BAR PATRON ART/COMM SCREEN VIDEO

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Oblivion
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BAR PATRON ART/COMM SCREEN VIDEO

Post by Oblivion »

Where can I sign up if I want to improve the bar patrons' sprites?
I can also help with vidcom screens, if your planning to implement one.
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Post by dandandaman »

Right here :-)

First off, great to have you aboard!

Now, onto your questions (which seem to be smudged around topics ... don't worry about doing that in future, someone'll see the post as long as it's somewhere logical :-) ):

Legless sprites:
They do have legs, but the bar artwork hasn't been modified to accomodate them yet... you can see them in the data4.x/sprites/bases/fixers folder.

Sprite quality:
The sprites in 0.4.3 were still kinda WIP, some in the devel tree have been replaced with finished products, others haven't (and since the artist has left VS to pursue projects closer to home, probably won't be, but I'll check on that).

More sprites:
Yes! More, like for instance this andolian, would be great! But, I'm not the guy to speak to about getting it accepted ... Jack be the artwork vetter, and I will get him into contact with you somehow :-)

Vidcom screens:
YES! Definitely something we'd like so see, but if it comes between getting a complete set of fixers, fixers come first in my mind (others may have different priorities).

"Rlaan" Concept:
What you drew is an aeran concept ;-) But looks neat....just talk to Jack to get some more thorough descriptions (that aeran model thread you posted in should contain lots of info).

Rlaan Concept:
Like a quadrilaterally symmetric crab ;-) At least, that's how I kinda see them :-P Not sure how accurate it is!

If that's not all then sorry, sleep deprivation has taken its toll this week...

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Post by Ryder P. Moses »

Awesome, someone who can do people.



The radial crab thing sounds good to me. I envisioned them as more jellyfish-like, but one aquatic invertebrate is good as another.

Maybe a crab with tentacles. Yeah. Bright purple.
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Post by Kangaroo »

I imagine Rlaan as great-sized bugs. But that's just me. :)
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Post by GAlex »

what about a giant horned lobster with poor sense of humor? :twisted:
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Post by chuck_starchaser »

Hey, Oblivion, can you do 3D models of people. We got a whole crowd of Wing Commander game characters waiting for a birth into the third dimension, at the WCU forum.
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Post by Privateer Ferrius »

chuck_starchaser wrote:Hey, Oblivion, can you do 3D models of people. We got a whole crowd of Wing Commander game characters waiting for a birth into the third dimension, at the WCU forum.
I second this motion.
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Another batch of somethings

Post by Oblivion »

No I cant do 3d people. It's actually 2d with, just shading and stuff.
Anyway, Id like to focus on a NEW universe. no offense on Wing Commander, I think it's great, but here's a chance to help in really creating something unique. I'll choose VS. You can use the art I submit for VS though (hopefully submit. :) )

I'm sorry if I went kind of crazy posting everywhere, but I want to get in the project. I'm sorry about the rlaan concept. It's aera, I got mixed up somewhere. Too excited I guess :roll: . here's another aera image. Hope it gets integrated into the game. I'll start making images of fixers from now on. Anyone got ideas, email me. Im live in the Philippines so I might not reply right away.

To be honest I kind of have a hard time visualizing the rlaan. Can't we replace their description? Ive got something else which I hope might replace the rlaan. They'll be masters of genetic manipulation. can be aquatic or aerial. They can be called Yena or still Rlaans. They'll communicate with loud lowing noises (like whales/dolphins, you get the idea). I've included them below.



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Concept For New Species
Image

Loadscreen! Check it OUT!
Image

merchant fixer (asian - homo sapiens sapiens) not yet finished
Image

Proposed art for cargo - Aeran Prisoners
Image
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Re: Another batch of somethings

Post by www2 »

Oblivion wrote:No I cant do 3d people. It's actually 2d with, just shading and stuff.
meby cane use makehuman for 3d people...
and the (concept) art look good :D
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Post by Oblivion »

makehuman looks cool. another GNU huh? Great! But unfortunately I dont have AQSIS or PIXIE. I'll try to grab one though (If the files are too big for quick download, I'll have to pass.) I have 3dsmax 5 and it's not too suited for modelling humans. I'll try to find free plugins for it, so I can start rendering 3d people. meanwhile Check out my new fixer for an ISO male. I havent yet recieved instructions from JackS, So I'm just doodling. Leaving most of them unfinished.

