proposed model for human antimatter refinery
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- Mercenary
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proposed model for human antimatter refinery
Here is my post for a human antimatter refinery.
it's only a model since I had only 1/2 hour of spare time to model it.
if You think it's worth i'll give it a texture.
it's made of a linear accelerator, a toroidal accelerator, a torus with both the function of collider and cooler, and a "silo" to produce Anti Hydrogen atoms.
there are various container for the AM, and a Hangar to dock ships (only small/medium ships I think).
comments wellcomed.
it's only a model since I had only 1/2 hour of spare time to model it.
if You think it's worth i'll give it a texture.
it's made of a linear accelerator, a toroidal accelerator, a torus with both the function of collider and cooler, and a "silo" to produce Anti Hydrogen atoms.
there are various container for the AM, and a Hangar to dock ships (only small/medium ships I think).
comments wellcomed.
"Eppur si muove ..."
(Galileo Galilei just after abjuring to the Inquisition)
(Galileo Galilei just after abjuring to the Inquisition)
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- Merchant
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Im not familiar with the tech around antimatter, but the model looks very nice. Some more small detail like docking ports in the silos,antenas, etc. would be great but I suppose poly count is high for this extras.
Anyway right now a good texture will be enough as I see it. Great work
Anyway right now a good texture will be enough as I see it. Great work
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High above the clouds,alone,in a beautyfull and deadly world, I found my problems on the ground would never be important no more!!!
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- Elite
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Not bad for a concept.
But if you want a final model, you'll have to do something with those dicombobulated cubes. I don't want to be blunt, but they don't get the job done.
The general layout is quite good, though. I'd say it's good if you replace each primitive (cylinder, the accelerator, the cubes) each by more detail structures.
But if you want a final model, you'll have to do something with those dicombobulated cubes. I don't want to be blunt, but they don't get the job done.
The general layout is quite good, though. I'd say it's good if you replace each primitive (cylinder, the accelerator, the cubes) each by more detail structures.
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- Mercenary
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it was a concept.
the discombobulator is a nice toy, but very far from usability.
i used it only to give an idea of what it should be.
again the cubes should be replaced with some other, more articolated, structure.
as for the primitives, actually, a toroidal particle accelerator is a plain torus, and a linear accelerator is a straight tube. but they both lack in magnets (some sort of structure near each junction, maybe octagonal prisms).
i know it's simple and quite boxy, but i think it should remain so (but more detailed). have a look at what LHC is (a tube, some boxy buildings, some silos).
will remove the weird and post an updated version soon.
the discombobulator is a nice toy, but very far from usability.
i used it only to give an idea of what it should be.
again the cubes should be replaced with some other, more articolated, structure.
as for the primitives, actually, a toroidal particle accelerator is a plain torus, and a linear accelerator is a straight tube. but they both lack in magnets (some sort of structure near each junction, maybe octagonal prisms).
i know it's simple and quite boxy, but i think it should remain so (but more detailed). have a look at what LHC is (a tube, some boxy buildings, some silos).
will remove the weird and post an updated version soon.
"Eppur si muove ..."
(Galileo Galilei just after abjuring to the Inquisition)
(Galileo Galilei just after abjuring to the Inquisition)
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- Trader
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Keep in mind, that a particle accelerator consumes a lot of energy.
Especially when creating antimatter in mass production.
So the refinery needs at last about 6-10 fusion reactors that are alltogether 10 times larger than the facility shown in the concept screenshots.
For the type of the fusion reactor i would suggest the Stellerator design.
Especially when creating antimatter in mass production.
So the refinery needs at last about 6-10 fusion reactors that are alltogether 10 times larger than the facility shown in the concept screenshots.
For the type of the fusion reactor i would suggest the Stellerator design.
