output from make
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g++ -pipe -ggdb3 -falign-loops=2 -falign-jumps=2 -falign-functions=2 -I/usr/include/SDL -D_REENTRANT -pthread -pipe -L/usr/X11R6/lib -L/usr/X11R6/lib -o soundserver inet.o soundserver.o -L/usr/local/lib -L/usr/lib -Wl,-rpath,/usr/lib -lSDL -lpthread -lutil -L/usr/lib -Wl,-rpath,/usr/lib -lSDL -lpthread -lGL -lGLU -lglut -lXi -lXmu -lexpat -lpng -ljpeg -lpython2.3 -Xlinker -export-dynamic -pthread
soundserver.o(.text+0x61): In function `__gnu_cxx::__normal_iterator<std::basic_string<char, std::char_traits<char>, std::allocator<char> >*, std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > std::__uninitialized_copy_aux<__gnu_cxx::__normal_iterator<std::basic_string<char, std::char_traits<char>, std::allocator<char> >*, std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >, __gnu_cxx::__normal_iterator<std::basic_string<char, std::char_traits<char>, std::allocator<char> >*, std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > >(__gnu_cxx::__normal_iterator<std::basic_string<char, std::char_traits<char>, std::allocator<char> >*, std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >, __gnu_cxx::__normal_iterator<std::basic_string<char, std::char_traits<char>, std::allocator<char> >*, std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >, __gnu_cxx::__normal_iterator<std::basic_string<char, std::char_traits<char>, std::allocator<char> >*, std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >, __false_type)':
/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:66: undefined reference to `Mix_CloseAudio'
soundserver.o(.text+0x263): In function `PlayMusic(char const*, _Mix_Music*)':
/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:103: undefined reference to `Mix_LoadMUS'
soundserver.o(.text+0x28f):/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:106: undefined reference to `Mix_LoadMUS'
soundserver.o(.text+0x2cb):/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:110: undefined reference to `Mix_LoadMUS'
soundserver.o(.text+0x307): In function `PlayMusic(char const*, _Mix_Music*)':
/usr/lib/gcc-lib/i686-pc-linux-gnu/3.3.2/include/g++-v3/bits/vector.tcc:257: undefined reference to `Mix_FadeOutMusic'
soundserver.o(.text+0x30d): In function `PlayMusic(char const*, _Mix_Music*)':
/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:120: undefined reference to `Mix_PlayingMusic'
soundserver.o(.text+0x332):/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:124: undefined reference to `Mix_FreeMusic'
soundserver.o(.text+0x35c):/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:128: undefined reference to `Mix_FadeInMusic'
soundserver.o(.text+0x3b9):/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:135: undefined reference to `Mix_VolumeMusic'
soundserver.o(.text+0x502): In function `main':
/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:200: undefined reference to `Mix_HookMusicFinished'
soundserver.o(.text+0x52d):/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:205: undefined reference to `Mix_OpenAudio'
soundserver.o(.text+0x55f):/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:209: undefined reference to `Mix_QuerySpec'
soundserver.o(.text+0x82b):/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:245: undefined reference to `Mix_PlayingMusic'
soundserver.o(.text+0xc42):/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:317: undefined reference to `Mix_VolumeMusic'
soundserver.o(.text+0xcca):/usr/share/games/vegastrike_cvs/vegastrike/src/networking/soundserver.cpp:334: undefined reference to `Mix_CloseAudio'
collect2: ld returned 1 exit status
make[4]: *** [soundserver] Error 1
make[4]: Leaving directory `/usr/share/games/vegastrike_cvs/vegastrike/src/networking'
make[3]: *** [all-recursive] Error 1
make[3]: Leaving directory `/usr/share/games/vegastrike_cvs/vegastrike/src/networking'
make[2]: *** [all-recursive] Error 1
make[2]: Leaving directory `/usr/share/games/vegastrike_cvs/vegastrike/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/usr/share/games/vegastrike_cvs/vegastrike'
make: *** [all] Error 2