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Posted: Sat Sep 06, 2008 12:01 am
by rivalin
Seeing Fendorin mention cargo images in the other thread reminded me about them so I did a quick 10 minute one :D Came out looking rather pointy, but still not quite photorealistic.

hyposyringe;

Image



http://www.box.net/shared/kiqmve2t8y

Posted: Sat Sep 06, 2008 12:08 am
by Fendorin
nice it remind me the assassin syring in Dune movie ( with Sting the singer in guest star)

and rivalin why not improve the current mesh for torpedo??( the weapon we launch is little bit old mesh and no textue/color)

you can propose/produce
- human
- aera
- uln
no??

Posted: Mon Sep 15, 2008 10:52 pm
by rivalin
Thanks for replying Fendorin, guess everyone else thought it was unworthy of comment, really inspires me to work on more, keep that silence coming guys!!! (that sounded less abrasive and funnier in my head :D )

More stuff, might be useful for some kind of computer type stuff; did some random colours for fun.





ImageImageImageImage
ImageImageImage

http://www.box.net/shared/m3x25uplux

Posted: Tue Sep 16, 2008 1:31 am
by chuck_starchaser
Cute. Looks like kiddy laptops.

Posted: Tue Sep 16, 2008 8:53 am
by rivalin
chuck_starchaser wrote:Cute. Looks like kiddy laptops.
lol, I was going for "ruggedised field units" but that works too, guess the bright pink version could be for little girls or something. Really though I was trying to imagine a space pilot mobile console, the sort of thing that would work in a vacuum while you're doing an EVA, with buttons ueable with big stubby space suit fingers.

Posted: Tue Sep 16, 2008 1:36 pm
by chuck_starchaser
For a rugged-looking version, try a "stainless" look; 70% gray specular, black diffuse, low shinness (Hard =~10 in Blender); and maybe put a protective frame of rubber around, (with holes on the sides that let you see the metal, so it's clear it's just a protective wrapper). Just ideas.

Posted: Fri Sep 19, 2008 11:08 am
by rivalin
chuck_starchaser wrote:For a rugged-looking version, try a "stainless" look; 70% gray specular, black diffuse, low shinness (Hard =~10 in Blender); and maybe put a protective frame of rubber around, (with holes on the sides that let you see the metal, so it's clear it's just a protective wrapper). Just ideas.
Well I would except I think it'll end up being used as something like the image for one of the pad readers or something anyways :)


Did a couple more, I know there's already a brandy cargo image but I hate seeing photos in games and I figured something purpose made for the game would be preferable, but take it or leave it, it's here if it's wanted.

Brandy;

Image

Illegal Weapons?

Image


http://www.box.net/shared/8n1m7ag4cd

http://www.box.net/shared/pk3an6h9jf

Posted: Fri Sep 19, 2008 5:22 pm
by Fendorin
i think is very nice but is just my opinion

and just one thing (just my opinion again i m not perfect for say that)

your Illegal weapon will look like archeological weapon

rework on more strange weapon like biological, medicinal, or traitor weapon
give us something more funny Rivalin

indeed the pictures is very nice maybe good for collection weapon no?

is just my opinion and with your skill you should put some "funny item" you can do that?

Thank

Posted: Fri Sep 19, 2008 5:34 pm
by rivalin
Fendorin wrote:i think is very nice but is just my opinion

and just one thing (just my opinion again i m not perfect for say that)

your Illegal weapon will look like archeological weapon

rework on more strange weapon like biological, medicinal, or traitor weapon
give us something more funny Rivalin

indeed the pictures is very nice maybe good for collection weapon no?

is just my opinion and with your skill you should put some "funny item" you can do that?

Thank
You're right, that's why I put the ? after it, it would probably better as an image of regular weapons, illegal weapons should probably be a bit more crazy looking. I'm not sure if there's a cargo image that would fit it though.

Posted: Sat Sep 20, 2008 9:12 am
by chuck_starchaser
I agree with Fendorin; the weapons are gorgeous but they'd be out of place in the fourth millenium. AK-47's will indeed be pricey relics in museums.
That brandy is rendered? :shock:

Posted: Sun Sep 21, 2008 12:33 am
by rigelan
I thought the alcohol was too realistic too. . . If its rendered, that is a great texture on the glass.

