Privat Strike
Posted: Fri Jun 29, 2007 12:06 am
sorry folks, my version was automatikly deletet from filefront, i have forgott to read my e-mails ... how ever, there any bugs i have found, i fix this and reupload later...
PrivatStrike is my stand alone mod. A remix from Privateer Remake, Vegastrike, WCU... have fun. But Remember, it is not Privateer, many things are different.
http://hosted.filefront.com/Rlaan/
Here you find the files (4 parts), the patch (fix a Bug in the Ragnarok System), and a picture gallery.
http://www.myvideo.de/watch/1787433
Here a smal video "The battle in Shangri La" -- Quicksilver vs Kilrathi Dreadnought.
key-list:
a Autopilot
nN Set Navpoint
* max speed
/ full stop
tab Afterburner
^° slide (jets off, cyroscop rotation)
j jump (in jumppoint when you hav a jumpdrive)
tT Target
l Lock Target (rmb)
hH Next Enemy Target
s Turret fires on locked enemy target
S turret save mode
enter fire missile (mmb)
space fire guns (lmb)
w select missile
g select gun
ctrl-x relase wingman in hold
ctrl-a attak target
ctrl-h help me
ctrl-f on my wing - follow by jumping
tractor wingman back to hold
m cargo
e object structur
v object view
r damage report
o mission objectives
M MAP-NAV-COMP
k toggle autoaim
,. Sound volume
2xf1 switch cockpit (Vegastrike like <=> Privateer like)
f1-f4 cockpit
f6 your ship cam
f8 target cam
F11-F12 zoom
num ar rotate view
esc-q quit
1-5 communication 1-friendliy 5-angry
mouse wheel select locations in Bases or guild menue
Hint: Good ships have a (A) or better (A+), sometimes you find the same hull with a (A) good condition or (C) scrap. Use only A or A+ hulls.
Rockets are here primary ammunition. A centurion can carry more than 100 FF Rockets, fire swarms to fighter squads. The heavy puls guns are to wipe out Capships in no time. think like a marine battleship, for smal and flexible targets use turrets and missilles. to destroy another capship use your plasma and tachion or photon-implosion-blasters.
to the radars
military-spec ships and the (A) or (A+) grade ships have a military radar. he is different to the zivil radars:
military radar: smal autotracking cone bat often a bigger range and the luxury to select every target or navpoint without turnig your ship.
zivil radar: extra large autotracking cone, but often smaler range and you must turn the ship to the target to select it.
some ships have a smal radar, you must search a little bit by clean- and sensor sweeps.
somtimes, but very rarely you become a smal damage, but so unlucky that your ship is unrepaireble. total damage from 1 rocket. you must sell it and by a new. but keep cool, is very very rarely 1 of 10000 hits.
i know any smaler bugs, sorry, i try to fix it in the next relase:
- the musik is not working
- sometimes after explosions a texture flying around
- asteroids performance problem
- respawn dont work (start new and reload)
when you will test, load the last save and in your garage (my fleet) you find a quicksilver, the best ship (normaly for millions of credits only in the steltek-research labs to by) or a kamakh.
Remember: many ships have different quality hulls. use (A+) or (A) grade hulls.
Secrets:
To fly in the steltek galaxy, search in the delta prime system, but remember: Kilrathi and humans have not allowed to fly in other galaxys, use only the way to steltek over stel and skel. do not fight again the steltek defense posts, you can not win!
To bye a Kilrathi or experimental fighter, fly to the cm-n1054 system, lavigne-terminal. a reserch post driven by human and kilrathi scientists. yes incredible hi hi hi.
