Has anyone compiled under Leopard
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Need Help
Can anyone help me compile the latest SVN on Leopard? Or post step-by-step instructions on doing so? I am a noob who managed to get fink installed along with some libraries but am a little lost because ./bootstrap-sh keeps giving me a command not found. I'm not a technie either, just someone who wants to play the latest builds on my new macbook and contribute my time towards beta testing such a great game.
Please let me know. Also why does my user account keep disappearing from the forums? Do I need to post more than one thing?
Please let me know. Also why does my user account keep disappearing from the forums? Do I need to post more than one thing?
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Welcome Sinthramyr sorry about the deletions but if you don't post i assume your a bot as to your problem i"am not a MAC user.And i gather that building a OSX binary is tricky as Hellcatv our lead dev has posted in his blog http://vegastrike.sourceforge.net/devblog/ he or an other of the devs with OSX should be by with more info for you.
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you have to run ./bootstrap-sh from the vegastrike svn directory.
I apologize if this is a bit verbose but I don't know where your getting stuck, so ill start at the start.
First, make sure you have correctly installed an svn client. I think you can install "svn-client" through fink and then run it using either svn or /sw/bin/svn if /sw/bin is on your path. (use the second one if the first returns an error.)
Once svn is installed, pick up the instructions in the wiki on how to check out svn http://vegastrike.sourceforge.net/wiki/ ... eckout_SVN with the actual check out commands. (Make a folder in finder for vegastrike to live in first and run svn in this folder.)
next, cd into the vegastrike folder you just downloaded and run ./bootstrap-sh
Next you have to configure it correctly, which is somewhat hard. THis is the configure command i currently use with all the dependancies installed by fink:
Yours may need to be changed somewhat because of the changes in leopard, but it should still be about the same. make sure you have installed the mac os x 10.3.9 sdk from the xcode tools disk, this had me stuck for a while.
after the configure finishes, post the errors and we will try to solve them.
the next step is the actual compile with "make vegastrike" and "make vssetup"(for the setup utility).
THats all of it step by step, post when/if you need more help, and be persistent, its hard work, but its worth it in the end. Also, mine is currently running really slowly inexplicably, and i've been hacking at it for more than six months
Good luck with that, and sorry for the long post if you don't need this much detail, i don't know your level of command line experience.
I apologize if this is a bit verbose but I don't know where your getting stuck, so ill start at the start.
First, make sure you have correctly installed an svn client. I think you can install "svn-client" through fink and then run it using either svn or /sw/bin/svn if /sw/bin is on your path. (use the second one if the first returns an error.)
Once svn is installed, pick up the instructions in the wiki on how to check out svn http://vegastrike.sourceforge.net/wiki/ ... eckout_SVN with the actual check out commands. (Make a folder in finder for vegastrike to live in first and run svn in this folder.)
next, cd into the vegastrike folder you just downloaded and run ./bootstrap-sh
Next you have to configure it correctly, which is somewhat hard. THis is the configure command i currently use with all the dependancies installed by fink:
Code: Select all
./configure --with-gl-libs=/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries --with-gl-inc=/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers --with-glu-libs=/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries --with-glut-inc=/System/Library/Frameworks/GLUT.framework/Versions/A/Headers --with-python-libs=/sw/lib/python2.4/config --with-expat-libs=/sw/lib --with-expat-inc=/sw/include --with-png-libs=/sw/lib --with-png-inc=/sw/include/libpng12 --with-jpeg-libs=/sw/lib --with-jpeg-inc=/sw/include --with-vorbis-libs=/sw/lib --with-vorbis-inc=/sw/include --with-python-inc=/sw/include/python2.4
after the configure finishes, post the errors and we will try to solve them.
the next step is the actual compile with "make vegastrike" and "make vssetup"(for the setup utility).
THats all of it step by step, post when/if you need more help, and be persistent, its hard work, but its worth it in the end. Also, mine is currently running really slowly inexplicably, and i've been hacking at it for more than six months
Good luck with that, and sorry for the long post if you don't need this much detail, i don't know your level of command line experience.
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Sorry
Weird connectivity and stupid paste error on my part causing multiple posts..
Last edited by Sinthramyr on Mon Feb 04, 2008 8:17 am, edited 1 time in total.
