text+0x33d9): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `FSM::GetYesNode() const'
cmd/ai/libai.a(aggressive.o)(.text+0x33e9): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.text+0x3400): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `FSM::GetNoNode() const'
cmd/ai/libai.a(aggressive.o)(.text+0x3410): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.text+0x3588): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.text+0x359d): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `FSM::GetYesNode() const'
cmd/ai/libai.a(aggressive.o)(.text+0x35ad): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.text+0x40c2): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.text+0x411e): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `FSM::GetYesNode() const'
cmd/ai/libai.a(aggressive.o)(.text+0x412b): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.text+0x413f): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `FSM::GetNoNode() const'
cmd/ai/libai.a(aggressive.o)(.text+0x414c): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.text+0x4203): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.text+0x423e): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `FSM::GetYesNode() const'
cmd/ai/libai.a(aggressive.o)(.text+0x424b): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.text+0x428d): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `FSM::GetNoNode() const'
cmd/ai/libai.a(aggressive.o)(.text+0x429a): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.text+0x42ae): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `FSM::GetNoNode() const'
cmd/ai/libai.a(aggressive.o)(.text+0x42bb): In function `Orders::AggressiveAI::ProcessCurrentFgDirective(Flightgroup*)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(aggressive.o)(.gnu.linkonce.r._ZTVN6Orders12AggressiveAIE+0x10): undefined reference to `CommunicatingAI::AdjustRelationTo(Unit*, float)'
cmd/ai/libai.a(aggressive.o)(.gnu.linkonce.r._ZTVN6Orders12AggressiveAIE+0x1c): undefined reference to `CommunicatingAI::GetEffectiveRelationship(Unit const*) const'
cmd/ai/libai.a(aggressive.o)(.gnu.linkonce.r._ZTVN6Orders12AggressiveAIE+0x38): undefined reference to `CommunicatingAI::ProcessCommMessage(CommunicationMessage&)'
cmd/ai/libai.a(aggressive.o)(.gnu.linkonce.r._ZTVN6Orders12AggressiveAIE+0x48): undefined reference to `CommunicatingAI::getCommFaces(unsigned char&)'
cmd/ai/libai.a(aggressive.o)(.gnu.linkonce.r._ZTVN6Orders12AggressiveAIE+0x4c): undefined reference to `CommunicatingAI::selectCommunicationMessage(CommunicationMessage&, Unit*)'
cmd/ai/libai.a(aggressive.o)(.gnu.linkonce.r._ZTVN6Orders12AggressiveAIE+0x50): undefined reference to `CommunicatingAI::selectCommunicationMessageMood(CommunicationMessage&, float)'
cmd/ai/libai.a(firekeyboard.o)(.text+0xe34): In function `HelpOut(bool, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0xe5d): In function `HelpOut(bool, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)':
: undefined reference to `FSM::GetYesNode() const'
cmd/ai/libai.a(firekeyboard.o)(.text+0xe6a): In function `HelpOut(bool, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0xe7e): In function `HelpOut(bool, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)':
: undefined reference to `FSM::GetNoNode() const'
cmd/ai/libai.a(firekeyboard.o)(.text+0xe8b): In function `HelpOut(bool, std::basic_string<char, std::char_traits<char>, std::allocator<char> >)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x3ccc): In function `DoDockingOps(Unit*, Unit*, unsigned char, unsigned char)':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x3cfd): In function `DoDockingOps(Unit*, Unit*, unsigned char, unsigned char)':
: undefined reference to `FSM::GetDockNode() const'
cmd/ai/libai.a(firekeyboard.o)(.text+0x3d0a): In function `DoDockingOps(Unit*, Unit*, unsigned char, unsigned char)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x3d5d): In function `DoDockingOps(Unit*, Unit*, unsigned char, unsigned char)':
: undefined reference to `FSM::GetUnDockNode() const'
cmd/ai/libai.a(firekeyboard.o)(.text+0x3d6a): In function `DoDockingOps(Unit*, Unit*, unsigned char, unsigned char)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x3d98): In function `DoDockingOps(Unit*, Unit*, unsigned char, unsigned char)':
: undefined reference to `FSM::GetFailDockNode() const'
cmd/ai/libai.a(firekeyboard.o)(.text+0x3da5): In function `DoDockingOps(Unit*, Unit*, unsigned char, unsigned char)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x4082): In function `DoDockingOps(Unit*, Unit*, unsigned char, unsigned char)':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x40a9): In function `DoDockingOps(Unit*, Unit*, unsigned char, unsigned char)':
: undefined reference to `FSM::GetUnDockNode() const'
cmd/ai/libai.a(firekeyboard.o)(.text+0x40b6): In function `DoDockingOps(Unit*, Unit*, unsigned char, unsigned char)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x40d7): In function `DoDockingOps(Unit*, Unit*, unsigned char, unsigned char)':
: undefined reference to `FSM::GetFailDockNode() const'
cmd/ai/libai.a(firekeyboard.o)(.text+0x40e4): In function `DoDockingOps(Unit*, Unit*, unsigned char, unsigned char)':
: undefined reference to `CommunicationMessage::SetCurrentState(int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x4252): In function `FireKeyboard::ProcessCommMessage(CommunicationMessage&)':
: undefined reference to `FSM::Node::GetSound(unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x52ad): In function `Arrested(Unit*)':
: undefined reference to `Orders::DockingOps::DockingOps[in-charge](Unit*, Order*)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x6c5c): In function `FireKeyboard::Execute()':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x6cad): In function `FireKeyboard::Execute()':
: undefined reference to `FSM::Node::GetSound(unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x6df2): In function `FireKeyboard::Execute()':
: undefined reference to `CommunicationMessage::CommunicationMessage[in-charge](Unit*, Unit*, CommunicationMessage const&, int, std::vector<Animation*, std::allocator<Animation*> >*, unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x6e43): In function `FireKeyboard::Execute()':
: undefined reference to `FSM::Node::GetSound(unsigned char)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x6fcf): In function `FireKeyboard::Execute()':
: undefined reference to `FSM::getDefaultState(float) const'
cmd/ai/libai.a(firekeyboard.o)(.text+0x6fdf): In function `FireKeyboard::Execute()':
: undefined reference to `FSM::GetEdgesString(int)'
cmd/ai/libai.a(firekeyboard.o)(.text+0x7071): In function `FireKeyboard::Execute()':
: undefined reference to `FSM::GetEdgesString(int)'
collect2: ld returned 1 exit status
make[1]: *** [vegastrike] Erreur 1
make[1]: Leaving directory `/tempo/vegastrike/vegastrike/src'
make: *** [all-recursive] Erreur 1
[root@dhcp-144-72 src]#
I see dead polygons....
hellcatv
Developer
Developer
Posts: 3980
Joined: Fri Jan 03, 2003 4:53 am
Location: Stanford, CA
Contact:

Post by hellcatv »

looks like something solved by a

make clean; make

sounds like gcc dependencies got flubbed along the way
Vega Strike Lead Developer
http://vegastrike.sourceforge.net/
Post Reply