Posted: Sun Sep 21, 2008 11:30 am
by rivalin
Yup it's rendered :) Guess I'm improving.

Image

As for the weapons, maybe they could be ultra low low budget ones or something, because yes they would look very old fashioned. However logically, people are still using shotguns today indistinguishable from 200 years ago, if a form works then it's unlikely to change, maybe future assault rifles will have differently located magazines, or none at all etc, but due to ergonomics, they will probably still have a barrel, a stock, a butt, a handle with a trigger etc. I dunno, maybe someone can think of somewhere to use it, maybe and antique weapons cargo image or something :D

Posted: Sun Sep 21, 2008 7:20 pm
by Fendorin
i have idea for keep your weapon pictures:

change the blue/green lighty color for a red one and put a little book:
and call your cargo: ISO riot/revolt pack

of course is a contraband cargo!

Posted: Mon Sep 22, 2008 12:03 am
by loki1950
put a little book:
A little red book :lol:

Enjoy the Choice :)

Re: Cargo Images

Posted: Wed Feb 25, 2009 12:28 am
by Fendorin
yes a little red book ...

but what happen about this very good pictures?

Re:

Posted: Thu Feb 26, 2009 12:37 pm
by Turbo
rivalin wrote:Brandy;
Image

Illegal Weapons?
Image
All I can say about the brandy is "WOW."

I could accept the weapon magazines glowing (maybe it's an energy weapon and the glow indicates its charge level) but the glowing barrel looks wrong. The only purpose I can envision is to tell your enemy where you are. So I recommend you remove the barrel glow and tone down the magazines a bit.

Re: Cargo Images

Posted: Thu Feb 26, 2009 6:28 pm
by MC707
I actually love the Illegal weapons picture. You know, the glowing barrel could be for anything we can't even imagine. Remember, VS takes place in the year 3276+. Thus, those weapons do not seem to be stealth weapons, but rather power weapons. They are like "Illegally modified weapons" of some sort, like in KOTOR.

Re: Cargo Images

Posted: Tue Mar 31, 2009 2:59 pm
by rivalin
Back with a couple more, fairly shoddy work but at least they're not photographs :mrgreen:

First Aid Kit;

Image

Catalysts;

Image

(The actual pictures aren't cropped like that)

Files;

http://www.box.net/shared/95auhqcp2s
http://www.box.net/shared/9s4uvtdbsz

Re: Cargo Images

Posted: Tue Mar 31, 2009 7:26 pm
by Deus Siddis
Excellent work as always. :)

Re: Cargo Images

Posted: Wed Apr 01, 2009 5:05 pm
by rivalin
Deus Siddis wrote:Excellent work as always. :)
Thanks for actually replying, things as talkative around here as ever I see :mrgreen:

Did another one, again a bit rough around the edges, but it should look ok at low res;

Spec Capacitor;

Image

File;

http://www.box.net/shared/nkxrgaa8nq

Re: Cargo Images

Posted: Wed Apr 01, 2009 5:31 pm
by loki1950
That looks much more futuristic than the cylindrical ones 8)

Enjoy the Choice :)

Re: Cargo Images

Posted: Thu Apr 02, 2009 6:12 pm
by Fendorin
oh !! it's realy realy nice and clean work

i love it

About the last item the shape give my a idea for Aera defense plateform or another space installation
is good to have some work give you inspiration

keep this high quality is realy nice

Re: Cargo Images

Posted: Fri Apr 03, 2009 9:32 pm
by Neskiairti
woot! very nice.

Re: Cargo Images

Posted: Sat Apr 04, 2009 1:31 pm
by Turbo
rivalin wrote:Spec Capacitor;
It reminds me of "Back to the Future," I like it.

Re: Cargo Images

Posted: Sat Apr 04, 2009 5:01 pm
by rigelan
Turbo wrote:It reminds me of "Back to the Future," I like it.
Man, I was going to say that!