New New Constantinople

Forum for discussing various mods for the VS-engine based upon Privateer. (Please play nice now, and extinguish all flaming materials.
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New New Constantinople

Postby chuck_starchaser » Tue Oct 21, 2008 8:09 am

New Constantinople's meshes fixed up and reunwrapped, and textures supplemented with damage, specular (including shininess in alpha), glow (including ambient occlusion in alpha) and normalmap. Radiosity bakings not yet done. Revision 476.

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