I'm of a scientific bent, so I can suggest where work might be needed.
If you look in the game files, somewhere around C:\Program Files\Vegastrike51\win32\data\music (your path may vary), you'll find the current music in the game. But the better way to approach it is to look in \Vegastrike51\win32\data\.vegastrike\playlists where the playlists are organized into folders according to the situation:
Code: Select all
battle
peace
around_sig (near a nav point owned by...)
away (not near a van point in system owned by...)
threat
Within each folder are playlists for different factions. Inside these playlists, the main factions have different amounts of music specific to them. Not counting repeats, they have the following number of songs available:
terran: 2 battle, 3 peace, 1 threat
rlaan: 1 battle, 3 peace, 0 threat
iso: 1 battle, 1 peace, 0 threat
aera: 3 battle, 1 peace, 0 threat
So you can see we are short of faction-specific threat music in all cases, and also battle music for rlaan and ISO, and peace music for ISO and aera. There are playlists for a faction called AWACS but the code seems to use them interchangeably with ISO, so my guess is the name changed some years ago and we can ignore them.
Look in
http://vegastrike.sourceforge.net/forum ... =29&t=7196 for some ideas on what the music should sound like. For example, I like the idea someone had of playing substantially the same song, with different tempo/tone/etc to give its different versions a feeling of peace, threat, or battle.