I attempted to compile 4 times, the last one it worked.
The first compile the problem was with the GPP C++ compiler (don't know if that's the right term) I installed G++ and all was well.
Most of the problems with compiling were with not having the right packages. Second try I didn't have the expat-dev package.
Third try, because I didn't have the libpng3, I used the
Code: Select all
--with-png-inc=<DIR>
Fourth (finally) it worked with the command line
Code: Select all
$ ./configure --with-data-dir=/home/mike/vs/data4.x/ --with-png-inc=/usr/include/libpng12/ --enable-debug
libvorbis + dev
libsdl-mixer + dev -Then after finishing I then read this isn't used anymore http://vegastrike.sourceforge.net/forum ... php?t=9510.
When I compiled I didn't have any of the inetutils installed, but there were no camplaints (to my knowledge) with the compile or make.
Once all was finished there, I ran the game. It worked (yay!), but a few things were odd.
Make didn't create vssetup. (I'm stumped on this one)
When I ran the game it wasn't fullscreen (vegastrike.config had been set for fullscreen) The game was in a corner of my screen, keeping the mouse only in there. I could still see everything else on the screen it didn't cover. Also the resolution of the screen didn't change. maybe something I missed somewhere?
The final problem is the game doesn't recognize the keypad, when I run the game from the terminal it displays in the middle of the other stuff on program startup
Code: Select all
Loading a starsystem
Loading Star System Special/EmptyNo such special key: keypad-enter
No such special key: keypad-minus
No such special key: keypad-plus
No such special key: keypad-divide
No such special key: keypad-multiply
No such special key: keypad-8
No such special key: keypad-2
No such special key: keypad-5
No such special key: keypad-4
No such special key: keypad-6
No such special key: pause
No such special key: keypad-3
No such special key: keypad-9
No such special key: keypad-7
No such special key: keypad-1
Other than those tiny complaints, the game looks good and plays good (I haven't tested sound yet). I'd like to make a few changes to the HowTo:Compile_from_SVN page but I don't want to play around with it without asking first (and knowing what to change).