To become super heavy missions try the guild in the penders star system, fortress moore. i think i must not say, you can not win with a tarsus against a kilrathi fleet with a dreadnought, 6 kamakhs and 30 fighter! this missions bring 1,5 megacreds, but you need the equitment to do that! or you try it with a drone, the convolution microfighter or the schroedinger cat ship ^^. you will win, but takes a complet day for it.
when you find bugs, please post it here. thanx
PrivatStrike is my stand alone mod. A remix from Privateer Remake, Vegastrike, WCU... have fun. But Remember, it is not Privateer, many things are different.
http://hosted.filefront.com/Rlaan/
Here you find the files (4 parts), the patch (fix a Bug in the Ragnarok System), and a picture gallery.
http://www.myvideo.de/watch/1787433
Here a smal video "The battle in Shangri La" -- Quicksilver vs Kilrathi Dreadnought.
key-list:
a Autopilot
nN Set Navpoint
* max speed
/ full stop
tab Afterburner
^° slide (jets off, cyroscop rotation)
j jump (in jumppoint when you hav a jumpdrive)
tT Target
l Lock Target (rmb)
hH Next Enemy Target
s Turret fires on locked enemy target
S turret save mode
enter fire missile (mmb)
space fire guns (lmb)
w select missile
g select gun
ctrl-x relase wingman in hold
ctrl-a attak target
ctrl-h help me
ctrl-f on my wing - follow by jumping
tractor wingman back to hold
m cargo
e object structur
v object view
r damage report
o mission objectives
M MAP-NAV-COMP
k toggle autoaim
,. Sound volume
2xf1 switch cockpit (Vegastrike like <=> Privateer like)
f1-f4 cockpit
f6 your ship cam
f8 target cam
F11-F12 zoom
num ar rotate view
esc-q quit
1-5 communication 1-friendliy 5-angry
mouse wheel select locations in Bases or guild menue
Hint: Good ships have a (A) or better (A+), sometimes you find the same hull with a (A) good condition or (C) scrap. Use only A or A+ hulls.
Rockets are here primary ammunition. A centurion can carry more than 100 FF Rockets, fire swarms to fighter squads. The heavy puls guns are to wipe out Capships in no time. think like a marine battleship, for smal and flexible targets use turrets and missilles. to destroy another capship use your plasma and tachion or photon-implosion-blasters.
to the radars
military-spec ships and the (A) or (A+) grade ships have a military radar. he is different to the zivil radars:
military radar: smal autotracking cone bat often a bigger range and the luxury to select every target or navpoint without turnig your ship.
zivil radar: extra large autotracking cone, but often smaler range and you must turn the ship to the target to select it.
some ships have a smal radar, you must search a little bit by clean- and sensor sweeps.
somtimes, but very rarely you become a smal damage, but so unlucky that your ship is unrepaireble. total damage from 1 rocket. you must sell it and by a new. but keep cool, is very very rarely 1 of 10000 hits.
i know any smaler bugs, sorry, i try to fix it in the next relase:
- the musik is not working
- sometimes after explosions a texture flying around
- asteroids performance problem
- respawn dont work (start new and reload)
when you will test, load the last save and in your garage (my fleet) you find a quicksilver, the best ship (normaly for millions of credits only in the steltek-research labs to by) or a kamakh.
Remember: many ships have different quality hulls. use (A+) or (A) grade hulls.
Secrets:
To fly in the steltek galaxy, search in the delta prime system, but remember: Kilrathi and humans have not allowed to fly in other galaxys, use only the way to steltek over stel and skel. do not fight again the steltek defense posts, you can not win!
To bye a Kilrathi or experimental fighter, fly to the cm-n1054 system, lavigne-terminal. a reserch post driven by human and kilrathi scientists. yes incredible hi hi hi.
To become super heavy missions try the guild in the penders star system, fortress moore. i think i must not say, you can not win with a tarsus against a kilrathi fleet with a dreadnought, 6 kamakhs and 30 fighter! this missions bring 1,5 megacreds, but you need the equitment to do that! or you try it with a drone, the convolution microfighter or the schroedinger cat ship ^^. you will win, but takes a complet day for it.
when you find bugs, please post it here. thanx