Requesting Ship Models in .3ds Format & Texture Maps
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- Artisan Extraordinaire
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Requesting Ship Models in .3ds Format & Texture Maps
Hi. Anyone who has worked in making the models for the ships, can I have copies of the models in .3ds format with the texture coordinates intact? As well as the textures used for the ships, especially the Rlaan and the Aeran ones. I would like to add a few VS ships in future base background renders and it would be difficult to recreate the ships on my own.
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Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
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- Venturer
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- Artisan Extraordinaire
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It has.
What I meant was.. what formats does VS use and understand? If you have models in .3ds formats please send them and their textures (if possible) to me. email astepintooblivion@yahoo.com
thanks
What I meant was.. what formats does VS use and understand? If you have models in .3ds formats please send them and their textures (if possible) to me. email astepintooblivion@yahoo.com
thanks
A Step Into Oblivion
Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
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- Elite
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I don't think anyone *has* 3ds versions of in-game ships. Mesher converts back and forth between the current game format (.bfxm) and what here we consider the lingua franca of mesh exchange: Wavefront .obj. You can check out the How To 's in the Wiki for mesher usage. Basically...
mesher aship.bfxm aship.obj obc
I hope Max imports .obj ...
mesher aship.bfxm aship.obj obc
I hope Max imports .obj ...
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- Elite
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Yeah, Howard Day is gone. Strangelet still pops in from time to time, but I haven't seen any new models from him lately. Anyway he uses Cinema 4D.Ryder P. Moses wrote:And yeah, the guys who made the line of ships that're ingame now were gone long before even I came here, and I suspect backconverting will not preserve the texture coordinates.
Etheral walker is still around... I forget what suite he uses, though.
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- Elite
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True, and chances are that there are .obj/.mtl versions of the game models around somewhere, since that's all that mesher accepts. (Although MAX has abysmal .obj export as I recall, from trying to clean up a model exported from max for Vega Trek.)
The base renders are different though, you'd probably have to ask Strangelet to export them if you wanted them for some reason.
The base renders are different though, you'd probably have to ask Strangelet to export them if you wanted them for some reason.
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- Artisan Extraordinaire
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You mean the current Rlaan ships are gone?
Is the plugin for exporting/importing .obj free? Where? I've downloaded plugins for ogre by the way.
I cant open .bfxm mesh files. And the only one I can reasonably bank on is .3ds, as they have been mentioned for Blender and Wings somewhere. They do export that don't they?
I just need the models as "Parked" ships in base background.
Is the plugin for exporting/importing .obj free? Where? I've downloaded plugins for ogre by the way.
I cant open .bfxm mesh files. And the only one I can reasonably bank on is .3ds, as they have been mentioned for Blender and Wings somewhere. They do export that don't they?
I just need the models as "Parked" ships in base background.
A Step Into Oblivion
Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
Dreams of things that will never be,
Songs of thoughts only I can hear,
Leave me be to sleep forever,
To dream my dreams,
And sing my hymns,
Of things that will never be...
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- Elite
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Google is your friend!
http://www.google.com/search?q=obj+plugin+for+3ds+max
http://www.google.com/search?q=obj+import+for+3ds+max
Here's one:
http://www.fpsols.com/obj_import_3d.html
I'm not sure how many versions there actually are.. if there's more than one, try them all and see if you can find one that doesn't suck.
http://www.google.com/search?q=obj+plugin+for+3ds+max
http://www.google.com/search?q=obj+import+for+3ds+max
Here's one:
http://www.fpsols.com/obj_import_3d.html
I'm not sure how many versions there actually are.. if there's more than one, try them all and see if you can find one that doesn't suck.
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- Artisan Extraordinaire
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