Format of models in VS?

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Format of models in VS?

Postby hunter » Wed May 03, 2006 4:26 pm

Just a quick question:

What format are the object models in vs? And can blender handle that format?
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Postby loki1950 » Wed May 03, 2006 5:04 pm

quick answer no. bfxm is the current format, mesher that you will find in the bin folder of VS is the conversion utility it takes obj +mat files as input it is also biderectional bfxm-->obj+mat check the wiki on usage blender exports to obj+mat format. the move to Ogre3d means a move to another format but there is a blender plug-in for it :) at Ogre3d's site.

Enjoy the Choice :)
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Postby Halleck » Wed May 03, 2006 8:37 pm

That pretty much sums it up. HowTo:Add Ships has a nice overview of formats.
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Postby hunter » Fri May 05, 2006 8:45 am

cool, thanks
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