ISO Male
It's still unfinished so it's a bit rough on the edges. Please forgive it's "watercolory" look. I just use ArcSuite's PhotoImpression. I don't have a Photoshop or Correl. I'll finish the lower extremities tomorrow.

Do You think this should be the standard uniform for ISO? (The Head augmentations are personal choices by ISO members. :))
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Post by Ryder P. Moses »

Given that they're a criminal organization of apparently rather loose coherency and heirarchy, I'd imagine uniforms would be just about the last things they'd have. 99% of the time you see them, they're trying to avoid detection rather than clearly identify themselves.

At most, they'd have some kind of subtle identifier on top of their normal civilian clothes so that they could tell who each other are without the cops having a clear excuse to go in and bust heads, some Crips-style colors or something.
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Post by klauss »

Yep... think of them as labourers... angry labourers. Just like any socialist revolution.

Poor clothing... rough appearance (mostly derived of a life of manual labour), etc.

Add a few ISO tatoos, and perhaps sowed logos on their clothing, and you have an ISO - pending approval from the MOI (but I think this is how the minister himself described them once).

If you want "rich" ISO, you can have fancier clothing. If you want uniform, you could stick to red-dish colors, but that is it, methinks.
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Post by GAlex »

I imagine ISOs as a future version of the old URSS occidental representation.

so: common man wearing clothes of good quality but absolutely representing nothing more than a real life practicism w/out any artistic sense.

@oblivion: try thinking (or studying) some of the '50s-70's URSS "art", architeture and look. you will find few colours, a sense of decadency and the perfect equality in look, thoughts and ideals from first to last citizen.
remember that in socialist economy resources are equally shared, so there are few for all instead than all for few (as in the perfect market economy).
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Post by Kangaroo »

GAlex wrote:@oblivion: try thinking (or studying) some of the '50s-70's URSS "art", architeture and look. you will find few colours, a sense of decadency and the perfect equality in look, thoughts and ideals from first to last citizen.
From what it was like in Latvia, there was a small selection of clothes, all of them were simple looking, uniforms were mostly only for armies and policemen. Since wearing some kind of shady clothes also attracts attention, maybe the ISO member should be just like anybody else, only with a bit drunk look and common appearance.
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Post by Ryder P. Moses »

Yeah, the ISO's role isn't really very clearly assigned. When I hear the name, I think modern-day ISO- a bunch of mostly students, only a loose organizational structure, less a nation-state in the making than a bunch of atheistic holy rollers trying to exploit conditions to their own benefit and mostly failing. They're just not a very serious group of people. A lot of the text regarding them seems to more or less correspond with this idea.

But then, y'know, they own entire planets ingame. They have their own fleet, if a crappy one, distinct from any other ships in space. So they're a nation. But then they've got agents everywhere throughout the populace, sneaking around stirring up trouble and getting hunted like crazy by the Confeds- So they're a popular rebellion. They're openly allied with all sorts of factions, including Confed subgroups- so they're a legitimate political party.

They're sort of a little bit of everything that's ever had the name "socialist" ascribed to it ever, and most of that stuff is mutually exclusive. The only thing they're not is actual commies in any evident way beyond their name.


Really, I suspect they're more or less redundant anyway. You've got a far more compelling bunch of fringer crazies in the Purists, executed much better (they don't really have their own planets, they just run around bushwhacking people like a proper revolutionary group). The LIHW and Forsaken fulfil the embattled rebel stereotype just fine, and aren't awkward anachronisms. There's no end of real political entities working within the Confederation, from the Highborn to the Andolians (yet another ill-defined group, but a more interesting one). And there's plenty of cops-and-robbers fun to be had with the pirates sneaking around.

So, really, why even bother with them? I could understand it if the game universe actually had any place for a major Communist presence, or if we were going all retro-futuristic, but right now they just seem like a completely random addition.
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Post by chrisdn »

I got lost with the urss's and iso's! I'm a bit dense though. If you like concept art teh I have5 human sects that need some thought put to them. You can download part of the novel which has descriptions of the races there.
http://vegastrike.sourceforge.net/forum ... 75&start=0
The sects are altered humans who have developed over time and a bit of genetic higgery pokery. They're all human but some certainly don't look it.
Have a looksee if you like then have a go. Some of the sects could probably be adapted in the main vega strike game as new alien races.

