Proposed Model for Forsaken Capship

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Nano_Lite
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Proposed Model for Forsaken Capship

Post by Nano_Lite »

Current WIP Name: Titan
Polygon Count: 983
Pics:
Pic1
Pic2
Pic3
Pic4

I would've attached the pics, but attachments aren't allowed in this forum, I guess. :(

Anyway, whaddya think?
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klauss
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Post by klauss »

You can link them inline with

Code: Select all

[img]url[/img]
Not bad - you need a lot more detail, though, but not a bad overall shape.
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Kangaroo
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Post by Kangaroo »

The model definetly looks promising. Methinks that only a little more outer detail is needed, however, the surface of the capship definetly could use some inner greebles, probably on the upper side. As Chuck_starchaser once said, greebles look very effective, when they are only partly visible.
Keep up the good work 8)
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Nano_Lite
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Post by Nano_Lite »

Thanks :D I did a little work on the titan, and these pics will show you the new features.

New observation deck!
And some more greebly stuff

Also, I've whipped up a similar frigate.
Pic1
Pic2

Hope you all like that :D Because I do :P
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Oblivion
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Post by Oblivion »

Nice! :D

The shapes are weird but the mostly flat surfacs would make it very easy to unwrap and texture.

I've discovered a very good tutorial by stranj somewhere in the AFF howtos. I recommend reading that for texturing tips. And get his hullgen application for greebling without the hassle.


Be careful with the polycount.

Can we get a polycount on both the titan and the toro?

The names would be changed, but that's for later. Both look large. Even untextured, so no problems with that.

And hehe. I advise finishing one ship first before startinga nother. lol. Don't repeat my mistakes. :P

Good work!
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Nano_Lite
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Post by Nano_Lite »

Toro: 624 Polygons

Titan: 1129 Polygons

I enjoy making the models more than texturing, then putting 'em ingame(which I still havn't mastered), so that's why I always spew a few models a day sometimes.
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