BEAUVOIR - Andolian Bulk Transport Craft [NEEDS INTEGRATION]

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BEAUVOIR - Andolian Bulk Transport Craft [NEEDS INTEGRATION]

Postby rivalin » Mon Jan 05, 2009 5:00 am

Yes, it's yet another freighter, medium sized, with landing bays for small cargo shuttles. Hopefully it'll prove useful.

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Re: Another Freighter

Postby Fendorin » Mon Jan 05, 2009 8:53 am

Hey i like it very nice look!!
great work
your modelization are very good

i pick that in the Wiki:

under the BEAUVOIR (Andolian'manufacturing ship)

Role Summary: Interstellar large cargo transport

Role Details: The Andolians had, and continue to have, a sufficiently large and highly cohesive internal economy to prevent the ISMG, and the CMT before it, from imposing a near monopoly on the transport of civilian goods, as the Merchants did in other areas. The Andolians, therefore, have their own bulk transport craft. Far smaller than an Elephant class, larger, but less specialized for only hauling container cargo than an Ox, the Beauvoir is a solid, if not overly modernized transport vessel, that meets the needs of the Andolian Protectorate.

it should be the beauvoir no???

edit :+it have a look close to the current Tesla Cruiser-ship and the 2 little pod at side of the landing cargo deck look like the andolian turret pod
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Re: Another Freighter

Postby Deus Siddis » Mon Jan 05, 2009 3:33 pm

Fendorin wrote:it should be the beauvoir no???


It sounds like that might be a good fit. Hopefully if it is, it can keep it's cool bridge section in the back since, unlike your Watson model was, it is of protectorate make rather than andolian military.
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Re: Another Freighter

Postby rivalin » Fri Jan 09, 2009 12:37 pm

Ok, all done, I've given it a rairly boring texture, because unofrtunately without being unwrapped by someone who knows what they're doing, it's basically impossible to texture it with any details without there being distortions. Did a wallpaper too.

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http://www.box.net/shared/zgg8x7mapd
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Re: Another Freighter

Postby Fendorin » Fri Jan 09, 2009 3:38 pm

Very nice Wall paper
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Re: Another Freighter

Postby Fendorin » Sat Jan 10, 2009 2:28 am

i worked over your model : is difficult because you use a lot of 90° angle a tips for render your unwrapping easier it use a 45° angle for your hull plating.
and post your model with the materiel information you have or bake one texture layer without AO please.

thanks
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Re: Another Freighter

Postby Fendorin » Fri Jan 23, 2009 10:25 am

@ Rivalin could u post your ship with the materials applied
more i have material better is

For the future work just post your model with the material applied.
You can bake texture but anyway i rework the uv map unwrapping manualy then ....

Thanks in Advance
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Re: Another Freighter

Postby darkone » Mon Feb 02, 2009 12:24 pm

Nice freighter model Rivalin. I wish I had the patience to learn some of the tools necessary to make these types of models. :)
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Re: Another Freighter

Postby loki1950 » Mon Feb 02, 2009 12:49 pm

Welcome darkone like your site 8) you might add links for a few of our mods :wink: PU and VegaTrek come to mind they could use a few more users/bughunters :shock:

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Re: Another Freighter

Postby Fendorin » Tue Feb 03, 2009 4:48 pm

Hello finaly i finish to prepare the model for texture it
i assume this ship will be under andolians protectorat, like i propose upper. Maybe for the -Jouppi-
the Crew could be species mixed then i had light on the command deck
and i add a "landing's bay light" too,
comment for improve texture are welcome.
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Last edited by Fendorin on Tue Feb 03, 2009 7:39 pm, edited 1 time in total.
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Re: Another Freighter

Postby loki1950 » Tue Feb 03, 2009 4:58 pm

Nice Fendorin it may be freighter but it does look impressive enough to be a battleship :)

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Re: Another Freighter

Postby Fendorin » Tue Feb 03, 2009 6:22 pm

Nice Fendorin it may be freighter but it does look impressive enough to be a battleship


i thought the BEAUVOIR i m sorry to confused my memory was bad
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Re: Another Freighter

Postby jackS » Tue Feb 03, 2009 7:06 pm

Personally, I'd prefer to see it without the conning tower (certainly without an asymmetric conning tower that arbitrarily defines an up versus down dynamic which has no particular need to exist, because this sort of craft is never going to land on a planet.)

If you wanted to put extensions that looked like observation towers on it, a more interesting place would be astride the docking areas, where one might actually have something to watch on occasion.

Still, it's not a bad fit for the Beauvoir, provided it is appropriately scaled to a size where each of the connections to the docking bay could ostensibly be a small container feed.
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Re: Another Freighter

Postby TBeholder » Wed Feb 04, 2009 7:40 pm

Good one.
loki1950 wrote:Nice Fendorin it may be freighter but it does look impressive enough to be a battleship :)
Well, if they'll just remove shuttle bays and strap two pods with "capship-heavy" mounts and extra defence turrets instead, it will be a battleship.
BTW, why not to turn such modules into subunits and then do it in game ? ;)
jackS wrote:Personally, I'd prefer to see it without the conning tower (certainly without an asymmetric conning tower that arbitrarily defines an up versus down dynamic which has no particular need to exist, because this sort of craft is never going to land on a planet.)

If you wanted to put extensions that looked like observation towers on it, a more interesting place would be astride the docking areas, where one might actually have something to watch on occasion.
... and there's no need for such a complicated form where something more convex would be just as good, more sturdy and require less walls.
jackS wrote:Still, it's not a bad fit for the Beauvoir, provided it is appropriately scaled to a size where each of the connections to the docking bay could ostensibly be a small container feed.

Only, side bays are sort of strapped with duct tape. I mean, if it's transport and it has two big pass-through bays, there should be something more cargo-stream friendly than structural-power-conveyor lines crammed all-in-one into relatively narrow extendable booms on sides, no?.. More like short and wide "neck" stuck right into hull's side. "Flat telescopic sidegrip" design has its own merits (aside of looking cool ;)), but not in this application. When here's some connectors on "up" and "down" sides, there's no obvious reason why not one wide on each side, and then why not enclose that hole between "up" and "down" connectors, with wide passage instead of two blind walls ?
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Re: Another Freighter

Postby MC707 » Thu Feb 05, 2009 9:12 pm

VERY nice model! Are the turrets already on their place?
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Re: Another Freighter

Postby Fendorin » Tue Feb 10, 2009 5:46 pm

NO no turret yet

I think in the close future the turrets should be redone and rework like S,M,L,XL for each (or more important) faction according with the faction artstyle.

But no turret on the model and IMHO maybe because is a freighter a very tiny turret like point defense must be on this class of ship.
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Re: Another Freighter

Postby MC707 » Tue Feb 10, 2009 5:58 pm

Fendorin wrote:But no turret on the model and IMHO maybe because is a freighter a very tiny turret like point defense must be on this class of ship.

1. As Loki said, it kinda looks like a battleship...
2. It seems to carry valuable things (hangars...). I think it should carry a decent defense.
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Re: Another Freighter

Postby Fendorin » Tue Feb 10, 2009 6:01 pm

it should have turret maybe on the side support/dock pod
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Re: Another Freighter

Postby pheonixstorm » Fri Dec 10, 2010 2:42 pm

Maybe its a first gen battlestar ;) I like it as is WITH the conning tower. Is this in the svn or has it been completed?
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