New planet type - Carbon planet

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New planet type - Carbon planet

Postby gonzo » Tue May 26, 2015 10:34 am

Image

This could be an interesting addition to the planet flora.
http://en.wikipedia.org/wiki/Carbon_planet

"During volcanic eruptions, it is possible that diamonds from the interior could come up to the surface, resulting in mountains of diamonds and silicon carbides."
That could be quite a challenge for a galactic economy... :shock:
Last edited by gonzo on Wed May 27, 2015 1:42 pm, edited 1 time in total.
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Re: New planet type - Carbon planet

Postby ezee » Tue May 26, 2015 2:20 pm

"During volcanic eruptions, it is possible that diamonds from the interior could come up to the surface, resulting in mountains of diamonds and silicon carbides."
That could be quite a challenge for a galactic economy...


Ooooh yeah !
Very good :idea: , i take it for my ToDo list .
Yes , the new AI associated with the new Market class will chase some planets types
for raw goods .

I've found an other kind of carbon planet in our solar system :
https://www.youtube.com/watch?v=lWA2pjMjpBs

:lol:
Code: Select all
 if (!track.HasWeapons())
            {
                // So what are you going to threaten me with? Exhaustion gas?
                return ThreatLevel::None;
            }

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Re: New planet type - Carbon planet

Postby gonzo » Tue May 26, 2015 3:47 pm

I'll try and see if I can put together a couple of planet surfaces for this.
I've toyed around with it earlier with applications like fracplanet.
There are 10 types of people in this world, those who understand binary and those who don't.
gonzo
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Re: New planet type - Carbon planet

Postby ezee » Tue May 26, 2015 4:45 pm

Nice project !
You could then make a little tutorial or an " how to create a new planet in VS " ?
I could have a look to the procedural part in the vegastrike src .
But i think the process is documented somewhere in the wiki already .
Code: Select all
 if (!track.HasWeapons())
            {
                // So what are you going to threaten me with? Exhaustion gas?
                return ThreatLevel::None;
            }

Vegastrike evolved
DEV YOUTUBE CHANNEL
Vegastrike evolved wiki
ezee
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Re: New planet type - Carbon planet

Postby gonzo » Tue May 26, 2015 7:03 pm

ezee wrote:You could then make a little tutorial or an " how to create a new planet in VS " ?
I could have a look to the procedural part in the vegastrike src .
But i think the process is documented somewhere in the wiki already .

I think this is the documentation I followed a couple of years ago:
http://wiki.vega-strike.org/Development:Orbital_Planet_Surfaces

Here's a windows application:
http://www.blitzbasic.com/Community/posts.php?topic=97336

Some online planet makers:
http://planetmaker.wthr.us/
http://donjon.bin.sh/world/

http://wwwtyro.github.io/procedural.js/planet1/
...Aaaand why do people think of instructions as cheating?
There are 10 types of people in this world, those who understand binary and those who don't.
gonzo
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Posts: 206
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Joined: Wed Oct 20, 2010 8:50 am
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Re: New planet type - Carbon planet

Postby ezee » Tue May 26, 2015 9:13 pm

I think this is the documentation I followed a couple of years ago:
http://wiki.vega-strike.org/Development ... t_Surfaces


That's it !
Thank you .
:wink:
Code: Select all
 if (!track.HasWeapons())
            {
                // So what are you going to threaten me with? Exhaustion gas?
                return ThreatLevel::None;
            }

Vegastrike evolved
DEV YOUTUBE CHANNEL
Vegastrike evolved wiki
ezee
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Posts: 703
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