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Sorry - again!
Oh many how many times did I hit that submit??
Last edited by Sinthramyr on Mon Feb 04, 2008 8:17 am, edited 1 time in total.
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Sorry, honest!
Don't know what was wrong with me tonight...
Last edited by Sinthramyr on Mon Feb 04, 2008 8:18 am, edited 1 time in total.
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Last one!
Last bogus post to be erased. The next one is the real McCoy...
Last edited by Sinthramyr on Mon Feb 04, 2008 8:19 am, edited 1 time in total.
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bootstrap and configure run with no apparent errors. Got pretty deep into make vegastrike but it stopped here:bgaskey wrote:
after the configure finishes, post the errors and we will try to solve them.
the next step is the actual compile with "make vegastrike" and "make vssetup"(for the setup utility).
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ranlib: file: libnetlowlevel.a(vsnet_thread_p.o) has no symbols
ranlib: file: libnetlowlevel.a(vsnet_thread_sdl.o) has no symbols
ranlib libnetlowlevel.a
ranlib: file: libnetlowlevel.a(vsnet_thread_p.o) has no symbols
ranlib: file: libnetlowlevel.a(vsnet_thread_sdl.o) has no symbols
rm -f libcollide2.a
ar cru libcollide2.a
ar: no archive members specified
usage: ar -d [-TLsv] archive file ...
ar -m [-TLsv] archive file ...
ar -m [-abiTLsv] position archive file ...
ar -p [-TLsv] archive [file ...]
ar -q [-cTLsv] archive file ...
ar -r [-cuTLsv] archive file ...
ar -r [-abciuTLsv] position archive file ...
ar -t [-TLsv] archive [file ...]
ar -x [-ouTLsv] archive [file ...]
make: *** [libcollide2.a] Error 1
Lumino:vegastrike Creator$
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file included from setup/src/c/setup.cpp:18:
setup/src/c/../include/central.h:31:21: error: gtk/gtk.h: No such file or directory
make: *** [setup/src/c/vssetup-setup.o] Error 1
Wait a sec... I just went back in my console and found this error from configure.. well here's the output I could find:
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Lumino:VegaStrike Creator$ ls
data4.x vegastrike
Lumino:VegaStrike Creator$ cd vegastrike
Lumino:vegastrike Creator$ svn update
...
Updated to revision 11802.
Lumino:vegastrike Creator$ cd ..
Lumino:VegaStrike Creator$ cd data4.x
Lumino:data4.x Creator$ svn update
...
Updated to revision 11802.
Lumino:data4.x Creator$ cd ..
Lumino:VegaStrike Creator$ cd vegastrike
Lumino:vegastrike Creator$ ./bootstrap-sh
VegaStrike Configuration Preparation Tool Maintained by Brian A. Lloyd (balloyd1@users.sourceforge.net)Please send bug reports or comments about this scriptto the email above or else visitvegastrike.sourceforge.net for help in using this scriptThe recommended way to change the behaviour of this script
is to modify the path so that the version of automake or
autoconf you want to use is found first.
Alternately, you can explicitly specify the program to be
used for each in the following variables.
$ACLOCAL, $AUTOMAKE, $AUTOCONF, $AUTOHEADER
and extra arguments/include paths in these variables:
$ACLOCALFLAGS, $AUTOMAKEFLAGS, $AUTOCONFFLAGS, $AUTOHEADERFLAGS
For proper functionality, both aclocal and automake must be the
same version, and autoconf and autoheader should be the same version.
Running aclocal
/sw/share/aclocal/glib.m4:8: warning: underquoted definition of AM_PATH_GLIB
run info '(automake)Extending aclocal'
or see http://sources.redhat.com/automake/automake.html#Extending-aclocal
Running autoheader
Running autoconf
Running automake
configure.ac: installing `./install-sh'
configure.ac: installing `./missing'
configure.ac:50: installing `./config.guess'
configure.ac:50: installing `./config.sub'
Makefile.am: installing `./INSTALL'
Makefile.am: installing `./depcomp'
Bootstrap is complete. Run ./configure to configure the build system.