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- Elite
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Stellerator:
If I may suggest, a circular path for particles is hard to achieve for large accelerators. They are usually polygonal. And this would be easier to model and might even lower the poly count. Say a circular polygon of 18 straight, six-sided tubes. At each of the 18 corners, rather than a bend, you could have a structure, which structure houses the superconducting coils that deflect the particles. The tubes could be a lot thinner than that. The injector lines could be thinner still, and straight, also, which should save poly counts that can then be spent on more greebling. And, overall, the particle circuit could be almost buried within other structures. Lots of 4-sided beams running like a grid above and below, facilities and buildings, particularly around the linear accelerators and the particle smashing point. Power generator plants, fuel tanks, radiators galore, and a spaceport, of course.
The idea of using a circular accelerator as a feeder is good. Well, I'm not a physicist, so I don't know; but I mean it's an interesting concept. The injector line from one into the other, though, would preferably be straight, though, I think.
You probably want to show curves on the model, though; but I'd reserve them for other things like cables, and flex pipes attaching to mobile or rotating parts, if there are any.
If I may suggest, a circular path for particles is hard to achieve for large accelerators. They are usually polygonal. And this would be easier to model and might even lower the poly count. Say a circular polygon of 18 straight, six-sided tubes. At each of the 18 corners, rather than a bend, you could have a structure, which structure houses the superconducting coils that deflect the particles. The tubes could be a lot thinner than that. The injector lines could be thinner still, and straight, also, which should save poly counts that can then be spent on more greebling. And, overall, the particle circuit could be almost buried within other structures. Lots of 4-sided beams running like a grid above and below, facilities and buildings, particularly around the linear accelerators and the particle smashing point. Power generator plants, fuel tanks, radiators galore, and a spaceport, of course.
The idea of using a circular accelerator as a feeder is good. Well, I'm not a physicist, so I don't know; but I mean it's an interesting concept. The injector line from one into the other, though, would preferably be straight, though, I think.
You probably want to show curves on the model, though; but I'd reserve them for other things like cables, and flex pipes attaching to mobile or rotating parts, if there are any.
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Damn good point. DAMN good point. Probably we'd see a reversal: smaller annular accelerators injecting particles into larger, linear ones. But frankly I don't know much at all about this stuff, like, how much energy do we need to make antimatter. I think I remember a figure of around 1 MEV to produce an electron-positron pair, but you'd need to produce antiprotons and antineutrons, to combine into atoms and molecules of antimatter. Not sure if the energy needed would be terribly high. It's more the quantity of production that would be a concern, seems to me. And by the way, the image I linked for a stellerator may not be a stellerator at all, but a tokamak, if what someone in the know is telling me is correct, although the image is named "stelleratordetail.jpg". A stellerator for sure looks like this:
or this:
or this:
Then again, I'm thinking, antimatter might be okay as an energy source, if properly tamed; but what about ftl? The only theory around that makes any sense would require dark matter; and to produce dark matter you might need a linear accelerator the size of the solar system. No chance of keeping such a huge linear structure from collapsing due to the non-linearities of a the gravity well of a star. It would have to be built as far as possible from any star.
or this:
or this:
Then again, I'm thinking, antimatter might be okay as an energy source, if properly tamed; but what about ftl? The only theory around that makes any sense would require dark matter; and to produce dark matter you might need a linear accelerator the size of the solar system. No chance of keeping such a huge linear structure from collapsing due to the non-linearities of a the gravity well of a star. It would have to be built as far as possible from any star.
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In space mass counts, so you will build them as small als possible but big enough to produce the required amount of antimatter.lee wrote:Won´t they use linear accelerators? In space, you can build them as long and straight as you want ...
In addition a ring-shaped linear accelerator is cheaper to build because you need a lot less material for it.
The reason is, that you need to accelerate the particles to a high speed.
And the amount of acceleration depends on the strengh of the field and the duration of the acceleration.
With a ring-shaped linear accelerator the strengh of the field is less imporant because the duration can as long as you want, because the particals are accelerated in a circle.
Furthermore you still need an energy source to power the linear accelerator, a group of fusion reactors might do the job.
The stellerator design has the advantage, that it allows a continuous plasma beam an so a continuous fusion reaction.
The tokamak design is a pulsed reactor, the fusion reaction needs to be started and stoped periodically.
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