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Post by Ryder P. Moses »

You know dude, the incessant pimping of your project is getting really tiresome. How about you stop asking people to do stuff for you and you do something for VS for once?
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Post by chrisdn »

because people like you ruin it for me mate. I started off trying to do something but gave up after some comments. We have a saying in the North East of england which goes "shy bairns get nowt!"

If you don't ask, you don't get! Do me a favour ryder and keep out of my business, you're rude, obnoxious and I for one do not like pissy, hissy little pre madonnas. I asked the other guy something...just like chuck did about wing commander characters.

My pimping Ryder? gee, I won't have a thread in Vega Strike forums? People like you are giving Vega Strike a bad name for you pompousness and believe I have no problem in going somewhere else. Your attitude is bad, pissy in fact. You act like an old woman! You want to have verbals Ryder then please go for it you sad little excuse of a person.

You don't like it then sod off! For the record mate...I have absolutely no problem with anyone else using my models for the main game, no problem at all. If someone wants any of fighters, the main ship, shuttles then all they have to do is ask.

Sorry to bring this thread to something else, anyone who has read, this but I can't stand little hissy fits from Ryder when he's had a bad day.

Person I addressed nin the first place, Oblivion? If you're not up for it then it's not a problem, I just I'd ask as wouldn't even know where to start in charcter design. Could probably do with more people with your skills.

See ya later

(I hope not to see you though Ryder)

Little quote for you Ryder describing this forum!
Artwork & Content Vetting
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Post by Ryder P. Moses »

So, you would do something useful here... but you don't because you're offended by people who expect you to do something useful.

Man, that's too meta for my head.

Tell me, is your, uh, novel written this way? Or did you get someone to spell-check it for you?
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Post by Privateer Ferrius »

A few things:

1) I'm not a moderator, but perhaps one is needed here.

2) ChrisDN - just ignore the idiot. The anomynity the internet gives breed assholes, and from what I've read of him, that's exactly what he/she is.

3) Ryder P. Moses - I'm not a moderator, but I'll tell ya something lad, I don't appreciate offensive big-mouthed kids on the forums I post to. Ship up, or I'm sure you'll be shipped out.
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Post by chrisdn »

Some more of your cutting edge wit, eh Ryder? You're such a sad little man, you really are. Bearing in mind that I'm publishing Manager for a new media company, I probably have a lot to offer VS in terms of bandwidth and server space if they needed some for a network game or something.

Ryder, has anyone asked me to do some work for VegaStrike? Strange because I don't remember anyone ASKING me? I have on the other hand offered anyone who could use my help my assistance.

The only person who annoys me Ryder is you with your condescending attitude and pissy, girly stand offishness.

Go and haunt someone else Ryder before you sour the milk completely. You act like a frenchman, is that your problem? You're? FRENCH?

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Post by Privateer Ferrius »

ChrisDN, I'd kindly ask ye not to stoop to the level of the one that ye're complaining about.
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Post by Ryder P. Moses »

I just did ask you, smart guy. What do you think you're ranting about here? Hell, far as I'm aware, this is the first time I or anyone else has actually directly said anything about it, despite a solid month of you badgering anybody who came along, and already you're freaking out like someone raped your grandmother. So lose the martyr act.

Anyway, yeah, let's off to the OT forum, there is stuff to be done here (possibly), and I'm sure you want to have the last word, even if the last word is barely intelligible.
Last edited by Ryder P. Moses on Wed Mar 29, 2006 12:05 am, edited 1 time in total.
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Post by Privateer Ferrius »

:roll:

You should be happy you're not on one of my forums, Ryder, or I'd've banned you already. There's a difference between annoying and offensive, and I think it's pretty well illustrated here.
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Post by Ryder P. Moses »

If you must: http://vegastrike.sourceforge.net/forum ... 1589#61589


Goes for anyone else who's got an issue with me. I don't mind if you hate me 'cos I'm beautiful, just don't scare the natives doing it.
Last edited by Ryder P. Moses on Wed Mar 29, 2006 12:11 am, edited 1 time in total.
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