I use the totoise tools and isn't launching with UC but with the game coming to svnQuote:
just one thing i use the svn version and some ship appear in white( means not good linked white the right texture) maybe it was just a name problem.
clydesdale,sartre,vigilance,shuanzong,admonisher,watson,confed fighter barack.... and maybe other but i haven't meet all ship(not good linked white the right texture name).
You need to make sure that ALL your units directory is synchronized with the latest svn. I have tested all the models and they just work fine here. All the ships you mention above have been renamed to the title case naming scheme, so it is now "Clydesdale" not "clydesdale". That's what you need to type into the unit name before testing a ship with UC.
I means the svn : mission view all ship, anyway it need to be rewrite because the latest ship you work (knight, bell, Xuanzong) is not writing in the code. and maybe it will be nice to have all installations tooQuote:
the view mission ship is not working...
You mean to say when viewing from UC or when launching vegastrike modelview.mission? Did you set the data dir correctly in UC config section? what is the command window output that is generated?
EDIT: i wanted see the Rlaanmining rendering inside the game(svn). but it have just diffuse & no glow,no specular? is it a mistake or is just for prelim test?
just one stupid question :how you can now the position of a marker in the obj file???