Lumino:vegastrike Creator$ ./configure --with-gl-libs=/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries --with-gl-inc=/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers --with-glu-libs=/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries --with-glut-inc=/System/Library/Frameworks/GLUT.framework/Versions/A/Headers --with-python-libs=/sw/lib/python2.4/config --with-expat-libs=/sw/lib --with-expat-inc=/sw/include --with-png-libs=/sw/lib --with-png-inc=/sw/include/libpng12 --with-jpeg-libs=/sw/lib --with-jpeg-inc=/sw/include --with-vorbis-libs=/sw/lib --with-vorbis-inc=/sw/include --with-python-inc=/sw/include/python2.4
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checking for gcc option to accept ISO C89... none needed
checking how to run the C preprocessor... gcc -E
configure: Using C++ compiler: g++.
configure: Using C compiler: gcc.
checking build system type... i686-apple-darwin9.1.0
checking host system type... i686-apple-darwin9.1.0
checking target system type... i686-apple-darwin9.1.0
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rm: conftest.dSYM: is a directory
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checking types of arguments for select... int,fd_set *,struct timeval *
rm: conftest.dSYM: is a directory
checking return type of signal handlers... void
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Enabling user-specified flags:
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no
checking for python... python Python 2.5.1
/usr/lib/libpython2.5.so yes
checking for sdl-config... /sw/bin/sdl-config
checking for SDL - version >= 1.0.1... yes
checking for SDL_JoystickOpen... yes
Using SDL Windowing System
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checking for glut32 library... -F/Developer/SDKs/MacOSX10.3.0.sdk/System/Library/Frameworks -framework OpenGL -framework GLUT -framework CoreAudio -lobjc -L/sw/lib/python2.4/config -L/sw/lib -lSDLmain -lSDL -Wl,-framework,Cocoa -framework GLUT
yes
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Configuring with OpenAL support!
checking for vorbis library... no
checking for vorbis header... no
failed to locate VORBIS install vorbis/vorbisfile.h
No Crypto++ support
configure: Using Boost Version 1.33.
configure: No Threading Model Used
configure: Using std::list for basis of collision testing
checking for pkg-config... /sw/bin/pkg-config
checking pkg-config is at least version 0.9.0... yes
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*** The gtk-config script installed by GTK could not be found
*** If GTK was installed in PREFIX, make sure PREFIX/bin is in
*** your path, or set the GTK_CONFIG environment variable to the
*** full path to gtk-config.
configure: WARNING: GTK 1.2 Was not found. VSSETUP will not be built.
configure: Compiling with CPPFLAGS: -I$(top_srcdir)/$(BOOSTDIR)/1_33 -Wno-long-double -I/sw/include -DHAVE_SDL=1 -DSDL_WINDOWING=1 -I/Developer/SDKs/MacOSX10.3.0.sdk/System/Library/Frameworks/Carbon.framework/Libraries/CIncludes -I/System/Library/Frameworks/GLUT.framework/Versions/A/Headers -I/sw/include -I/sw/include/libpng12 -I/sw/include -DJPEG_SUPPORT -DHAVE_AL=1 -I/System/Library/Frameworks/OpenAL.framework/Headers -I/sw/include -I/usr/include/python2.5 -DHAVE_PYTHON=1 -I/Developer/SDKs/MacOSX10.2.8sdk/System/Library/Frameworks/Carbon.framework/Libraries/CIncludes -DHAVE_PYTHON=1 -I/sw/include/python2.4 -I$(top_srcdir)/src .
configure: Compiling with CXXFLAGS: -I/Developer/SDKs/MacOSX10.2.8sdk/System/Library/Frameworks/Carbon.framework/Libraries/CIncludes -DHAVE_PYTHON=1 -I/sw/include/python2.4 -pipe -I/sw/include/SDL -D_GNU_SOURCE=1 -D_THREAD_SAFE -D_REENTRANT.
configure: Compiling with LIBS: -L/sw/lib -lvorbisfile -lvorbis -logg -F/Developer/SDKs/MacOSX10.3.0.sdk/System/Library/Frameworks -framework OpenGL -framework GLUT -framework CoreAudio -lobjc -L/sw/lib/python2.4/config -L/sw/lib -lSDLmain -lSDL -Wl,-framework,Cocoa -framework GLUT -L/sw/lib -lexpat -L/sw/lib -lpng -L/sw/lib -ljpeg -framework OpenAL -L/sw/lib -lvorbisfile -lvorbis -logg -L/usr/lib -lpython2.5 --export-dynamic .
configure: creating ./config.status
config.status: creating Makefile
config.status: creating src/Makefile
config.status: creating config.h
config.status: executing depfiles commands
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Configure looks perfectly fine.
