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Trying to build your own version of Vega Strike and having problems? Unix users, paste your config.log here (stderr output alone is not helpful).
hellcatv
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Post by hellcatv »

check your config.log
and paste the parts that failed (with respect to GLU)
maybe your GLU has some strange library xtra requirements that need to be added
then you can hack configure.in to add those lib requirements

ugh either way it's your distro's/Mesa's fault
cus GLU shouldn't need anything else to be compiled other than GL
anyhow paste the config.log that has something like

gcc test.cpp -lGL -lGLU ...
... unresolved external...
... libGLU unavailable
Vega Strike Lead Developer
http://vegastrike.sourceforge.net/
dandandaman
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Post by dandandaman »

two things.....first is to copy all of your files in /usr/share/doc/NVIDIA_GLX-1.0/include/GL/ into /usr/include/GL/ (overwtigin, but you may want backups incase)

the second is to post your config.log so we can look more closely

Dan.a
spunti

config.log

Post by spunti »

I did, what Dan told me. It didn't help.
May I really post my whole config.log here? It's 78 kByte big, which is no problem for me but perhaps for the forum?

spunti
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Post by dandandaman »

post the end bit......everything about the glu/gl stuff that it seems to choke on.......or upload it somewhere and link to it :-)

Dan.a
spunti

config.log

Post by spunti »

Hm, the whole file seems to handle of Glu and MesaGlu, so I put the file there:
http://mitglied.lycos.de/ronnypriv/config.log

spunti
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