New civilian ship : MC GYVER
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- Elite Venturer
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New civilian ship : MC GYVER
Hello new Ship For Spaceborn ( First ship for Spaceborn)
THE MC GYVER
Dual Cockpit :
THE MC GYVER
Dual Cockpit :
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- The Shepherd
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- Artisan Extraordinaire
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- Explorer
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I don't have any problem with the design. Reminds me a bit of the puffin in I-War for some reason and it has a bit of EVE Online in it as well but I don't know what. It's cool... I just don't really like the color scheme but it's not a big deal.
And about the thrusters, nobody ever complained about the startrek ships and their weird engines positionned the same way.
And in space, you don't have air resistance so it should be pretty easy to compensate the mass with a slight modification of the thruster's angle.
But of course, if you want to go realistic, you also need to add side thrusters to the ship (amongst other things) and to every ship in the game... Since when do we care about this in games?
But if it's just for aesthetic reasons, then I'm ok with it...
And about the thrusters, nobody ever complained about the startrek ships and their weird engines positionned the same way.
And in space, you don't have air resistance so it should be pretty easy to compensate the mass with a slight modification of the thruster's angle.
But of course, if you want to go realistic, you also need to add side thrusters to the ship (amongst other things) and to every ship in the game... Since when do we care about this in games?
But if it's just for aesthetic reasons, then I'm ok with it...
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- Developer
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offset thrusters are ok, because in many cases the center of mass isn't the geometric center of the ship. In star trek, the engines were placed where you'd think they'd be placed, they weren't the nacells (sp?).
But yes, you'd need directional thrusters capable of spherical direction and most of the ships dont have them, neither does most science fiction except some of babylon 5's ships.
sci fi is not so much about being absolutely realistic to physics, but being able to suspend belief enough for you to believe what you're seeing is possible. For some of us, that bar is higher than others. I just can't see the engines being that far away from the ship and it being stable. To take it a step further, would you think of a ship with a single wing of similar length with a single large engine and nothing else being believable? It's a sliding rule, if most people like it then great, there are weirder ships in the game already
But yes, you'd need directional thrusters capable of spherical direction and most of the ships dont have them, neither does most science fiction except some of babylon 5's ships.
sci fi is not so much about being absolutely realistic to physics, but being able to suspend belief enough for you to believe what you're seeing is possible. For some of us, that bar is higher than others. I just can't see the engines being that far away from the ship and it being stable. To take it a step further, would you think of a ship with a single wing of similar length with a single large engine and nothing else being believable? It's a sliding rule, if most people like it then great, there are weirder ships in the game already
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- The Shepherd
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Since the target faction are the Spaceborn some ignoring of gravity(and corollaries) seems in order
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- Developer
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looks like this ship would be in some real use of some bump maps rather than baking in the bumps in the lighting on the texture...
you need to export a normal map then run normal_map.exe then add it as texture4 on the mesh
you need to export a normal map then run normal_map.exe then add it as texture4 on the mesh
Vega Strike Lead Developer
http://vegastrike.sourceforge.net/
http://vegastrike.sourceforge.net/
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- Elite Venturer
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if you want transform or whatever now you can i give in totaly free the model and the texture map:
DivShare File - mac gyver.zip
DivShare File - mac gyver.zip
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- Trader
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Necropost! a bit.
Did anyone continue work on this? It's a very original ship design and would look great in game. All it needs, I think, is some kind of thruster on the main body to provide more balanced forward thrust, or maybe a bridge between the upper pods to give it a bit less bottomheaviness.
Did anyone continue work on this? It's a very original ship design and would look great in game. All it needs, I think, is some kind of thruster on the main body to provide more balanced forward thrust, or maybe a bridge between the upper pods to give it a bit less bottomheaviness.
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- Elite Venturer
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- The Shepherd
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Now that is an improvement almost by an order of magnitude
Enjoy the Choice
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- Expert Mercenary
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- Expert Mercenary
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