Remaking backgrounds...
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the vega strike nebula does light up randomly if you pay attention--unless that feature somehow got b0rken recently
but y es the nebula mesh is in DIRE need of replacement by a competant modeller
but y es the nebula mesh is in DIRE need of replacement by a competant modeller
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they are supposed to be .png files named .bmp
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don't overcompress these things
I would rather have people chew down a few more megs than have terrible quality jpeg artifacts everywhere
and make *SURE* to keep the un-lossyified version somewhere in case people want to modify stuff
I would rather have people chew down a few more megs than have terrible quality jpeg artifacts everywhere
and make *SURE* to keep the un-lossyified version somewhere in case people want to modify stuff
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i dont think you'l have to worry about losing quality... heres an example, one image is 16Kb the other is 768Kb, just by looking at the quality try to guess which is which
see what i mean?
you can sort of tell... but it takes a while... i think that the massive saving in size justifies the small loss in quality.
see what i mean?
you can sort of tell... but it takes a while... i think that the massive saving in size justifies the small loss in quality.
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ok...well one way or another make sure they're 512x512 not 256x256 (I think these were only 256...correct me if I was wrong or if you just sized them down
I would say go no less than 7 or 8 on the jpeg compression scale
no where near 5 or 6--then most of the info is gone
I would say go no less than 7 or 8 on the jpeg compression scale
no where near 5 or 6--then most of the info is gone
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i think the forum software may have scalled them down... if you click properties it does say 512x512 though... I have no idea what compression factor that is... i found out when i opened a file in universe and then saved it, it auto .jpg'ized the .bmps but retained .jpg format...
how is for quality loss any way? is it aceptable? beacause i find it a lot easier just to open and save in universe then to use photoshop, select the quality factor, ave as .jpg, rename extension to .bmp, of one hundred or so files... unless you know of a good free program for doing stuff like that fast, which would be really awesome!
how is for quality loss any way? is it aceptable? beacause i find it a lot easier just to open and save in universe then to use photoshop, select the quality factor, ave as .jpg, rename extension to .bmp, of one hundred or so files... unless you know of a good free program for doing stuff like that fast, which would be really awesome!
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I could see a quality difference between the two.
If the compressed one was 16kb as opposed to 700some... i wouldn't mind if it was 32kb, or even like 70kb.
If it's 70kb as opposed to 700kb... that means that the 70megs or so of unccompressed images would shrink down to 7megs. That's still pretty good!
And I bet the quality would be even LESS noticeable at 70kb as opposed to 16kb.
All I'm saying is... you've got plenty of room to bump up the quality from where it is at now, even though where it's at now isn't horrible.
If the compressed one was 16kb as opposed to 700some... i wouldn't mind if it was 32kb, or even like 70kb.
If it's 70kb as opposed to 700kb... that means that the 70megs or so of unccompressed images would shrink down to 7megs. That's still pretty good!
And I bet the quality would be even LESS noticeable at 70kb as opposed to 16kb.
All I'm saying is... you've got plenty of room to bump up the quality from where it is at now, even though where it's at now isn't horrible.
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can you set global compression options
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i'll try that... got bored of backgrounds and did a planet...
http://vegastrike.sourceforge.net/galle ... s/gasgiant
http://vegastrike.sourceforge.net/galle ... s/gasgiant
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You're looking for a tool to do batch conversion to JPEG?
Irfanview can do this. Freeware for Win32; http://www.irfanview.com .
Irfanview can do this. Freeware for Win32; http://www.irfanview.com .
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I wrote a shell script to do it in unix if you need it
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some unix user could probably write a shell script real easily to do that *G*
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This one is a perl script, and perl runs in windows:
http://freshmeat.net/projects/cmv/?topic_id=861%2C253
http://freshmeat.net/projects/cmv/?topic_id=861%2C253