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Format of models in VS?

Posted: Wed May 03, 2006 11:26 pm
by hunter
Just a quick question:

What format are the object models in vs? And can blender handle that format?

Posted: Thu May 04, 2006 12:04 am
by loki1950
quick answer no. bfxm is the current format, mesher that you will find in the bin folder of VS is the conversion utility it takes obj +mat files as input it is also biderectional bfxm-->obj+mat check the wiki on usage blender exports to obj+mat format. the move to Ogre3d means a move to another format but there is a blender plug-in for it :) at Ogre3d's site.

Enjoy the Choice :)

Posted: Thu May 04, 2006 3:37 am
by Halleck
That pretty much sums it up. HowTo:Add Ships has a nice overview of formats.

Posted: Fri May 05, 2006 3:45 pm
by hunter
cool, thanks