"make vssetup" is not going to work since you don't have gtk installed, so I guess it's just make vegastrike. If you want vssetup you're going to have to compile GTK with Fink or Darwinports first.
Anyway it would help to have more information on why "make vegastrike" failed.
Can you run a "make clean", then do another "make vegastrike" and post more of the output so that I can see why all of those static libraries have no symbols?
"make vssetup" is not going to work since you don't have gtk installed, so I guess it's just make vegastrike. If you want vssetup you're going to have to compile GTK with Fink or Darwinports first.
Anyway it would help to have more information on why "make vegastrike" failed.
Can you run a "make clean", then do another "make vegastrike" and post more of the output so that I can see why all of those static libraries have no symbols?
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Could you point out the right packages for me to fink? There are so many I don't know what I need...ace123 wrote:Configure looks perfectly fine.
"make vssetup" is not going to work since you don't have gtk installed, so I guess it's just make vegastrike. If you want vssetup you're going to have to compile GTK with Fink or Darwinports first.
http://pdb.finkproject.org/pdb/browse.php?summary=gtk
I am attaching the entire output from the make vegastrike command I just did according to the above instructions. Hope it tells you what you need to know?ace123 wrote:
Anyway it would help to have more information on why "make vegastrike" failed.
Can you run a "make clean", then do another "make vegastrike" and post more of the output so that I can see why all of those static libraries have no symbols?
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I was able to install libvorbis via fink but it could not find libvorbis-dev at all. Is it important and how do I install it if it is?bgaskey wrote:Also, configure didn't find vorbis, which might be needed for ingame sound. I think i needed it before sound worked, but i may be wrong. you can get libvorbis and libvorbis-dev from fink or darwinports.
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For vssetup, you need gtk+2-dev plus any dependancies that installs i think. If this doesn't work, try it with just gtk+ (i have both installed and i cant tell which one its using).
When running vssetup, I have to open it with X11 instead of the Terminal otherwise i get 'failed to initialize display' but i heard it may have been changed/fixed in Leopard.
As for the make vegastrike error, i am completely stumped, but dont let this discourage you. I have little experience with real coding. one of the devs or someone more experienced than me should be able to figure it out.[/code]
When running vssetup, I have to open it with X11 instead of the Terminal otherwise i get 'failed to initialize display' but i heard it may have been changed/fixed in Leopard.
As for the make vegastrike error, i am completely stumped, but dont let this discourage you. I have little experience with real coding. one of the devs or someone more experienced than me should be able to figure it out.[/code]
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Still struggling...
I managed to get gtk+2 along with its dependencies installed, but libvorbis isn't working - there is a package called "libvorbis0" in fink's library - is that the one I need to compile and install?
In any case here is my config.log along with outputs from my bootstrap-sh, configure and make vegastrike commands. Hopefully this fresh data will be more helpful this time around.
By the way, in my version of Leopard the MacOSX10.4u.sdk appears to be deprecated as I could only get configure to run using MacOSX10.5.sdk. (GLUT was missing from 10.4u and only exists in 10.5 for me).
In any case here is my config.log along with outputs from my bootstrap-sh, configure and make vegastrike commands. Hopefully this fresh data will be more helpful this time around.
By the way, in my version of Leopard the MacOSX10.4u.sdk appears to be deprecated as I could only get configure to run using MacOSX10.5.sdk. (GLUT was missing from 10.4u and only exists in 10.5 for me).
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- Merchant
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make vssetup issues too
I also tried make vssetup for the heck of it and it seems that vorbis is needed here too. See attachment for my make vssetup output...
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- Elite Venturer
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- Merchant
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Even more luckless compiling...
OK I got libvorbis0 and its dependencies installed and found out that the configure command I was using pointed to Python2.4 which I only have Python2.5 so I used the following configure command:
As a result, both make vegastrike and make vssetup got a little further before stopping with errors. make vegastrike seems to be spitting out the same error while make vssetup just exits with an error code of 1. See attachments for complete outputs...
