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Kanara Interceptor - SolCommander
Posted: Sat Apr 13, 2013 9:14 pm
by gonzo
Blender 2.66a
Win 7 64-bit
I'm trying to import the Kanara Interceptor but the texture won't load.
https://skydrive.live.com/?cid=5d071504 ... 36D05B!296
It has three files in there. .obj, .mtl and a jpeg texture.
My action is: Import Wavefront(.obj) and the 'Image Search' box is ticked already.
Re: Kanar Interceptor - SolCommander
Posted: Sat Apr 13, 2013 11:54 pm
by gonzo
The .mtl reads:
Code: Select all
# 3ds Max Wavefront OBJ Exporter v0.97b - (c)2007 guruware
# File Created: 26.02.2010 05:55:15
newmtl wire_088177026
Ns 32
d 1
Tr 0
...
from .obj
Code: Select all
# 6898 texture coords
g shiphull
usemtl wire_088177026
s off
f 451/428/1 452/429/2 453/430/3 454/431/4
f 454/432/5 455/433/ ...
I tried rename the texture from "shiphullMap" to "wire_088177026" and open both the .obj file and the .obj + .mtl together but no luck.
Re: Kanar Interceptor - SolCommander
Posted: Sun Apr 14, 2013 2:49 am
by loki1950
Hi gonzo I downloaded it earlier will try importing it.BTW I'm still using 2.65a
Will post my result tomorrow if any
Enjoy the Choice
Re: Kanar Interceptor - SolCommander
Posted: Sun Apr 14, 2013 3:12 am
by gonzo
Super! I've just failed to import it to Blender 2.49b . I have however managed to apply a 'fur' effect to it and now I'm off to colour it pink...
Re: Kanara Interceptor - SolCommander
Posted: Sun Apr 14, 2013 4:01 pm
by loki1950
Well it worked for me
Are you use texture view as apposed to solid or wire frame one of the buttons on the menu area of the 3D window
Enjoy the Choice