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Kanara Interceptor - SolCommander

Posted: Sat Apr 13, 2013 9:14 pm
by gonzo
Blender 2.66a
Win 7 64-bit

I'm trying to import the Kanara Interceptor but the texture won't load.
https://skydrive.live.com/?cid=5d071504 ... 36D05B!296

It has three files in there. .obj, .mtl and a jpeg texture.
My action is: Import Wavefront(.obj) and the 'Image Search' box is ticked already.

Re: Kanar Interceptor - SolCommander

Posted: Sat Apr 13, 2013 11:54 pm
by gonzo
The .mtl reads:

Code: Select all

# 3ds Max Wavefront OBJ Exporter v0.97b - (c)2007 guruware
# File Created: 26.02.2010 05:55:15

newmtl wire_088177026
	Ns 32
	d 1
	Tr 0
	...
from .obj

Code: Select all

# 6898 texture coords

g shiphull
usemtl wire_088177026
s off
f 451/428/1 452/429/2 453/430/3 454/431/4 
f 454/432/5 455/433/ ... 
I tried rename the texture from "shiphullMap" to "wire_088177026" and open both the .obj file and the .obj + .mtl together but no luck.

Re: Kanar Interceptor - SolCommander

Posted: Sun Apr 14, 2013 2:49 am
by loki1950
Hi gonzo I downloaded it earlier will try importing it.BTW I'm still using 2.65a :wink: Will post my result tomorrow if any :?

Enjoy the Choice :)

Re: Kanar Interceptor - SolCommander

Posted: Sun Apr 14, 2013 3:12 am
by gonzo
Super! I've just failed to import it to Blender 2.49b . I have however managed to apply a 'fur' effect to it and now I'm off to colour it pink... 8)

Re: Kanara Interceptor - SolCommander

Posted: Sun Apr 14, 2013 4:01 pm
by loki1950
Well it worked for me :lol: Are you use texture view as apposed to solid or wire frame one of the buttons on the menu area of the 3D window ;)

Enjoy the Choice :)