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Error 1182 error C2065: 'GL_TEXTURE_CUBE_MAP_SEAMLESS' : undeclared identifier C:\games\vegastrike\svn\vegastrike\src\gldrv\gl_init.cpp 687 1 vegastrike
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Error 1552 error C2664: 'aligned_allocator<T>::aligned_allocator(const aligned_allocator<T> &) throw()' : cannot convert parameter 1 from 'std::_Wrap_alloc<_Alloc>' to 'const aligned_allocator<T> &' C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\include\vector 1102 1 vegastrike
This is all using the project in vega-vc10