Code: Select all
./configure --with-gl-libs=/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries --with-gl-inc=/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers --with-glu-libs=/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries --with-glut-inc=/System/Library/Frameworks/GLUT.framework/Versions/A/Headers --with-python-libs=/sw/lib/python2.5/config --with-expat-libs=/sw/lib --with-expat-inc=/sw/include --with-ogg-inc=/sw/include --with-sdl-prefix=/sw/ --with-sdl-exec-prefix=/sw/ --with-ogg-libs=/sw/lib --with-png-libs=/sw/lib --with-png-inc=/sw/include/libpng12 --with-jpeg-libs=/sw/lib --with-jpeg-inc=/sw/include --with-vorbis-libs=/sw/lib --with-vorbis-inc=/sw/include --with-python-inc=/sw/include/python2.5 --enable-macosx-bundle $*
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- Lead Network Developer
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The whole vsnet_thread has no symbols thing was throwing me off from the real error which was "ar cru libcollide2.a" with no arguments.
Apparently some systems don't like empty files, so I changed the Makefile.am not to generate the libcollide2.a at all if there is no need to.
do a "svn update" and another make and see if that fixes your problem.
Apparently some systems don't like empty files, so I changed the Makefile.am not to generate the libcollide2.a at all if there is no need to.
do a "svn update" and another make and see if that fixes your problem.
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- Merchant
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Still getting the same error with updated Makefile.am:ace123 wrote:The whole vsnet_thread has no symbols thing was throwing me off from the real error which was "ar cru libcollide2.a" with no arguments.
Apparently some systems don't like empty files, so I changed the Makefile.am not to generate the libcollide2.a at all if there is no need to.
do a "svn update" and another make and see if that fixes your problem.
Code: Select all
rm -f libnetlowlevel.a
ar cru libnetlowlevel.a src/networking/lowlevel/netbuffer.o src/networking/lowlevel/netui.o src/networking/lowlevel/packet.o src/networking/lowlevel/packetmem.o src/networking/lowlevel/vsnet_address.o src/networking/lowlevel/vsnet_clientstate.o src/networking/lowlevel/vsnet_cmd.o src/networking/lowlevel/vsnet_debug.o src/networking/lowlevel/vsnet_dloadenum.o src/networking/lowlevel/vsnet_dloadmgr.o src/networking/lowlevel/vsnet_notify.o src/networking/lowlevel/vsnet_oss.o src/networking/lowlevel/vsnet_parsecmd.o src/networking/lowlevel/vsnet_pipe.o src/networking/lowlevel/vsnet_serversocket.o src/networking/lowlevel/vsnet_socket.o src/networking/lowlevel/vsnet_socketbase.o src/networking/lowlevel/vsnet_socketflags.o src/networking/lowlevel/vsnet_sockethttp.o src/networking/lowlevel/vsnet_socketset.o src/networking/lowlevel/vsnet_sockettcp.o src/networking/lowlevel/vsnet_socketudp.o src/networking/lowlevel/vsnet_thread_non.o src/networking/lowlevel/vsnet_thread_p.o src/networking/lowlevel/vsnet_thread_sdl.o
ranlib: file: libnetlowlevel.a(vsnet_thread_p.o) has no symbols
ranlib: file: libnetlowlevel.a(vsnet_thread_sdl.o) has no symbols
ranlib libnetlowlevel.a
ranlib: file: libnetlowlevel.a(vsnet_thread_p.o) has no symbols
ranlib: file: libnetlowlevel.a(vsnet_thread_sdl.o) has no symbols
rm -f libcollide2.a
ar cru libcollide2.a
ar: no archive members specified
usage: ar -d [-TLsv] archive file ...
ar -m [-TLsv] archive file ...
ar -m [-abiTLsv] position archive file ...
ar -p [-TLsv] archive [file ...]
ar -q [-cTLsv] archive file ...
ar -r [-cuTLsv] archive file ...
ar -r [-abciuTLsv] position archive file ...
ar -t [-TLsv] archive [file ...]
ar -x [-ouTLsv] archive [file ...]
make: *** [libcollide2.a] Error 1
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- Merchant
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fink packages
I just generated a list of my fink installed packages. Could you check it out and let me know if I'm missing anything? I can see SDL is installed...
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