HR Screens for PGG
Posted: Wed Feb 06, 2013 7:10 pm
Hi everyone.
After some trials with commercial picture rescaling software I now made the first HR base screen for PGG (and any other privateer/vs based game) using the original agricultural base screen from PGG. Now the resolution is 2048x1280px and the result is quite impressive in comparison to 'normal' zoom. But it seems the vegastrike engine is not very good in downscaling the graphics, so there are some artifacts when displayed at 800x600 px as it is standard for PGG by now. Nonetheless it looks much better than the original upscaled graphics. Animations also still work, but I didn't rescale them.
Please post here if the screen works for you.
And here's the download for the files.
aggricultural base:
http://www.inscenique.com/temp/agricultural_hr.rar
refinery base:
http://www.inscenique.com/temp/refinery.rar
Unrar/copy the files to your PGG folder. Please keep the folder structure...
BTW: I disabled the moving stars in the concurse and landing bay windows of the refinery base. In my eyes it simply didn't look good and didn't fit to the rest of the game (The refinery doesn't move that fast through space). On the other hand fitting the old animation to the new HR file would have taken lots of trial & error work. Maybe it would be even faster to create a completely new animation... Let me know what you think about the non-moving stars and if you see any glitches with the new HR files.
Cheers.
Andy
After some trials with commercial picture rescaling software I now made the first HR base screen for PGG (and any other privateer/vs based game) using the original agricultural base screen from PGG. Now the resolution is 2048x1280px and the result is quite impressive in comparison to 'normal' zoom. But it seems the vegastrike engine is not very good in downscaling the graphics, so there are some artifacts when displayed at 800x600 px as it is standard for PGG by now. Nonetheless it looks much better than the original upscaled graphics. Animations also still work, but I didn't rescale them.
Please post here if the screen works for you.
And here's the download for the files.
aggricultural base:
http://www.inscenique.com/temp/agricultural_hr.rar
refinery base:
http://www.inscenique.com/temp/refinery.rar
Unrar/copy the files to your PGG folder. Please keep the folder structure...
BTW: I disabled the moving stars in the concurse and landing bay windows of the refinery base. In my eyes it simply didn't look good and didn't fit to the rest of the game (The refinery doesn't move that fast through space). On the other hand fitting the old animation to the new HR file would have taken lots of trial & error work. Maybe it would be even faster to create a completely new animation... Let me know what you think about the non-moving stars and if you see any glitches with the new HR files.
Cheers.
Andy