it seems like on your system the headers define glXGetProcAddress and your libs define glXGetProcAddressARB
not sure who fouled that up...fix your headers--the libs are harder
VS 0.4.1's setup.sh gives out of memory
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http://vegastrike.sourceforge.net/
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Hi again
#define glXGetProcAddress glXGetProcAddressARB
put that in the start of the file src/gldrv/gl_init.cpp (which is the file that you pointed in that log that goes boom...)
at least this worked for me
(SuSE 8.2 and nvidia here too, like you deepwave)
Disclaimer: IANAD (iamnotadevel)
Ummm i think it's this way:hellcatv wrote:in src/gldrv/gl_globals.h type
#define glXGetProcAddressARB glXGetProcAddress
#define glXGetProcAddress glXGetProcAddressARB
put that in the start of the file src/gldrv/gl_init.cpp (which is the file that you pointed in that log that goes boom...)
at least this worked for me
(SuSE 8.2 and nvidia here too, like you deepwave)
Disclaimer: IANAD (iamnotadevel)
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Excellent!!!
Finally it works. For those who have been reading this post up to now here is the step-by-step process.
1.) add --enable-128-boost to make in setup.sh
2.) Change every -03 to -02 in vegastrike/configure.in
3.) Add this line in the beginning of: vegastrike/src/gldrv/gl_init.cpp, gl_globals.h and gl_init.h.
#define glXGetProcAddress glXGetProcAddressARB
4.) Sit down, open a drink and enjoy being a privateer!
Finally it works. For those who have been reading this post up to now here is the step-by-step process.
1.) add --enable-128-boost to make in setup.sh
2.) Change every -03 to -02 in vegastrike/configure.in
3.) Add this line in the beginning of: vegastrike/src/gldrv/gl_init.cpp, gl_globals.h and gl_init.h.
#define glXGetProcAddress glXGetProcAddressARB
4.) Sit down, open a drink and enjoy being a privateer!
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