After having read other suggestions here about using the :--add-missing" flags to automake and "--enable-boost-128" to configure, I managed to get all the way through the configure process and begin compiling without problems. Then I ran into this one...
When it gets to src/cmd/script/c_alike.tab.cpp, it seems to spend an inordinate amount of time compiling such a small file. Then the compiler errors out, having used up all my system memory and swap, some 384MB!
I've seen this before, when compiling xmame.x11. In that case, quiting X frees up enough memory for it to link in all those 4000-odd game drivers. It didn't help here, though. I even added another 256MB of swap space temporarily, but the compilation of this one file even used that up, too, for a total of 640MB!
I can't believe it really takes that much memory to compile this one file. Please correct me if I'm wrong, though, and let me know how much more I need It seems to me my compiler is setting stuck on this file for some reason... I'm using gcc 2.95.2. Does anyone have any ideas what might be happening here?
Thanks,
-Smoke.
compile problem: all memory exhausted!
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- Elite
- Posts: 1516
- Joined: Sat May 10, 2003 5:26 pm
- Location: into the depths
try to look at this post:
http://vegastrike.sourceforge.net/forum ... .php?t=973
http://vegastrike.sourceforge.net/forum ... .php?t=973
I see dead polygons....